From d227526c44fbad1704835b3e191feffa7f390829 Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Wed, 28 May 2025 06:33:28 +0200 Subject: [PATCH] Adjust startY calculation to compensate for lag --- node/server/public/app.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/node/server/public/app.js b/node/server/public/app.js index b65d267..446c02a 100644 --- a/node/server/public/app.js +++ b/node/server/public/app.js @@ -440,7 +440,7 @@ async function spawnSpirit(spiritData) { async function spawnSpiritWithOffset(spiritData, timeSinceSpawnMs = 0, spiritIntervalMs = 20000) { // Standard-Spawnhöhe: - let startY = spinnerController && spinnerController.spinnerRed ? spinnerController.spinnerRed.position.y - 0.5 : 15; + let startY = spinnerController && spinnerController.spinnerRed ? spinnerController.spinnerRed.position.y - 0.5 : 15; //changed from -1.5 offset to compensate for lag // Offset in Sekunden: let offset = (typeof timeSinceSpawnMs === 'number' && timeSinceSpawnMs > 0) ? timeSinceSpawnMs / 1000 : 0; // Die Lebenszeit des Spirits: