# Improved Random Number Generator These are some methods for generating randomness. There is: - A plain copy of processings random() function which is just as fast - A simple array shuffler - An integer-RNG which doesn't produce the same number twice in a row - A method to return a random entry of an array of arbitrary data-type with probability weights (not using Alias) - A sophisticated RNG to return a random float between 0 and 1 with its selection weighted by a given probability curve defined by vectors The last part is the coolest, but also very esoteric and WIP. This animation shows its function: ![Probability Curves]()