diff --git a/src/app/App.tsx b/src/app/App.tsx index 617421f9..7f9ef071 100644 --- a/src/app/App.tsx +++ b/src/app/App.tsx @@ -8985,18 +8985,52 @@ export function App({ store, initialStatusMessage }: AppProps) {
Clock
- {formatTimeOfDayHours( + Day {editorState.projectDocument.time.startDayNumber} ยท {formatTimeOfDayHours( editorState.projectDocument.time.startTimeOfDayHours )}
- Runner sessions begin at the authored start time and keep advancing across scene transitions. + Runner sessions begin on the authored start day and time, then keep advancing across scene transitions.
Cycle Settings
+ +
+
+
+ Daylight uses each scene's authored World settings as the daytime baseline. +
Default is 24 real minutes for one full 24-hour cycle.
+ +
+
Sun Windows
+
+ + +
+
+ + +
+
+ Sunrise must stay earlier than sunset. Dawn and dusk durations define how broadly the twilight profile blends around each boundary. +
+
+ +
+
Dawn Profile
+
+ + + + + + +
+
+ +
+
Dusk Profile
+
+ + + + + + +
+
+ +
+
Night Profile
+
+ + + + + + +
+
+ Dawn, dusk, and night profiles blend over each scene's authored World settings whenever the scene enables global time influence. +
+
@@ -9083,6 +9646,24 @@ export function App({ store, initialStatusMessage }: AppProps) { data-testid="world-background-mode-value" > {formatWorldBackgroundLabel(editorState.document.world)} + +
+ +
+ Disable this when a scene should keep its authored world sky and lighting instead of the global sunrise, sunset, dawn, dusk, and night profile. +
+