diff --git a/node/server/public/app.js b/node/server/public/app.js index 4512eda..7d01886 100644 --- a/node/server/public/app.js +++ b/node/server/public/app.js @@ -54,13 +54,11 @@ const foliageOverlayPass = new ShaderPass(FoliageOverlayShader); const composer = new EffectComposer(renderer); composer.addPass(new RenderPass(scene, camera)); composer.addPass(foliageOverlayPass); -if (!IS_MOBILE) { - composer.addPass(new UnrealBloomPass(new THREE.Vector2(container.clientWidth, container.clientHeight), 0.8, 0.2, 0.4)); - const vignettePass = new ShaderPass(VignetteShader); - vignettePass.uniforms['offset'].value = 0.3; - vignettePass.uniforms['darkness'].value = 1.35; - composer.addPass(vignettePass); -} +composer.addPass(new UnrealBloomPass(new THREE.Vector2(container.clientWidth, container.clientHeight), 0.8, 0.2, 0.4)); +const vignettePass = new ShaderPass(VignetteShader); +vignettePass.uniforms['offset'].value = 0.3; +vignettePass.uniforms['darkness'].value = 1.35; +composer.addPass(vignettePass); composer.addPass(new ShaderPass(GammaCorrectionShader)); // ---- Resize Handler ----