/** * Generated by Verge3D Puzzles v.2.12.5 * Mon Jun 10 2019 15:45:13 GMT+0200 (Mitteleuropäische Sommerzeit) * Do not edit this file - your changes may get overridden when Puzzles are saved. * Refer to https://www.soft8soft.com/docs/manual/en/introduction/Using-JavaScript.html * for information on how to add your own JavaScript to Verge3D apps. */ "use strict"; (function() { // global variables/constants used by puzzles' functions var _pGlob = {}; _pGlob.objCache = {}; _pGlob.fadeAnnotations = true; _pGlob.objClickCallbacks = []; _pGlob.pickedObject = ''; _pGlob.objHoverCallbacks = []; _pGlob.hoveredObject = ''; _pGlob.objMovementInfos = {}; _pGlob.objDragOverCallbacks = []; _pGlob.objDragOverInfoByBlock = {} _pGlob.dragMoveOrigins = {}; _pGlob.dragScaleOrigins = {}; _pGlob.mediaElements = {}; _pGlob.loadedFiles = {}; _pGlob.loadedFile = ''; _pGlob.animMixerCallbacks = []; _pGlob.arHitPoint = new v3d.Vector3(0, 0, 0); _pGlob.states = []; _pGlob.percentage = 0; _pGlob.animateParamUpdate = null; _pGlob.openedFile = ''; _pGlob.xrSessionAcquired = false; _pGlob.xrSessionCallbacks = []; _pGlob.screenCoords = new v3d.Vector2(); _pGlob.AXIS_X = new v3d.Vector3(1, 0, 0); _pGlob.AXIS_Y = new v3d.Vector3(0, 1, 0); _pGlob.AXIS_Z = new v3d.Vector3(0, 0, 1); _pGlob.MIN_DRAG_SCALE = 10e-4; _pGlob.vec2Tmp = new v3d.Vector2(); _pGlob.vec2Tmp2 = new v3d.Vector2(); _pGlob.vec3Tmp = new v3d.Vector3(); _pGlob.vec3Tmp2 = new v3d.Vector3(); _pGlob.quatTmp = new v3d.Quaternion(); _pGlob.quatTmp2 = new v3d.Quaternion(); _pGlob.mat4Tmp = new v3d.Matrix4(); _pGlob.planeTmp = new v3d.Plane(); _pGlob.raycasterTmp = new v3d.Raycaster(); _pGlob.timers = {}; var _pPhysics = {}; _pPhysics.syncList = []; // internal info _pPhysics.collisionData = []; // goes to collision callback _pPhysics.collisionInfo = { objectA: '', objectB: '', distance: 0, positionOnA: [0, 0, 0], positionOnB: [0, 0, 0], normalOnB: [0, 0, 0] }; var PL = v3d.PL = v3d.PL || {}; PL.legacyMode = false; PL.execInitPuzzles = function() { var _initGlob = {}; _initGlob.percentage = 0; _initGlob.output = { initOptions: { fadeAnnotations: true, useBkgTransp: false, preserveDrawBuf: false, useCompAssets: false, useFullscreen: true, useCustomPreloader: false, preloaderStartCb: function() {}, preloaderProgressCb: function() {}, preloaderEndCb: function() {}, } } // utility functions envoked by the HTML puzzles function getElements(ids, isParent) { var elems = []; if (Array.isArray(ids) && ids[0] != "WINDOW" && ids[0] != "DOCUMENT" && ids[0] != "BODY") { for (var i = 0; i < ids.length; i++) elems.push(getElement(ids[i], isParent)); } else { elems.push(getElement(ids, isParent)); } return elems; } function getElement(id, isParent) { var elem; if (Array.isArray(id) && id[0] == "WINDOW") { if (isParent) elem = parent; else elem = window; } else if (Array.isArray(id) && id[0] == "DOCUMENT") { if (isParent) elem = parent.document; else elem = document; } else if (Array.isArray(id) && id[0] == "BODY") { if (isParent) elem = parent.document.body; else elem = document.body; } else { if (isParent) elem = parent.document.getElementById(id); else elem = document.getElementById(id); } return elem; } // setHTMLElemStyle puzzle function setHTMLElemStyle(prop, value, ids, isParent) { var elems = getElements(ids, isParent); for (var i = 0; i < elems.length; i++) { var elem = elems[i]; if (!elem || !elem.style) continue; elem.style[prop] = value; } } // initSettings puzzle _initGlob.output.initOptions.fadeAnnotations = true; _initGlob.output.initOptions.useBkgTransp = true; _initGlob.output.initOptions.preserveDrawBuf = false; _initGlob.output.initOptions.useCompAssets = false; _initGlob.output.initOptions.useFullscreen = false; // initPreloader puzzle _initGlob.output.initOptions.useCustomPreloader = true; _initGlob.output.initOptions.preloaderStartCb = function() { _initGlob.percentage = 0; (function() { setHTMLElemStyle('visibility', 'hidden', 'curtain', false); setHTMLElemStyle('display', 'none', 'curtain', false); })(); }; _initGlob.output.initOptions.preloaderProgressCb = function(percentage) { _initGlob.percentage = percentage; (function() {})(); }; _initGlob.output.initOptions.preloaderEndCb = function() { _initGlob.percentage = 100; (function() {})(); }; return _initGlob.output; } PL.init = function(appInstance, initOptions) { initOptions = initOptions || {}; if ('fadeAnnotations' in initOptions) { _pGlob.fadeAnnotations = initOptions.fadeAnnotations; } // bloom puzzle function bloom(threshold, strength, radius) { appInstance.enablePostprocessing([{ type: 'bloom', threshold: threshold, strength: strength, radius: radius }]); } bloom(0.4, 0.15, 0.2); } // end of PL.init function if (window.v3dApp) { // backwards compatibility for old player projects PL.legacyMode = true; PL.init(window.v3dApp); } })(); // end of closure /* ================================ end of code ============================= */