From 21a7eae9aa82a946e390c42588e9f36b1383916d Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Sat, 11 Apr 2026 18:01:16 +0200 Subject: [PATCH] Initialize and update playerStartMovementTemplateDraft in App.tsx --- src/app/App.tsx | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/app/App.tsx b/src/app/App.tsx index edbfb34a..7d19f9cb 100644 --- a/src/app/App.tsx +++ b/src/app/App.tsx @@ -1920,6 +1920,7 @@ export function App({ store, initialStatusMessage }: AppProps) { setSpotLightDirectionDraft(createVec3Draft(DEFAULT_SPOT_LIGHT_DIRECTION)); setPlayerStartYawDraft("0"); setPlayerStartNavigationModeDraft(DEFAULT_PLAYER_START_NAVIGATION_MODE); + setPlayerStartMovementTemplateDraft(createPlayerStartMovementTemplate()); setPlayerStartColliderModeDraft("capsule"); setPlayerStartEyeHeightDraft(String(DEFAULT_PLAYER_START_EYE_HEIGHT)); setPlayerStartCapsuleRadiusDraft( @@ -1979,6 +1980,9 @@ export function App({ store, initialStatusMessage }: AppProps) { case "playerStart": setPlayerStartYawDraft(String(selectedEntity.yawDegrees)); setPlayerStartNavigationModeDraft(selectedEntity.navigationMode); + setPlayerStartMovementTemplateDraft( + clonePlayerStartMovementTemplate(selectedEntity.movementTemplate) + ); setPlayerStartColliderModeDraft(selectedEntity.collider.mode); setPlayerStartEyeHeightDraft(String(selectedEntity.collider.eyeHeight)); setPlayerStartCapsuleRadiusDraft(