diff --git a/tests/unit/precomputed-shader-sky-environment-cache.test.ts b/tests/unit/precomputed-shader-sky-environment-cache.test.ts index 31691d94..4b3ebc88 100644 --- a/tests/unit/precomputed-shader-sky-environment-cache.test.ts +++ b/tests/unit/precomputed-shader-sky-environment-cache.test.ts @@ -6,7 +6,8 @@ import { createDefaultWorldSettings } from "../../src/document/world-settings"; import { PrecomputedShaderSkyEnvironmentCache } from "../../src/rendering/precomputed-shader-sky-environment-cache"; import { resolveWorldShaderSkyEnvironmentPhaseStates, - resolveWorldShaderSkyRenderState + resolveWorldShaderSkyRenderState, + type WorldShaderSkyRenderState } from "../../src/rendering/world-shader-sky"; import { resolveRuntimeDayNightWorldState, @@ -54,7 +55,7 @@ describe("PrecomputedShaderSkyEnvironmentCache", () => { mode: "shader" }; const cache = new PrecomputedShaderSkyEnvironmentCache({ - buildEnvironmentTexture: vi.fn((state) => { + buildEnvironmentTexture: vi.fn((state: WorldShaderSkyRenderState) => { buildOrder.push(state.time.dayPhase); return { texture: phaseTextures[state.time.dayPhase],