Edit authored point positions directly. Keep at least{" "}
- {MIN_SCENE_PATH_POINT_COUNT} points.
+ {MIN_SCENE_PATH_POINT_COUNT} points. `Shift+W` appends a
+ new point to the end of the selected path.
+ {selectedPathPointIndex === null ? null : (
+
+ Selected in viewport: Point {selectedPathPointIndex + 1}
+