diff --git a/src/app/App.tsx b/src/app/App.tsx index 54287f58..6efdeaf1 100644 --- a/src/app/App.tsx +++ b/src/app/App.tsx @@ -3707,6 +3707,18 @@ export function App({ store, initialStatusMessage }: AppProps) { setSpotLightDirectionDraft(createVec3Draft(DEFAULT_SPOT_LIGHT_DIRECTION)); setPlayerStartYawDraft("0"); setPlayerStartNavigationModeDraft(DEFAULT_PLAYER_START_NAVIGATION_MODE); + setPlayerStartInteractionReachDraft( + String(DEFAULT_PLAYER_START_INTERACTION_REACH_METERS) + ); + setPlayerStartInteractionAngleDraft( + String(DEFAULT_PLAYER_START_INTERACTION_ANGLE_DEGREES) + ); + setPlayerStartAllowLookInputTargetSwitchDraft( + DEFAULT_PLAYER_START_ALLOW_LOOK_INPUT_TARGET_SWITCH + ); + setPlayerStartTargetButtonCyclesActiveTargetDraft( + DEFAULT_PLAYER_START_TARGET_BUTTON_CYCLES_ACTIVE_TARGET + ); setPlayerStartMovementTemplateDraft(createPlayerStartMovementTemplate()); setPlayerStartMovementTemplateNumberDraft( createPlayerStartMovementTemplateNumberDraft( @@ -3870,6 +3882,12 @@ export function App({ store, initialStatusMessage }: AppProps) { setPlayerStartInteractionAngleDraft( String(selectedEntity.interactionAngleDegrees) ); + setPlayerStartAllowLookInputTargetSwitchDraft( + selectedEntity.allowLookInputTargetSwitch + ); + setPlayerStartTargetButtonCyclesActiveTargetDraft( + selectedEntity.targetButtonCyclesActiveTarget + ); setPlayerStartMovementTemplateDraft( clonePlayerStartMovementTemplate(selectedEntity.movementTemplate) );