From 4cd47feccad79a1a26ce3d27da08266fb418560a Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Tue, 14 Apr 2026 22:40:08 +0200 Subject: [PATCH] Add validation for pauseTime input binding in scene document tests --- tests/domain/scene-document-validation.test.ts | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/tests/domain/scene-document-validation.test.ts b/tests/domain/scene-document-validation.test.ts index c2daea6a..c555e231 100644 --- a/tests/domain/scene-document-validation.test.ts +++ b/tests/domain/scene-document-validation.test.ts @@ -409,13 +409,15 @@ describe("validateSceneDocument", () => { ...createPlayerStartInputBindings().keyboard, jump: "", sprint: "", - crouch: "" + crouch: "", + pauseTime: "" }, gamepad: { ...createPlayerStartInputBindings().gamepad, jump: "invalidButton", sprint: "invalidButton", - crouch: "invalidButton" + crouch: "invalidButton", + pauseTime: "invalidButton" } } as unknown as ReturnType["inputBindings"], collider: { @@ -498,6 +500,9 @@ describe("validateSceneDocument", () => { expect.objectContaining({ code: "invalid-player-start-crouch-keyboard-binding" }), + expect.objectContaining({ + code: "invalid-player-start-pause-keyboard-binding" + }), expect.objectContaining({ code: "invalid-player-start-jump-gamepad-binding" }), @@ -507,6 +512,9 @@ describe("validateSceneDocument", () => { expect.objectContaining({ code: "invalid-player-start-crouch-gamepad-binding" }), + expect.objectContaining({ + code: "invalid-player-start-pause-gamepad-binding" + }), expect.objectContaining({ code: "invalid-player-start-capsule-proportions" }),