From 275709a884b8b8a1d529582f9c9b27dc61d287d5 Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Mon, 18 May 2026 16:17:07 +0200 Subject: [PATCH] Add imports for custom material testing --- tests/domain/build-runtime-scene.test.ts | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/tests/domain/build-runtime-scene.test.ts b/tests/domain/build-runtime-scene.test.ts index ab318562..b9a50f3d 100644 --- a/tests/domain/build-runtime-scene.test.ts +++ b/tests/domain/build-runtime-scene.test.ts @@ -46,11 +46,16 @@ import { import { createProjectScheduleRoutine } from "../../src/scheduler/project-scheduler"; import { createProjectSequence } from "../../src/sequencer/project-sequences"; import { createModelInstance } from "../../src/assets/model-instances"; -import { createProjectAssetStorageKey, type AudioAssetRecord } from "../../src/assets/project-assets"; +import { + createProjectAssetStorageKey, + type AudioAssetRecord, + type ImageAssetRecord +} from "../../src/assets/project-assets"; import { buildRuntimeSceneFromDocument } from "../../src/runtime-three/runtime-scene-build"; import { BUNDLED_FOLIAGE_PROTOTYPES } from "../../src/foliage/bundled-foliage-manifest"; import { createFoliageLayer } from "../../src/foliage/foliage"; import { createFixtureLoadedModelAssetFromGeometry } from "../helpers/model-collider-fixtures"; +import { createCustomMaterialDef } from "../../src/materials/starter-material-library"; const defaultMovementTemplate = createPlayerStartMovementTemplate();