From eef3e241174ec7eed5ee09d28b4b03f42d4c4b6f Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Sat, 2 May 2026 04:19:36 +0200 Subject: [PATCH] Add foliageMasks support to runtime terrain data --- src/runtime-three/runtime-host.ts | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/runtime-three/runtime-host.ts b/src/runtime-three/runtime-host.ts index 37f53ed9..cef43b46 100644 --- a/src/runtime-three/runtime-host.ts +++ b/src/runtime-three/runtime-host.ts @@ -4093,7 +4093,8 @@ export class RuntimeHost { const terrainForLod = { ...terrain, kind: "terrain" as const, - enabled: true + enabled: true, + foliageMasks: {} }; const lodMeshData = buildTerrainLodMeshData(terrainForLod); const detailMaterial = this.createRuntimeTerrainMaterial(terrain); @@ -5077,7 +5078,8 @@ export class RuntimeHost { const derivedMesh = buildTerrainDerivedMeshData({ ...terrain, kind: "terrain", - enabled: true + enabled: true, + foliageMasks: {} }); contactBounds.push({