From 98d263c1246663703c5c03c6bf7c1d65cfba8942 Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Fri, 1 May 2026 16:26:54 +0200 Subject: [PATCH] auto-git: [change] tests/domain/build-runtime-scene.test.ts --- tests/domain/build-runtime-scene.test.ts | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/tests/domain/build-runtime-scene.test.ts b/tests/domain/build-runtime-scene.test.ts index 0d964d29..0637a691 100644 --- a/tests/domain/build-runtime-scene.test.ts +++ b/tests/domain/build-runtime-scene.test.ts @@ -869,7 +869,8 @@ describe("buildRuntimeSceneFromDocument", () => { capabilities: DEFAULT_PLAYER_START_MOVEMENT_CAPABILITIES, jump: defaultMovementTemplate.jump, sprint: defaultMovementTemplate.sprint, - crouch: defaultMovementTemplate.crouch + crouch: defaultMovementTemplate.crouch, + edgeAssist: defaultMovementTemplate.edgeAssist }, inputBindings: playerStart.inputBindings, collider: { @@ -1098,7 +1099,8 @@ describe("buildRuntimeSceneFromDocument", () => { capabilities: DEFAULT_PLAYER_START_MOVEMENT_CAPABILITIES, jump: defaultMovementTemplate.jump, sprint: defaultMovementTemplate.sprint, - crouch: defaultMovementTemplate.crouch + crouch: defaultMovementTemplate.crouch, + edgeAssist: defaultMovementTemplate.edgeAssist }, inputBindings: playerStart.inputBindings, collider: { @@ -1161,7 +1163,8 @@ describe("buildRuntimeSceneFromDocument", () => { capabilities: DEFAULT_PLAYER_START_MOVEMENT_CAPABILITIES, jump: defaultMovementTemplate.jump, sprint: defaultMovementTemplate.sprint, - crouch: defaultMovementTemplate.crouch + crouch: defaultMovementTemplate.crouch, + edgeAssist: defaultMovementTemplate.edgeAssist }); expect(runtimeScene.playerInputBindings).toEqual(playerStart.inputBindings); expect(runtimeScene.navigationMode).toBe("firstPerson"); @@ -1455,7 +1458,8 @@ describe("buildRuntimeSceneFromDocument", () => { capabilities: DEFAULT_PLAYER_START_MOVEMENT_CAPABILITIES, jump: defaultMovementTemplate.jump, sprint: defaultMovementTemplate.sprint, - crouch: defaultMovementTemplate.crouch + crouch: defaultMovementTemplate.crouch, + edgeAssist: defaultMovementTemplate.edgeAssist }); expect(runtimeScene.playerInputBindings).toEqual( createPlayerStartInputBindings()