diff --git a/tests/domain/runtime-interaction-system.test.ts b/tests/domain/runtime-interaction-system.test.ts index 774c2ed0..641071ef 100644 --- a/tests/domain/runtime-interaction-system.test.ts +++ b/tests/domain/runtime-interaction-system.test.ts @@ -71,6 +71,11 @@ function createRuntimeSceneFixture(): RuntimeSceneDefinition { staticColliders: [], colliders: [], sceneBounds: null, + foliage: { + terrains: [], + layers: {}, + prototypes: {} + }, playerInputBindings: createPlayerStartInputBindings(), localLights: { pointLights: [],