From 0b741474f504d5b4ff7ddd16f531d95b1349f63e Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Mon, 11 May 2026 14:08:08 +0200 Subject: [PATCH] Update runtime interaction system tests with default scale and rotation values --- tests/domain/runtime-interaction-system.test.ts | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/tests/domain/runtime-interaction-system.test.ts b/tests/domain/runtime-interaction-system.test.ts index 641071ef..6895c48f 100644 --- a/tests/domain/runtime-interaction-system.test.ts +++ b/tests/domain/runtime-interaction-system.test.ts @@ -12,7 +12,9 @@ import { } from "../../src/sequencer/project-sequences"; import { createPlayerStartInputBindings, - createPlayerStartMovementTemplate + createPlayerStartMovementTemplate, + DEFAULT_NPC_SCALE, + DEFAULT_TRIGGER_VOLUME_ROTATION_DEGREES } from "../../src/entities/entity-instances"; import { createControlInteractionLink, @@ -113,6 +115,7 @@ function createRuntimeSceneFixture(): RuntimeSceneDefinition { y: 0, z: 0 }, + rotationDegrees: DEFAULT_TRIGGER_VOLUME_ROTATION_DEGREES, size: { x: 2, y: 2, @@ -208,6 +211,7 @@ function createRuntimeNpcFixture(options: { visible: true, position, yawDegrees: 0, + scale: DEFAULT_NPC_SCALE, modelAssetId: null, dialogues: [ { @@ -1032,6 +1036,7 @@ describe("RuntimeInteractionSystem", () => { y: 1.2, z: 0 }, + rotationDegrees: DEFAULT_TRIGGER_VOLUME_ROTATION_DEGREES, size: { x: 2, y: 1, @@ -1115,6 +1120,7 @@ describe("RuntimeInteractionSystem", () => { z: 1.5 }, yawDegrees: 180, + scale: DEFAULT_NPC_SCALE, modelAssetId: null, dialogues: [ {