diff --git a/tests/unit/viewport-canvas.test.tsx b/tests/unit/viewport-canvas.test.tsx index bf93b007..fa7d3ae2 100644 --- a/tests/unit/viewport-canvas.test.tsx +++ b/tests/unit/viewport-canvas.test.tsx @@ -12,8 +12,7 @@ import type { ArmedTerrainBrushState } from "../../src/core/terrain-brush"; import { createBoxBrush } from "../../src/document/brushes"; import { createEmptySceneDocument } from "../../src/document/scene-document"; import { createTerrain } from "../../src/document/terrains"; -import { createRuntimeClockState } from "../../src/runtime-three/runtime-project-time"; -import { buildRuntimeSceneFromDocument } from "../../src/runtime-three/runtime-scene-build"; +import { EditorSimulationController } from "../../src/runtime-three/editor-simulation-controller"; import { ViewportCanvas } from "../../src/viewport-three/ViewportCanvas"; import { createDefaultViewportPanelCameraState, @@ -31,6 +30,7 @@ const { MockViewportHost, viewportHostInstances } = vi.hoisted(() => { setRenderEnabled: ReturnType; updateWorld: ReturnType; updateSimulation: ReturnType; + updateSimulationFrame: ReturnType; updateAssets: ReturnType; updateDocument: ReturnType; updateSelection: ReturnType; @@ -64,6 +64,7 @@ const { MockViewportHost, viewportHostInstances } = vi.hoisted(() => { setRenderEnabled = vi.fn(); updateWorld = vi.fn(); updateSimulation = vi.fn(); + updateSimulationFrame = vi.fn(); updateAssets = vi.fn(); updateDocument = vi.fn(); updateSelection = vi.fn();