From d754cbec6f6f35a51eebce88e6f2798d1872d42c Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Sun, 26 Apr 2026 05:33:35 +0200 Subject: [PATCH] Set 'ao-world' render category for terrain meshes --- src/viewport-three/viewport-host.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/src/viewport-three/viewport-host.ts b/src/viewport-three/viewport-host.ts index c6b9df52..5947c5c5 100644 --- a/src/viewport-three/viewport-host.ts +++ b/src/viewport-three/viewport-host.ts @@ -5561,6 +5561,7 @@ export class ViewportHost { mesh.userData.terrainId = displayedTerrain.id; mesh.castShadow = false; mesh.receiveShadow = true; + applyRendererRenderCategory(mesh, "ao-world"); this.terrainGroup.add(mesh); this.terrainRenderObjects.set(displayedTerrain.id, { mesh