import { fireEvent, render, screen, waitFor } from "@testing-library/react"; import { afterEach, beforeEach, describe, expect, it, vi } from "vitest"; const { MockViewportHost, viewportHostInstances } = vi.hoisted(() => { const viewportHostInstances: Array<{ mount: ReturnType; dispose: ReturnType; updateWorld: ReturnType; updateSimulation: ReturnType; updateAssets: ReturnType; updateDocument: ReturnType; updateSelection: ReturnType; setPanelId: ReturnType; setRenderEnabled: ReturnType; setViewMode: ReturnType; setDisplayMode: ReturnType; setGridVisible: ReturnType; setCameraState: ReturnType; setBrushSelectionChangeHandler: ReturnType; setCameraStateChangeHandler: ReturnType; setCreationPreviewChangeHandler: ReturnType; setCreationCommitHandler: ReturnType; setTransformSessionChangeHandler: ReturnType; setTransformPreviewChangeHandler: ReturnType; setTransformCommitHandler: ReturnType; setTransformCancelHandler: ReturnType; setWhiteboxHoverLabelChangeHandler: ReturnType; setWhiteboxSelectionMode: ReturnType; setWhiteboxSnapSettings: ReturnType; setToolMode: ReturnType; setCreationPreview: ReturnType; setTransformSession: ReturnType; focusSelection: ReturnType; }> = []; class MockViewportHost { mount = vi.fn(); dispose = vi.fn(); updateWorld = vi.fn(); updateSimulation = vi.fn(); updateAssets = vi.fn(); updateDocument = vi.fn(); updateSelection = vi.fn(); setPanelId = vi.fn(); setRenderEnabled = vi.fn(); setViewMode = vi.fn(); setDisplayMode = vi.fn(); setGridVisible = vi.fn(); setCameraState = vi.fn(); setBrushSelectionChangeHandler = vi.fn(); setCameraStateChangeHandler = vi.fn(); setCreationPreviewChangeHandler = vi.fn(); setCreationCommitHandler = vi.fn(); setTransformSessionChangeHandler = vi.fn(); setTransformPreviewChangeHandler = vi.fn(); setTransformCommitHandler = vi.fn(); setTransformCancelHandler = vi.fn(); setWhiteboxHoverLabelChangeHandler = vi.fn(); setWhiteboxSelectionMode = vi.fn(); setWhiteboxSnapSettings = vi.fn(); setToolMode = vi.fn(); setCreationPreview = vi.fn(); setTransformSession = vi.fn(); focusSelection = vi.fn(); constructor() { viewportHostInstances.push(this); } } return { MockViewportHost, viewportHostInstances }; }); vi.mock("../../src/viewport-three/viewport-host", () => ({ ViewportHost: MockViewportHost })); vi.mock("../../src/assets/project-asset-storage", () => ({ getBrowserProjectAssetStorageAccess: vi.fn(async () => ({ storage: null, diagnostic: null })) })); import { App } from "../../src/app/App"; import { createEditorStore } from "../../src/app/editor-store"; describe("Terrain foundation", () => { beforeEach(() => { viewportHostInstances.length = 0; vi.spyOn(HTMLCanvasElement.prototype, "getContext").mockImplementation( () => ({}) as never ); }); afterEach(() => { vi.restoreAllMocks(); }); it("creates terrain from the Add menu and surfaces it through outliner selection and inspector summary", async () => { const store = createEditorStore(); render(); await waitFor(() => { expect(viewportHostInstances.length).toBeGreaterThan(0); }); fireEvent.click(screen.getByRole("button", { name: "Add" })); fireEvent.click(await screen.findByTestId("add-menu-terrain")); await waitFor(() => { expect(store.getState().selection).toEqual({ kind: "terrains", ids: [Object.keys(store.getState().document.terrains)[0]] }); expect(Object.keys(store.getState().document.terrains)).toHaveLength(1); }); const createdTerrain = Object.values(store.getState().document.terrains)[0]; if (createdTerrain === undefined) { throw new Error("Expected the created terrain to exist."); } expect( screen.getByTestId(`outliner-terrain-${createdTerrain.id}`) ).toBeInTheDocument(); expect( screen.getByText( "Terrain editing stays inspector-driven. Arm a brush here, then drag on the selected terrain in the viewport." ) ).toBeInTheDocument(); expect(screen.getByText(/9 x 9 samples/)).toBeInTheDocument(); }); it("updates selected terrain grid settings and collision from the inspector", async () => { const store = createEditorStore(); render(); await waitFor(() => { expect(viewportHostInstances.length).toBeGreaterThan(0); }); fireEvent.click(screen.getByRole("button", { name: "Add" })); fireEvent.click(await screen.findByTestId("add-menu-terrain")); await waitFor(() => { expect(Object.keys(store.getState().document.terrains)).toHaveLength(1); }); const createdTerrain = Object.values(store.getState().document.terrains)[0]; if (createdTerrain === undefined) { throw new Error("Expected the created terrain to exist."); } fireEvent.change(screen.getByTestId("terrain-grid-sample-count-x"), { target: { value: "5" } }); fireEvent.change(screen.getByTestId("terrain-grid-sample-count-z"), { target: { value: "7" } }); fireEvent.change(screen.getByTestId("terrain-grid-cell-size"), { target: { value: "2" } }); fireEvent.click(screen.getByTestId("terrain-grid-apply")); await waitFor(() => { const updatedTerrain = store.getState().document.terrains[createdTerrain.id]; expect(updatedTerrain?.sampleCountX).toBe(5); expect(updatedTerrain?.sampleCountZ).toBe(7); expect(updatedTerrain?.cellSize).toBe(2); }); fireEvent.click(screen.getByTestId("terrain-collision-enabled")); await waitFor(() => { expect( store.getState().document.terrains[createdTerrain.id]?.collisionEnabled ).toBe(false); }); }); });