import path from "node:path";
import { readFile } from "node:fs/promises";
import { strToU8, unzipSync, zipSync } from "fflate";
import { afterEach, describe, expect, it, vi } from "vitest";
import { loadAudioAssetFromStorage } from "../../src/assets/audio-assets";
import { loadModelAssetFromStorage, importModelAssetFromFiles } from "../../src/assets/gltf-model-import";
import { loadImageAssetFromStorage } from "../../src/assets/image-assets";
import { createModelInstance } from "../../src/assets/model-instances";
import { createInMemoryProjectAssetStorage, type ProjectAssetStorage } from "../../src/assets/project-asset-storage";
import { createProjectAssetStorageKey, type AudioAssetRecord, type ImageAssetRecord } from "../../src/assets/project-assets";
import { createEmptySceneDocument } from "../../src/document/scene-document";
import {
loadProjectPackage,
PROJECT_PACKAGE_SCENE_PATH,
saveProjectPackage
} from "../../src/serialization/project-package";
import { serializeSceneDocument } from "../../src/serialization/scene-document-json";
const tinyGlbFixturePath = path.resolve(process.cwd(), "fixtures/assets/tiny-triangle.glb");
const externalTriangleGltfPath = path.resolve(process.cwd(), "fixtures/assets/external-triangle/scene.gltf");
const externalTriangleBinPath = path.resolve(process.cwd(), "fixtures/assets/external-triangle/triangle.bin");
function createTestFile(bytes: Uint8Array | Buffer, name: string, type: string): File {
const arrayBuffer = new ArrayBuffer(bytes.byteLength);
new Uint8Array(arrayBuffer).set(bytes);
return {
name,
type,
lastModified: Date.now(),
size: arrayBuffer.byteLength,
webkitRelativePath: "",
arrayBuffer: async () => arrayBuffer.slice(0)
} as File;
}
describe("project package serialization", () => {
afterEach(() => {
vi.restoreAllMocks();
vi.unstubAllGlobals();
});
it("round-trips an asset-free scene through a .we3d package", async () => {
const document = createEmptySceneDocument({ name: "Portable Empty Scene" });
const packageBytes = await saveProjectPackage(document, null);
const restoredDocument = await loadProjectPackage(packageBytes, null);
expect(restoredDocument).toEqual(document);
});
it("round-trips bundled model, image, and audio assets through project storage", async () => {
const glbBytes = await readFile(tinyGlbFixturePath);
const storage = createInMemoryProjectAssetStorage();
const importedModel = await importModelAssetFromFiles(
[createTestFile(glbBytes, "tiny-triangle.glb", "model/gltf-binary")],
storage
);
const imageAsset = {
id: "asset-image-panorama",
kind: "image",
sourceName: "panorama.svg",
mimeType: "image/svg+xml",
storageKey: createProjectAssetStorageKey("asset-image-panorama"),
byteLength: 118,
metadata: {
kind: "image",
width: 1024,
height: 512,
hasAlpha: false,
warnings: []
}
} satisfies ImageAssetRecord;
const audioAsset = {
id: "asset-audio-loop",
kind: "audio",
sourceName: "loop.ogg",
mimeType: "audio/ogg",
storageKey: createProjectAssetStorageKey("asset-audio-loop"),
byteLength: 4,
metadata: {
kind: "audio",
durationSeconds: 2.5,
channelCount: 2,
sampleRateHz: 44100,
warnings: []
}
} satisfies AudioAssetRecord;
await storage.putAsset(imageAsset.storageKey, {
files: {
[imageAsset.sourceName]: {
bytes: strToU8("").buffer,
mimeType: imageAsset.mimeType
}
}
});
await storage.putAsset(audioAsset.storageKey, {
files: {
[audioAsset.sourceName]: {
bytes: new Uint8Array([1, 2, 3, 4]).buffer,
mimeType: audioAsset.mimeType
}
}
});
const imageLoadListeners = new WeakMap