diff --git a/node/server/public/app.js b/node/server/public/app.js index 395199c..154aa0f 100644 --- a/node/server/public/app.js +++ b/node/server/public/app.js @@ -50,11 +50,13 @@ const foliageOverlayPass = new ShaderPass(FoliageOverlayShader); const composer = new EffectComposer(renderer); composer.addPass(new RenderPass(scene, camera)); composer.addPass(foliageOverlayPass); -composer.addPass(new UnrealBloomPass(new THREE.Vector2(container.clientWidth, container.clientHeight), 0.8, 0.2, 0.4)); -const vignettePass = new ShaderPass(VignetteShader); -vignettePass.uniforms['offset'].value = 0.3; -vignettePass.uniforms['darkness'].value = 1.35; -composer.addPass(vignettePass); +if (!IS_MOBILE) { + composer.addPass(new UnrealBloomPass(new THREE.Vector2(container.clientWidth, container.clientHeight), 0.8, 0.2, 0.4)); + const vignettePass = new ShaderPass(VignetteShader); + vignettePass.uniforms['offset'].value = 0.3; + vignettePass.uniforms['darkness'].value = 1.35; + composer.addPass(vignettePass); +} composer.addPass(new ShaderPass(GammaCorrectionShader)); // ---- Resize Handler ----