From d8da95f4c981aab2f62d8d89d9b6c2fb16b3ac3e Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Mon, 27 Apr 2026 17:27:36 +0200 Subject: [PATCH] Improve third-person navigation test by calling internal handler directly --- tests/unit/third-person-navigation-controller.test.ts | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/tests/unit/third-person-navigation-controller.test.ts b/tests/unit/third-person-navigation-controller.test.ts index 7e9c58cf..e416b719 100644 --- a/tests/unit/third-person-navigation-controller.test.ts +++ b/tests/unit/third-person-navigation-controller.test.ts @@ -178,6 +178,9 @@ describe("ThirdPersonNavigationController", () => { }); const { context, domElement } = createRuntimeControllerContext(playerStart); const controller = new ThirdPersonNavigationController(); + const controllerInternals = controller as unknown as { + handleMouseMove(event: MouseEvent): void; + }; const mouseMoveEvent = new MouseEvent("mousemove"); Object.defineProperty(mouseMoveEvent, "movementX", { @@ -195,7 +198,7 @@ describe("ThirdPersonNavigationController", () => { controller.activate(context); document.dispatchEvent(new Event("pointerlockchange")); - document.dispatchEvent(mouseMoveEvent); + controllerInternals.handleMouseMove(mouseMoveEvent); controller.update(0); expect(context.camera.position.x).toBeLessThan(0);