Refactor _animateCatGlow method in animeCat.js
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23
animeCat.js
23
animeCat.js
@@ -124,20 +124,27 @@ window.AnimeCat = class AnimeCat {
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}
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// Zeigt Progress der täglichen Commits an
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animateCatGlow(commitCount) {
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console.log('[CatGlow]', commitCount);
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if (!this.cat) return;
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_animateCatGlow(commitCount) {
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const glow = this.slot.querySelector('#cat-glow');
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if (!glow) return;
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const factor = Math.min(commitCount / 10, 1);
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const glowStrength = 3 + factor * 22;
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const glowColor = `rgba(255,230,100,${0.2 + factor * 0.7})`;
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this.cat.style.filter = `drop-shadow(0 0 ${glowStrength}px ${glowColor})`;
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this.cat.classList.add('glow');
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// Beispiel: Größe skalieren
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const minSize = 80, maxSize = 170;
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const size = minSize + factor * (maxSize - minSize);
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glow.style.width = `${size}px`;
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glow.style.height = `${size * 0.66}px`;
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// Optional: Opacity je nach Commits
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glow.style.opacity = 0.2 + 0.8 * factor;
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// Optional: Farbe mit JS anpassen (geht auch über CSS-Variablen)
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glow.style.background = `radial-gradient(circle, rgba(255,230,100,${0.7 + factor*0.3}) 0%, rgba(255,230,100,${0.10 + 0.5*factor}) 70%, rgba(0,0,0,0) 100%)`;
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}
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// Bubble-Position absolut anpassen, wenn detached
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_positionBubbleDetached() {
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// Katze relativ im Container finden
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