From 5aae97ac42721333528f9ebd2856bb000f937fe2 Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Mon, 13 Apr 2026 15:02:15 +0200 Subject: [PATCH] Update twilight transition description and remove time phase color inputs --- src/app/App.tsx | 467 +----------------------------------------------- 1 file changed, 4 insertions(+), 463 deletions(-) diff --git a/src/app/App.tsx b/src/app/App.tsx index 0af1e42b..692556a8 100644 --- a/src/app/App.tsx +++ b/src/app/App.tsx @@ -9304,7 +9304,7 @@ export function App({ store, initialStatusMessage }: AppProps) {
- Default is 24 real minutes for one full 24-hour cycle. Daylight uses each scene's authored World settings as the daytime baseline. + Default is 24 real minutes for one full 24-hour cycle.
@@ -9453,471 +9453,12 @@ export function App({ store, initialStatusMessage }: AppProps) {
- Sunrise must stay earlier than sunset. Dawn and dusk durations define how broadly the twilight profile blends around each boundary. + Sunrise must stay earlier than sunset. Dawn and dusk durations define how broadly the twilight transition blends around each boundary.
-
-
Dawn Profile
-
- - - - - - -
-
- -
-
Dusk Profile
-
- - - - - - -
-
- -
-
Night Profile
-
- - - - - - -
-
-
Night Background Image
- - {editorState.projectDocument.time.nightBackground.assetId === - null ? ( - imageAssetList.length === 0 ? ( -
- Import an image asset to author a dedicated night sky image. -
- ) : ( -
- Night falls back to the blended dawn/dusk/night sky colors until an image is selected. -
- ) - ) : ( - <> - -
- {editorState.document.assets[ - editorState.projectDocument.time.nightBackground - .assetId - ]?.sourceName ?? - editorState.projectDocument.time.nightBackground - .assetId} -
- - )} -
-
- Dawn, dusk, and night profiles blend over each scene's authored World settings whenever the scene enables global time influence. -
+
+ Environment authoring lives in World. Project Time now only defines the shared clock and daylight window.