From 6841adfe1e68fc66a6d9d3bba82b604d8bb33fc8 Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Tue, 14 Apr 2026 01:36:34 +0200 Subject: [PATCH] Update runtime scene fixture with control definition --- tests/domain/runtime-interaction-system.test.ts | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/tests/domain/runtime-interaction-system.test.ts b/tests/domain/runtime-interaction-system.test.ts index f2868afd..a03c2df0 100644 --- a/tests/domain/runtime-interaction-system.test.ts +++ b/tests/domain/runtime-interaction-system.test.ts @@ -1,7 +1,7 @@ import { describe, expect, it } from "vitest"; +import { createEmptyRuntimeControlSurfaceDefinition } from "../../src/controls/control-surface"; import { - createEmptyRuntimeControlSurfaceDefinition, createPlayerStartInputBindings, createPlayerStartMovementTemplate } from "../../src/entities/entity-instances"; @@ -134,6 +134,7 @@ function createRuntimeSceneFixture(): RuntimeSceneDefinition { sceneExits: [] }, interactionLinks: [], + control: createEmptyRuntimeControlSurfaceDefinition(), playerStart: null, playerCollider: { mode: "capsule",