import { expect, test } from "@playwright/test"; test("user can assign a face material through the UI and keep it through a draft reload", async ({ page }) => { const pageErrors: string[] = []; const consoleErrors: string[] = []; page.on("pageerror", (error) => { pageErrors.push(error.message); }); page.on("console", (message) => { if (message.type() === "error") { consoleErrors.push(message.text()); } }); await page.goto("/"); await page.evaluate((storageKey) => { window.localStorage.removeItem(storageKey); }, "webeditor3d.scene-document-draft"); await page.reload(); await page.getByRole("button", { name: "Box Create" }).click(); const viewportCanvas = page.locator('[data-testid="viewport-shell"] canvas'); if ((await viewportCanvas.count()) > 0) { await viewportCanvas.click(); } else { await page.getByTestId("viewport-fallback-create-box").click(); } await page.getByTestId("face-button-posZ").click(); await page.getByTestId("material-button-starter-amber-grid").click(); await expect(page.getByTestId("selected-face-material-name")).toContainText("Amber Grid"); await page.getByRole("button", { name: "Save Draft" }).click(); await page.reload(); await page.getByRole("button", { name: /Box Brush 1/ }).click(); await page.getByTestId("face-button-posZ").click(); await expect(page.getByTestId("selected-face-material-name")).toContainText("Amber Grid"); expect(pageErrors).toEqual([]); expect(consoleErrors).toEqual([]); });