-
- {selectedNpc.dialogueId === null
- ? "Unassigned"
- : selectedNpcDialogue?.title ?? "Missing Dialogue"}
-
-
- {selectedNpc.dialogueId === null
- ? "Assign a project dialogue to let this NPC open a conversation directly on click."
- : selectedNpcDialogue === null
- ? `This NPC references ${selectedNpc.dialogueId}, but the dialogue resource is missing.`
- : `${selectedNpcDialogue.lines.length} line${selectedNpcDialogue.lines.length === 1 ? "" : "s"} in this project dialogue.`}
-
-
- This uses the same project dialogue library and
- runtime dialogue-start path as existing interaction
- links.
-