|
1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283 |
-
- class BRIGHTER extends Shader {
-
- BRIGHTER() {
- name = "fxBRIGHTER";
-
- params.add(new Param("mode", 2, new int[]{RANDOM}));
- params.add(new Param("thresh", 60, 180, new int[]{SIN, LINE, RAMPUPDOWN, TAN, COS}));
- params.add(new Param("thresh2", 120, 200, new int[]{SIN, LINE, RAMPUPDOWN, TAN, COS}));
- params.add(new Param("brighten", 140, 220, new int[]{SIN, LINE, RAMPUPDOWN, TAN, COS}));
- /*
- params.add(new Param("mode", 2));
- params.add(new Param("thresh", 60, 180));
- params.add(new Param("thresh2", 120, 200));
- params.add(new Param("brighten", 140, 220));*/
- }
-
- /*
- float inc1, inc2, inc3;
- float speed;
- void animate() {
- inc1+=(speed + .006);
- inc2+=(speed + .0045);
- inc3+=(speed + .002);
- //gui.brickP5.getController("knobOne-"+str(brick)).setValue(int(map(sin(inc1), 2, -1, 0, 255)));
- //gui.brickP5.getController("knobTwo-"+str(brick)).setValue(int(map(cos(inc2), -1, 1, 0, 255)));
- //if (mode == 0) {
- // gui.brickP5.getController("knobThree-"+str(brick)).setValue(int(map(cos(inc2), -1, 1, 0, int(map(cos(inc2), -1, 1, 0, 255)))));
- //} else if (mode == 1) {
-
- // gui.brickP5.getController("knobThree-"+str(brick)).setValue(int(map(cos(inc2), -1, 1, int(map(cos(inc2), -1, 1, 0, 255)), 255 )));
- //}
-
- if (random(1) > .99) {
- for (int i = 0; i < params.size(); i++)
- params.get(i).randomize();
- }
- }
- */
-
- void apply() {
- int mode = (int)params.get(0).value;
- float brighten = params.get(1).value;
- float thresh = params.get(2).value;
- float thresh2 = params.get(3).value;
-
-
-
- renderer.beginDraw();
- renderer.colorMode(HSB);
- colorMode(HSB);
- renderer.loadPixels();
- if (mode == 0) {
- for (int i = 0; i < renderer.width*renderer.height; i++) {
- float hue = hue(renderer.pixels[i]);
- float sat = saturation(renderer.pixels[i]);
- float bright = brightness(renderer.pixels[i]);
- if (bright < thresh && bright > thresh2) {
- bright += brighten;
- constrain(bright, 0, 255);
- }
- color c = color(hue, sat, bright);
- renderer.pixels[i] = c;
- }
- } else if (mode == 1) {
- for (int i = 0; i < renderer.width*renderer.height; i++) {
- float hue = hue(renderer.pixels[i]);
- float sat = saturation(renderer.pixels[i]);
- float bright = brightness(renderer.pixels[i]);
- if (bright > thresh && bright < thresh2) {
- bright += brighten;
- constrain(bright, 0, 255);
- }
- color c = color(hue, sat, bright);
- renderer.pixels[i] = c;
- }
- }
- renderer.updatePixels();
- renderer.colorMode(RGB);
- colorMode(RGB);
- renderer.endDraw();
- }
- }
|