import type { Vec3 } from "../core/vector"; import { createPlayerStartEntity } from "../entities/entity-instances"; import type { EditorCommand } from "./command"; import { createUpsertEntityCommand } from "./upsert-entity-command"; interface SetPlayerStartCommandOptions { entityId?: string; position: Vec3; yawDegrees: number; } export function createSetPlayerStartCommand(options: SetPlayerStartCommandOptions): EditorCommand { return createUpsertEntityCommand({ entity: createPlayerStartEntity({ id: options.entityId, position: options.position, yawDegrees: options.yawDegrees }), label: options.entityId === undefined ? "Place player start" : "Move player start" }); }