From 5ba5ee3f65e8b3253655f232717b3b35b0949ac1 Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Wed, 28 May 2025 17:59:50 +0200 Subject: [PATCH] Ensure dpr is not undefined when window.devicePixelRatio is falsy --- node/server/public/app.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/node/server/public/app.js b/node/server/public/app.js index 08855c2..4512eda 100644 --- a/node/server/public/app.js +++ b/node/server/public/app.js @@ -34,7 +34,7 @@ const renderer = new THREE.WebGLRenderer({ antialias: !IS_MOBILE }); renderer.outputColorSpace = THREE.SRGBColorSpace; renderer.shadowMap.enabled = !IS_MOBILE; renderer.shadowMap.type = IS_MOBILE ? THREE.BasicShadowMap : THREE.PCFSoftShadowMap; -const dpr = Math.min(window.devicePixelRatio, IS_MOBILE ? 1.0 : 2.0); +const dpr = Math.min(window.devicePixelRatio || 1, IS_MOBILE ? 1 : 2); renderer.setPixelRatio(dpr); container.appendChild(renderer.domElement);