diff --git a/src/runtime-three/runtime-host.ts b/src/runtime-three/runtime-host.ts index 035f1351..71af811c 100644 --- a/src/runtime-three/runtime-host.ts +++ b/src/runtime-three/runtime-host.ts @@ -572,13 +572,15 @@ export class RuntimeHost { private async finalizeSceneLoad( requestId: number, colliders: RuntimeSceneDefinition["colliders"], - playerShape: RuntimeSceneDefinition["playerCollider"] + playerShape: RuntimeSceneDefinition["playerCollider"], + playerMovement: RuntimeSceneDefinition["playerMovement"] ) { try { const nextCollisionWorld = await this.buildCollisionWorld( requestId, colliders, - playerShape + playerShape, + playerMovement ); if (requestId !== this.collisionWorldRequestId) {