From 383d17327c08dff990a0dbdc7ca5c33375cdd2b8 Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Sat, 11 Apr 2026 20:59:52 +0200 Subject: [PATCH] Update finalizeSceneLoad to include player movement --- src/runtime-three/runtime-host.ts | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/runtime-three/runtime-host.ts b/src/runtime-three/runtime-host.ts index 035f1351..71af811c 100644 --- a/src/runtime-three/runtime-host.ts +++ b/src/runtime-three/runtime-host.ts @@ -572,13 +572,15 @@ export class RuntimeHost { private async finalizeSceneLoad( requestId: number, colliders: RuntimeSceneDefinition["colliders"], - playerShape: RuntimeSceneDefinition["playerCollider"] + playerShape: RuntimeSceneDefinition["playerCollider"], + playerMovement: RuntimeSceneDefinition["playerMovement"] ) { try { const nextCollisionWorld = await this.buildCollisionWorld( requestId, colliders, - playerShape + playerShape, + playerMovement ); if (requestId !== this.collisionWorldRequestId) {