From 3cfffe59d893c8b4feb9d596bdcf6f7d28622d60 Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Sat, 2 May 2026 04:18:26 +0200 Subject: [PATCH] Include foliage mask layer ID when building terrain chunk mesh data --- src/viewport-three/viewport-host.ts | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/viewport-three/viewport-host.ts b/src/viewport-three/viewport-host.ts index dc05d831..3a5fff97 100644 --- a/src/viewport-three/viewport-host.ts +++ b/src/viewport-three/viewport-host.ts @@ -9308,7 +9308,12 @@ export class ViewportHost { const nextChunk = buildTerrainLodChunkMeshData( terrain, chunk.startSampleX, - chunk.startSampleZ + chunk.startSampleZ, + undefined, + { + foliageMaskLayerId: + this.getTerrainFoliageMaskPreviewLayerId(terrain.id) + } ); if (nextChunk === null) {