From 8b90a3d851b4b03b9b432d80d410d2e2131f46d5 Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Tue, 31 Mar 2026 18:50:08 +0200 Subject: [PATCH] Remove unnecessary try-catch blocks in GLTF loading functions --- src/assets/gltf-model-import.ts | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) diff --git a/src/assets/gltf-model-import.ts b/src/assets/gltf-model-import.ts index 9e142c9f..12ca8afa 100644 --- a/src/assets/gltf-model-import.ts +++ b/src/assets/gltf-model-import.ts @@ -596,9 +596,7 @@ async function loadGltfFromImportedModelFileSet(fileSet: ImportedModelFileSet): const loader = new GLTFLoader(); - try { - return await loader.parseAsync(JSON.stringify(gltfJson), ""); - } + return loader.parseAsync(JSON.stringify(gltfJson), ""); } function createModelAssetRecordFromFileSet( @@ -723,8 +721,6 @@ export async function loadModelAssetFromStorage( const loader = new GLTFLoader(); - try { - const gltf = await loader.parseAsync(JSON.stringify(gltfJson), ""); - return createLoadedModelAsset(asset, cloneTemplateScene(gltf.scene)); - } + const gltf = await loader.parseAsync(JSON.stringify(gltfJson), ""); + return createLoadedModelAsset(asset, cloneTemplateScene(gltf.scene)); }