From c9c46ed7d757e1f6d68f73ec94086c164ace7827 Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Sat, 11 Apr 2026 12:19:15 +0200 Subject: [PATCH] Add player input bindings to runtime scene fixture --- tests/domain/runtime-interaction-system.test.ts | 2 ++ 1 file changed, 2 insertions(+) diff --git a/tests/domain/runtime-interaction-system.test.ts b/tests/domain/runtime-interaction-system.test.ts index bdb1e9fe..dc190e8e 100644 --- a/tests/domain/runtime-interaction-system.test.ts +++ b/tests/domain/runtime-interaction-system.test.ts @@ -1,6 +1,7 @@ import { describe, expect, it } from "vitest"; import { + createPlayerStartInputBindings, createPlayAnimationInteractionLink, createPlaySoundInteractionLink, createTeleportPlayerInteractionLink, @@ -41,6 +42,7 @@ function createRuntimeSceneFixture(): RuntimeSceneDefinition { }, colliders: [], sceneBounds: null, + playerInputBindings: createPlayerStartInputBindings(), localLights: { pointLights: [], spotLights: []