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RADEON +0x5462=1,ATI MOBILITY RADEON X600 SE +0x5652=1,ATI MOBILITY RADEON X700 +0x5673=1,ATI MOBILITY RADEON X700 Secondary +0x5D4A=1,ATI MOBILITY RADEON X800 +0x5D48=1,ATI MOBILITY RADEON X800 XT +0x4153=1,ATI Radeon 9550/X1050 Series +0x4173=1,ATI Radeon 9550/X1050 Series Secondary +0x4150=1,ATI RADEON 9600 Series +0x4E51=1,ATI RADEON 9600 Series +0x4151=1,ATI RADEON 9600 Series +0x4155=1,ATI RADEON 9600 Series +0x4152=1,ATI RADEON 9600 Series +0x4E71=1,ATI RADEON 9600 Series Secondary +0x4171=1,ATI RADEON 9600 Series Secondary +0x4170=1,ATI RADEON 9600 Series Secondary +0x4175=1,ATI RADEON 9600 Series Secondary +0x4172=1,ATI RADEON 9600 Series Secondary +0x9402=5,ATI Radeon HD 2900 XT +0x9403=5,ATI Radeon HD 2900 XT +0x9400=5,ATI Radeon HD 2900 XT +0x9401=5,ATI Radeon HD 2900 XT +0x791E=1,ATI Radeon X1200 Series +0x791F=1,ATI Radeon X1200 Series +0x7288=5,ATI Radeon X1950 GT +0x72A8=5,ATI Radeon X1950 GT Secondary +0x554E=3,ATI RADEON X800 GT +0x556E=3,ATI RADEON X800 GT Secondary 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+0x5568=3,Radeon X800 Series Secondary +0x4A54=3,Radeon X800 VE +0x4A74=3,Radeon X800 VE Secondary +0x4A4B=3,Radeon X800 XT +0x5D57=3,Radeon X800 XT +0x4A50=3,Radeon X800 XT Platinum Edition +0x554A=3,Radeon X800 XT Platinum Edition +0x4A70=3,Radeon X800 XT Platinum Edition Secondary +0x556A=3,Radeon X800 XT Platinum Edition Secondary +0x4A6B=3,Radeon X800 XT Secondary +0x5D77=3,Radeon X800 XT Secondary +0x5D4D=3,Radeon X850 XT Platinum Edition +0x5D6D=3,Radeon X850 XT Platinum Edition Secondary + diff --git a/Intermediate/Config/CoalescedSourceConfigs/Crypto.ini b/Intermediate/Config/CoalescedSourceConfigs/Crypto.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/CryptoKeys.ini b/Intermediate/Config/CoalescedSourceConfigs/CryptoKeys.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/CustomMeshComponent.ini b/Intermediate/Config/CoalescedSourceConfigs/CustomMeshComponent.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/DataValidation.ini b/Intermediate/Config/CoalescedSourceConfigs/DataValidation.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/DatasmithContent.ini b/Intermediate/Config/CoalescedSourceConfigs/DatasmithContent.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/DeviceProfiles.ini b/Intermediate/Config/CoalescedSourceConfigs/DeviceProfiles.ini new file mode 100644 index 0000000..cba377c --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/DeviceProfiles.ini @@ -0,0 +1,621 @@ +[DeviceProfile] + +[DeviceProfiles] +DeviceProfileNameAndTypes=Windows,Windows +DeviceProfileNameAndTypes=WindowsNoEditor,Windows +DeviceProfileNameAndTypes=WindowsServer,Windows +DeviceProfileNameAndTypes=WindowsClient,Windows +DeviceProfileNameAndTypes=IOS,IOS +DeviceProfileNameAndTypes=iPad2,IOS +DeviceProfileNameAndTypes=iPad3,IOS +DeviceProfileNameAndTypes=iPad4,IOS +DeviceProfileNameAndTypes=iPadAir,IOS +DeviceProfileNameAndTypes=iPadMini,IOS +DeviceProfileNameAndTypes=iPadMini2,IOS +DeviceProfileNameAndTypes=iPadMini4,IOS +DeviceProfileNameAndTypes=iPodTouch5,IOS +DeviceProfileNameAndTypes=iPodTouch6,IOS +DeviceProfileNameAndTypes=iPhone4,IOS +DeviceProfileNameAndTypes=iPhone4S,IOS +DeviceProfileNameAndTypes=iPhone5,IOS +DeviceProfileNameAndTypes=iPhone5S,IOS +DeviceProfileNameAndTypes=iPhone6,IOS +DeviceProfileNameAndTypes=iPhone6Plus,IOS +DeviceProfileNameAndTypes=iPhone6S,IOS +DeviceProfileNameAndTypes=iPhone6SPlus,IOS +DeviceProfileNameAndTypes=iPhone7,IOS +DeviceProfileNameAndTypes=iPhone7Plus,IOS +DeviceProfileNameAndTypes=iPhoneSE,IOS +DeviceProfileNameAndTypes=iPhone8,IOS +DeviceProfileNameAndTypes=iPhone8Plus,IOS +DeviceProfileNameAndTypes=iPhoneX,IOS +DeviceProfileNameAndTypes=iPhoneXS,IOS +DeviceProfileNameAndTypes=iPhoneXSMax,IOS +DeviceProfileNameAndTypes=iPhoneXR,IOS +DeviceProfileNameAndTypes=iPadPro,IOS +DeviceProfileNameAndTypes=iPadPro105,IOS +DeviceProfileNameAndTypes=iPadPro129,IOS +DeviceProfileNameAndTypes=iPadPro97,IOS +DeviceProfileNameAndTypes=iPadPro2_129,IOS +DeviceProfileNameAndTypes=iPad5,IOS +DeviceProfileNameAndTypes=iPad6,IOS +DeviceProfileNameAndTypes=iPadPro11,IOS +DeviceProfileNameAndTypes=iPadPro3_129,IOS +DeviceProfileNameAndTypes=AppleTV,IOS +DeviceProfileNameAndTypes=AppleTV4K,IOS +DeviceProfileNameAndTypes=HTML5,HTML5 +DeviceProfileNameAndTypes=Mac,Mac +DeviceProfileNameAndTypes=MacClient,Mac +DeviceProfileNameAndTypes=MacNoEditor,Mac +DeviceProfileNameAndTypes=MacServer,Mac +DeviceProfileNameAndTypes=Linux,Linux +DeviceProfileNameAndTypes=LinuxNoEditor,Linux +DeviceProfileNameAndTypes=LinuxServer,Linux +DeviceProfileNameAndTypes=Android,Android +DeviceProfileNameAndTypes=Android_Low,Android +DeviceProfileNameAndTypes=Android_Mid,Android +DeviceProfileNameAndTypes=Android_High,Android +DeviceProfileNameAndTypes=Android_Default,Android +DeviceProfileNameAndTypes=Android_Adreno320,Android +DeviceProfileNameAndTypes=Android_Adreno2xx,Android +DeviceProfileNameAndTypes=Android_Adreno330,Android +DeviceProfileNameAndTypes=Android_Adreno330_Ver53,Android +DeviceProfileNameAndTypes=Android_Adreno4xx_Nexus6,Android +DeviceProfileNameAndTypes=Android_Adreno4xx,Android +DeviceProfileNameAndTypes=Android_Adreno5xx,Android +DeviceProfileNameAndTypes=Android_Adreno6xx,Android +DeviceProfileNameAndTypes=Android_PowerVR54x,Android +DeviceProfileNameAndTypes=Android_PowerVRLow,Android +DeviceProfileNameAndTypes=Android_PowerVRMid,Android +DeviceProfileNameAndTypes=Android_TegraK1,Android +DeviceProfileNameAndTypes=Android_Tegra4,Android +DeviceProfileNameAndTypes=Android_IntelHD,Android +DeviceProfileNameAndTypes=Android_IntelHD_ES3,Android +DeviceProfileNameAndTypes=Android_Mali_4xx,Android +DeviceProfileNameAndTypes=Android_Mali_T6xx,Android +DeviceProfileNameAndTypes=Android_Mali_T7xx,Android +DeviceProfileNameAndTypes=Android_Mali_T8xx,Android +DeviceProfileNameAndTypes=Android_Mali_T8xx_No_Vulkan,Android +DeviceProfileNameAndTypes=Android_Mali_G71,Android +DeviceProfileNameAndTypes=Android_Mali_G72,Android +DeviceProfileNameAndTypes=Lumin,Android + +[/Script/Engine.TextureLODSettings] +TextureLODGroups=(Group=TEXTUREGROUP_World,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Character,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Weapon,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Vehicle,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Cinematic,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Effects,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_EffectsNotFiltered,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Skybox,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_UI,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Lightmap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Shadowmap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_RenderTarget,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_MobileFlattened,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Heightmap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Weightmap,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Bokeh,MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=linear,MipGenSettings=TMGS_SimpleAverage) +TextureLODGroups=(Group=TEXTUREGROUP_Pixels2D,MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=point,MipFilter=point,MipGenSettings=TMGS_SimpleAverage) + +[Windows DeviceProfile] +DeviceType=Windows +BaseProfileName= +CVars=r.Vulkan.UseRealUBs=1 + +[WindowsNoEditor DeviceProfile] +DeviceType=Windows +BaseProfileName=Windows + +[WindowsClient DeviceProfile] +DeviceType=Windows +BaseProfileName=Windows + +[WindowsServer DeviceProfile] +DeviceType=Windows +BaseProfileName=Windows + +[IOS DeviceProfile] +DeviceType=IOS +BaseProfileName= +CVars=r.BloomQuality=0 +CVars=r.DepthOfFieldQuality=0 +CVars=r.LightShaftQuality=0 +CVars=r.RefractionQuality=0 +CVars=r.ShadowQuality=2 +CVars=r.HZBOcclusion=0 +CVars=r.EarlyZPass=0 +CVars=r.EarlyZPassMovable=0 +CVars=r.TranslucentLightingVolume=0 +CVars=r.AllowPointLightCubemapShadows=0 +CVars=r.PostProcessAAQuality=0 +CVars=r.Decal.StencilSizeThreshold=-1 +CVars=slate.AbsoluteIndices=1 +CVars=r.MorphTarget.Mode=0 + +[iPad2 DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 + +[iPad3 DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 + +[iPad4 DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 + +[iPadAir DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.BloomQuality=1 + +[iPadAir2 DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.RefractionQuality=1 + +[iPadMini DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 + +[iPadMini2 DeviceProfile] +DeviceType=IOS +BaseProfileName=iPadAir + +[iPadMini4 DeviceProfile] +DeviceType=IOS +BaseProfileName=iPadMini2 +CVars=r.RefractionQuality=1 + +[iPhone4 DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 + +[iPhone4S DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 + +[iPhone5 DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 + +[iPhone5S DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.MobileContentScaleFactor=2 +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.RefractionQuality=1 + +[iPodTouch5 DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.RenderTargetSwitchWorkaround=1 + +[iPodTouch6 DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone6 +CVars=r.MobileContentScaleFactor=2 + +[iPhone6 DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.MobileContentScaleFactor=2 +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.RefractionQuality=1 + +[iPhone6Plus DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.MobileContentScaleFactor=2 +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.RefractionQuality=1 + +[iPhone6S DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone6 +CVars=r.MobileContentScaleFactor=2 + +[iPhone6SPlus DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone6Plus +CVars=r.MobileContentScaleFactor=2 + +[iPhoneSE DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.MobileContentScaleFactor=2 +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.RefractionQuality=1 + +[iPhone7 DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone6 +CVars=r.MobileContentScaleFactor=2 + +[iPhone7Plus DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone6Plus +CVars=r.MobileContentScaleFactor=2 + +[iPhone8 DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone7 + +[iPhone8Plus DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone7Plus + +[iPhoneX DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone8 +CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" + +[iPhoneXS DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone8 +CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" + +[iPhoneXSMax DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone8 +CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" + +[iPhoneXR DeviceProfile] +DeviceType=IOS +BaseProfileName=iPhone8 +CVars=r.CustomUnsafeZones="(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])" + +[iPadPro DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.RefractionQuality=1 +CVars=r.MobileContentScaleFactor=1.5 +CVars=g.TimeoutForBlockOnRenderFence=3000000 +CVars=r.Decal.StencilSizeThreshold=0.1 +CVars=r.MetalComputeParameterSize=1024 +CVars=r.EarlyZPass=3 +CVars=r.EarlyZPassMovable=1 +CVars=r.PostProcessAAQuality=4 + +[AppleTV DeviceProfile] +DeviceType=IOS +BaseProfileName=IOS +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.RefractionQuality=1 + +[AppleTV4K DeviceProfile] +DeviceType=IOS +BaseProfileName=AppleTV + +[iPadPro97 DeviceProfile] +DeviceType=IOS +BaseProfileName=IPadPro + +[iPadPro129 DeviceProfile] +DeviceType=IOS +BaseProfileName=IPadPro + +[iPadPro105 DeviceProfile] +DeviceType=IOS +BaseProfileName=IPadPro + +[iPadPro11 DeviceProfile] +DeviceType=IOS +BaseProfileName=IPadPro + +[iPad5 DeviceProfile] +DeviceType=IOS +BaseProfileName=IPadPro97 + +[iPad6 DeviceProfile] +DeviceType=IOS +BaseProfileName=IPadPro97 + +[iPadPro2_129 DeviceProfile] +DeviceType=IOS +BaseProfileName=IPadPro + +[iPadPro3_129 DeviceProfile] +DeviceType=IOS +BaseProfileName=IPadPro + +[/Script/AndroidDeviceProfileSelector.AndroidDeviceProfileMatchingRules] +MatchProfile=(Profile="Android_PowerVR54x",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR SGX 54[0-9]"))) +MatchProfile=(Profile="Android_PowerVRMid",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR"),(SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 3\\."))) +MatchProfile=(Profile="Android_PowerVRLow",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="PowerVR"))) +MatchProfile=(Profile="Android_Adreno2xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 2[0-9][0-9]"))) +MatchProfile=(Profile="Android_Adreno320",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="Adreno (TM) 320"))) +MatchProfile=(Profile="Android_Adreno330_Ver53",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="Adreno (TM) 330"),(SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="ES 3\\.0 V@([0-9]+)"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_GreaterEqual,MatchString="53"))) +MatchProfile=(Profile="Android_Adreno330",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="Adreno (TM) 330"))) +MatchProfile=(Profile="Android_Adreno4xx_Nexus6",Match=((SourceType=SRC_DeviceModel,CompareType=CMP_Equal,MatchString="Nexus 6"))) +MatchProfile=(Profile="Android_Adreno4xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 4[0-9][0-9]"))) +MatchProfile=(Profile="Android_Adreno51x",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 51[0-9]"))) +MatchProfile=(Profile="Android_Adreno5xx_Vulkan_Nougat",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 5[0-9][0-9]"),,(SourceType=SRC_VulkanAvailable,CompareType=CMP_Equal,MatchString="true"),(SourceType=SRC_AndroidVersion,CompareType=CMP_Regex,MatchString="7\\."))) +MatchProfile=(Profile="Android_Adreno5xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 5[0-9][0-9]"))) +MatchProfile=(Profile="Android_Adreno6xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="Adreno \\(TM\\) 6[0-9][0-9]"))) +MatchProfile=(Profile="Android_TegraK1",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="NVIDIA Tegra"),(SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 3\\."))) +MatchProfile=(Profile="Android_Tegra4",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="NVIDIA Tegra"),(SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 2\\."))) +MatchProfile=(Profile="Android_IntelHD_ES3",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="Intel(R) HD Graphics"),(SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 3\\."))) +MatchProfile=(Profile="Android_IntelHD",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Equal,MatchString="Intel(R) HD Graphics"),(SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 2\\."))) +MatchProfile=(Profile="Android_Mali_4xx_LenovoS939",Match=((SourceType=SRC_DeviceModel,CompareType=CMP_Equal,MatchString="Lenovo S939"))) +MatchProfile=(Profile="Android_Mali_4xx_LenovoA7600",Match=((SourceType=SRC_DeviceModel,CompareType=CMP_Regex,MatchString="^Lenovo A7600"))) +MatchProfile=(Profile="Android_Mali_4xx_WikoHighwaySigns",Match=((SourceType=SRC_DeviceMake,CompareType=CMP_Equal,MatchString="Wiko"),(SourceType=SRC_DeviceModel,CompareType=CMP_Equal,MatchString="Highway Signs"))) +MatchProfile=(Profile="Android_Mali_4xx_AlcatelPixi3",Match=((SourceType=SRC_DeviceMake,CompareType=CMP_Equal,MatchString="Alcatel"),(SourceType=SRC_DeviceModel,CompareType=CMP_Equal,MatchString="Pixi 3 (4) 3G"))) +MatchProfile=(Profile="Android_Mali_4xx_KindleFire7",Match=((SourceType=SRC_DeviceModel,CompareType=CMP_Equal,MatchString="KFFOWI"))) +MatchProfile=(Profile="Android_Mali_4xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-4"))) +MatchProfile=(Profile="Android_Mali_T6xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T6"))) +MatchProfile=(Profile="Android_Mali_T7xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T7"))) +MatchProfile=(Profile="Android_Mali_T8xx_No_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T8"),(SourceType=SRC_VulkanVersion,CompareType=CMP_Regex,MatchString="^1\\.0\\.([0-9]+)"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_Less,MatchString="11"))) +MatchProfile=(Profile="Android_Mali_T8xx_No_Vulkan",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T8"),(SourceType=SRC_AndroidVersion, CompareType=CMP_Regex,MatchString="([0-9]).*"),(SourceType=SRC_PreviousRegexMatch,CompareType=CMP_Less,MatchString="8"))) +MatchProfile=(Profile="Android_Mali_T8xx",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-T8"))) +MatchProfile=(Profile="Android_Mali_G71",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G71"))) +MatchProfile=(Profile="Android_Mali_G72",Match=((SourceType=SRC_GpuFamily,CompareType=CMP_Regex,MatchString="^Mali\\-G72"))) +MatchProfile=(Profile="Android_Mid",Match=((SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 3\\."))) +MatchProfile=(Profile="Android_Low",Match=((SourceType=SRC_GlVersion,CompareType=CMP_Regex,MatchString="^OpenGL ES 2\\."))) + +[/Script/AndroidDeviceProfileSelector.AndroidJavaSurfaceViewDevices] +SurfaceViewDevices=(Manufacturer="Amazon",Model="Kindle Fire") ; Kindle Fire (2011) +SurfaceViewDevices=(Manufacturer="Amazon",Model="KFOT") ; Kindle Fire (2012) +SurfaceViewDevices=(Manufacturer="Amazon",Model="KFTT") ; Kindle Fire HD 7" 2012 (WiFi) +SurfaceViewDevices=(Manufacturer="Amazon",Model="KFJWA") ; Kindle Fire HD 8.9" 2012 (WAN) +SurfaceViewDevices=(Manufacturer="Amazon",Model="KFJWI") ; Kindle Fire HD 8.9" 2012 (WiFi) +SurfaceViewDevices=(Manufacturer="HTC",Model="HTC6435LVW") ; HTC One M7 + +[Android DeviceProfile] +DeviceType=Android +BaseProfileName= +CVars=r.MobileContentScaleFactor=1 +CVars=r.BloomQuality=0 +CVars=r.DepthOfFieldQuality=0 +CVars=r.LightShaftQuality=0 +CVars=r.RefractionQuality=0 +CVars=r.ShadowQuality=2 +CVars=slate.AbsoluteIndices=1 +CVars=r.Vulkan.DelayAcquireBackBuffer=0 +CVars=r.Vulkan.RobustBufferAccess=1 +CVars=r.Vulkan.DescriptorSetLayoutMode=2 + +[Android_Low DeviceProfile] +DeviceType=Android +BaseProfileName=Android +CVars=r.MobileContentScaleFactor=0.5 +CVars=r.ShadowQuality=1 +CVars=sg.EffectsQuality=0 + +[Android_Mid DeviceProfile] +DeviceType=Android +BaseProfileName=Android +CVars=r.BloomQuality=1 +CVars=r.MobileContentScaleFactor=0.8 + +[Android_High DeviceProfile] +DeviceType=Android +BaseProfileName=Android +CVars=r.BloomQuality=1 +CVars=r.DepthOfFieldQuality=1 +CVars=r.LightShaftQuality=1 +CVars=r.RefractionQuality=1 +CVars=r.MobileContentScaleFactor=1.0 + +[Android_Default DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mid + +[Android_Adreno320 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mid + +[Android_Adreno2xx DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Low + +[Android_Adreno330 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High +CVars=OpenGL.UseBufferDiscard=0 + +[Android_Adreno330_Ver53 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Adreno330 +CVars=r.DisjointTimerQueries=0 + +[Android_Adreno51x DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High +CVars=r.OpenGL.StripExtensions=GL_EXT_shader_framebuffer_fetch + +[Android_Adreno5xx DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High +CVars=r.DisjointTimerQueries=1 + +[Android_Adreno5xx_Vulkan_Nougat DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Adreno5xx +CVars=r.AllowOcclusionQueries=0 + +[Android_Adreno6xx DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High +CVars=r.DisjointTimerQueries=1 + +[Android_Adreno4xx DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High + +[Android_Adreno4xx_Nexus6 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Adreno4xx + +[Android_PowerVR54x DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mid +CVars=r.Mobile.ForceDepthResolve=1 +CVars=r.Android.DisableASTCSupport=1 + +[Android_PowerVRMid DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mid +CVars=r.Mobile.ForceDepthResolve=1 +CVars=r.Android.DisableASTCSupport=1 + +[Android_PowerVRLow DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Low +CVars=r.Mobile.ForceDepthResolve=1 +CVars=r.Android.DisableASTCSupport=1 + +[Android_IntelHD DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Low + +[Android_IntelHD_ES3 DeviceProfile] +DeviceType=Android +BaseProfileName=Android +CVars=r.BloomQuality=1 + +[Android_Mali_4xx DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Low + +[Android_Mali_4xx_LenovoS939 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mali_4xx +CVars=r.AndroidDisableThreadedRendering=1 + +[Android_Mali_4xx_LenovoA7600 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mali_4xx +CVars=r.AndroidDisableThreadedRendering=1 + +[Android_Mali_4xx_WikoHighwaySigns DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mali_4xx +CVars=r.AndroidDisableThreadedRendering=1 + +[Android_Mali_4xx_AlcatelPixi3 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mali_4xx +CVars=r.AndroidDisableThreadedRendering=1 + +[Android_Mali_4xx_KindleFire7 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mali_4xx +CVars=r.AndroidDisableThreadedRendering=1 +CVars=r.AndroidDisableThreadedRenderingFirstLoad=1 + +[Android_Mali_T6xx DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mid + +[Android_Mali_T7xx DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High + +[Android_Mali_T8xx DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High + +[Android_Mali_G71 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High + +[Android_Mali_G72 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High + +[Android_TegraK1 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_High + +[Android_Tegra4 DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mid + +[Android_Mali_T8xx_No_Vulkan DeviceProfile] +DeviceType=Android +BaseProfileName=Android_Mali_T8xx +CVars=r.Android.DisableVulkanSupport=1 + +[Lumin DeviceProfile] +DeviceType=Android +CVars=r.defaultfeature.postprocessing=0 +CVars=r.Lumin.OverrideExternalTextureSupport=4 +CVars=r.Vulkan.DelayAcquireBackBuffer=1 +CVars=vr.DebugCanvasInLayer=1 +CVars=r.Vulkan.RHIThread=0 + +[HTML5 DeviceProfile] +DeviceType=HTML5 +BaseProfileName= +CVars=r.RefractionQuality=1 + +[Mac DeviceProfile] +DeviceType=Mac +BaseProfileName= +CVars=r.Shaders.ZeroInitialise=1 +CVars=r.Shaders.BoundsChecking=1 + +[MacClient DeviceProfile] +DeviceType=Mac +BaseProfileName=Mac + +[MacNoEditor DeviceProfile] +DeviceType=Mac +BaseProfileName=Mac + +[MacServer DeviceProfile] +DeviceType=Mac +BaseProfileName=Mac + +[Linux DeviceProfile] +DeviceType=Linux +BaseProfileName= +MeshLODSettings= +TextureLODSettings= + +[LinuxNoEditor DeviceProfile] +DeviceType=Linux +BaseProfileName=Linux +MeshLODSettings= +TextureLODSettings= + +[LinuxServer DeviceProfile] +DeviceType=Linux +BaseProfileName=Linux +MeshLODSettings= +TextureLODSettings= + diff --git a/Intermediate/Config/CoalescedSourceConfigs/EditableMesh.ini b/Intermediate/Config/CoalescedSourceConfigs/EditableMesh.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Editor.ini b/Intermediate/Config/CoalescedSourceConfigs/Editor.ini new file mode 100644 index 0000000..9d935fe --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Editor.ini @@ -0,0 +1,475 @@ +[Internationalization] +LocalizationPaths=../../../Engine/Content/Localization/Editor +LocalizationPaths=../../../Engine/Content/Localization/EditorTutorials +LocalizationPaths=../../../Engine/Content/Localization/Keywords +LocalizationPaths=../../../Engine/Content/Localization/Category +ToolTipLocalizationPaths=../../../Engine/Content/Localization/ToolTips +PropertyNameLocalizationPaths=../../../Engine/Content/Localization/PropertyNames + +[UnrealEd.GeneralSettings] +EnableStylusPressure=True + +[ImportSetting] +CheckSingleInfluenceLOD=False + +[LogWindow] +MaxNumberOfLogLines=2000 + +[/Script/UnrealEd.ThumbnailManager] +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/CoreUObject.Class",RendererClassName="/Script/UnrealEd.ClassThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Blueprint",RendererClassName="/Script/UnrealEd.BlueprintThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Font",RendererClassName="/Script/UnrealEd.FontThumbnailRenderer") +RenderableThumbnailTypes=(ClassNeedingThumbnailName="/Script/Engine.Texture2D",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer") 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CropAnimationEnd") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitSequence", Description="Matinee_ViewFitSequence_Desc", ExecCommand="Matinee ViewFitSequence") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitToSelected", Description="Matinee_ViewFitToSelected_Desc", ExecCommand="Matinee ViewFitToSelected") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoop", Description="Matinee_ViewFitLoop_Desc", ExecCommand="Matinee ViewFitLoop") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoopSequence", Description="Matinee_ViewFitLoopSequence_Desc", ExecCommand="Matinee ViewFitLoopSequence") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewEndOfTrack", Description="Matinee_ViewEndOfTrack_Desc", ExecCommand="Matinee ViewEndOfTrack") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeAUTO", Description="Matinee_ChangeKeyInterpModeAUTO_Desc", ExecCommand="Matinee ChangeKeyInterpModeAUTO") 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+EngineTargetsSettings=(Name="Category",Guid=14B8DEE642A6A7AFEB5A28B959EC373A,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Category"),TextNamespace="UObjectCategory",TextKeyPattern=(Pattern="{FieldPath}"))),ShouldGatherFromEditorOnlyData=True),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) +GameTargetsSettings=(Name="Game",Guid=AE0EA34A45461A25BA65A391026F19F8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=False),NativeCultureIndex=-1,SupportedCulturesStatistics=((CultureName="en"))) + +[/Script/UnrealEd.EditorProjectAppearanceSettings] +bDisplayUnits=True +DistanceUnits=EUnit::Centimeters +MassUnits=EUnit::Kilograms +TimeUnits=EUnit::Seconds +TimeUnits=EUnit::Minutes +AngleUnits=EUnit::Degrees +SpeedUnits=EUnit::MetersPerSecond +TemperatureUnits=EUnit::Celsius +ForceUnits=EUnit::Newtons + +[BlueprintNativizationSettings] +bUseStaticVariablesInWrappers=true +bUseStaticVariablesInClasses=true +bSkipUFUNCTION=false +bUsePRAGMA_DISABLE_OPTIMIZATION=false +bDontNativizeDataOnlyBP=true +bUseLocalEventGraphVariables=true +bNativizeAnimBPOnlyWhenNonReducibleFuncitons=false +ClassesWithStaticSearchableValues=/Script/GameplayAbilities.GameplayCueNotify_Actor +ClassesWithStaticSearchableValues=/Script/GameplayAbilities.GameplayCueNotify_Static +StaticSearchableTagNames=GameplayCueName +ExcludedAssets=/Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface +ExcludedAssets=/Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter +ExcludedAssets=/Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Guid +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Vector +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Vector4 +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Vector2D +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.TwoVectors +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Plane +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Rotator +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Quat +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.PackedNormal +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.PackedRGB10A2N +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.IntPoint +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.IntVector +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Color +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.LinearColor +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Box +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Box2D +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.BoxSphereBounds +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.OrientedBox +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointFloat +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveFloat +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointVector2D +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveVector2D +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointVector +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveVector +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointQuat +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveQuat +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointTwoVectors +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveTwoVectors +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurvePointLinearColor +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.InterpCurveLinearColor +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.FloatInterval +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Int32Interval +NoExportTypesWithDirectNativeFieldAccess=/Script/Engine.DistributionLookupTable +NoExportTypesWithDirectNativeFieldAccess=/Script/Engine.FormatArgumentData + +[/Script/UnrealEd.BlueprintEditorProjectSettings] +bUseCompilationManager=true +bValidateUnloadedSoftActorReferences=true + +[/Script/UnrealEd.AssetViewerSettings] 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+ +[/Script/DataValidation.DataValidationManager] +bValidateOnSave=true + +[/Script/UMGEditor.UMGEditorProjectSettings] +DebugResolutions=(Width=3840,Height=2160,Description="",Color=(R=0.745404,G=0.904661,B=1.000000,A=1.000000)) +DebugResolutions=(Width=3440,Height=1440,Description="",Color=(R=0.439657,G=0.783538,B=0.982251,A=1.000000)) +DebugResolutions=(Width=2560,Height=1440,Description="",Color=(R=0.208637,G=0.644480,B=0.973445,A=1.000000)) +DebugResolutions=(Width=1440,Height=2560,Description="",Color=(R=0.215861,G=0.651406,B=0.973445,A=1.000000)) +DebugResolutions=(Width=2560,Height=1080,Description="",Color=(R=0.064803,G=0.539479,B=0.955973,A=1.000000)) +DebugResolutions=(Width=2048,Height=1536,Description="",Color=(R=0.009134,G=0.462077,B=0.947307,A=1.000000)) +DebugResolutions=(Width=1536,Height=2048,Description="",Color=(R=0.009134,G=0.462077,B=0.947307,A=1.000000)) +DebugResolutions=(Width=1920,Height=1080,Description="",Color=(R=0.000000,G=0.386429,B=0.930111,A=1.000000)) +DebugResolutions=(Width=1080,Height=1920,Description="",Color=(R=0.000000,G=0.386429,B=0.930111,A=1.000000)) +DebugResolutions=(Width=1280,Height=720,Description="",Color=(R=0.000000,G=0.318547,B=0.806952,A=1.000000)) +DebugResolutions=(Width=720,Height=1280,Description="",Color=(R=0.000000,G=0.318547,B=0.806952,A=1.000000)) +DebugResolutions=(Width=1136,Height=640,Description="",Color=(R=0.000000,G=0.238398,B=0.658375,A=1.000000)) +DebugResolutions=(Width=640,Height=1136,Description="",Color=(R=0.000000,G=0.238398,B=0.658375,A=1.000000)) + diff --git a/Intermediate/Config/CoalescedSourceConfigs/EditorKeyBindings.ini b/Intermediate/Config/CoalescedSourceConfigs/EditorKeyBindings.ini new file mode 100644 index 0000000..94112a5 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/EditorKeyBindings.ini @@ -0,0 +1,52 @@ +[/Script/UnrealEd.UnrealEdKeyBindings] +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="J",CommandName="Matinee_PlayReverse") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="K",CommandName="Matinee_Stop") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="L",CommandName="Matinee_PlayForward") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="SpaceBar",CommandName="Matinee_TogglePlayPause") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Delete",CommandName="Matinee_DeleteSelection") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Add",CommandName="Matinee_ZoomIn") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Subtract",CommandName="Matinee_ZoomOut") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Equals",CommandName="Matinee_ZoomInAlt") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Underscore",CommandName="Matinee_ZoomOutAlt") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="Z",CommandName="Matinee_Undo") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="Y",CommandName="Matinee_Redo") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="I",CommandName="Matinee_MarkInSection") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="O",CommandName="Matinee_MarkOutSection") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Right",CommandName="Matinee_IncrementPosition") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Left",CommandName="Matinee_DecrementPosition") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=True,Key="Right",CommandName="Matinee_MoveToNextKey") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=True,Key="Left",CommandName="Matinee_MoveToPrevKey") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="R",CommandName="Matinee_SplitAnimKey") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="S",CommandName="Matinee_ToggleSnap") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Up",CommandName="Matinee_MoveActiveUp") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Down",CommandName="Matinee_MoveActiveDown") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="Enter",CommandName="Matinee_AddKey") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="W",CommandName="Matinee_DuplicateSelectedKeys") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="I",CommandName="Matinee_CropAnimationBeginning") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="O",CommandName="Matinee_CropAnimationEnd") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="C",CommandName="Matinee_Copy") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="X",CommandName="Matinee_Cut") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="V",CommandName="Matinee_Paste") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="A",CommandName="Matinee_ViewFitSequence") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="F",CommandName="Matinee_ViewFitToSelected") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=True,Key="A",CommandName="Matinee_ViewFitLoop") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="A",CommandName="Matinee_ViewFitLoopSequence") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="E",CommandName="Matinee_ViewEndOfTrack") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="one",CommandName="Matinee_ChangeKeyInterpModeAUTO") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="two",CommandName="Matinee_ChangeKeyInterpModeUSER") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="three",CommandName="Matinee_ChangeKeyInterpModeBREAK") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="four",CommandName="Matinee_ChangeKeyInterpModeLINEAR") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="five",CommandName="Matinee_ChangeKeyInterpModeCONSTANT") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="one",CommandName="CurveEditor_ChangeInterpModeAUTO") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="two",CommandName="CurveEditor_ChangeInterpModeUSER") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="three",CommandName="CurveEditor_ChangeInterpModeBREAK") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="four",CommandName="CurveEditor_ChangeInterpModeLINEAR") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="five",CommandName="CurveEditor_ChangeInterpModeCONSTANT") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="A",CommandName="CurveEditor_FitViewToAll") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=True,Key="A",CommandName="CurveEditor_FitViewHorizontally") +KeyBindings=(bCtrlDown=True,bAltDown=False,bShiftDown=False,Key="A",CommandName="CurveEditor_FitViewVertically") +KeyBindings=(bCtrlDown=False,bAltDown=False,bShiftDown=False,Key="F",CommandName="CurveEditor_FitViewToSelected") + +[UserDefinedGestures] +Content=~OpenBracket~\r\n~CloseBracket~ + diff --git a/Intermediate/Config/CoalescedSourceConfigs/EditorLayout.ini b/Intermediate/Config/CoalescedSourceConfigs/EditorLayout.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/EditorPerProjectUserSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/EditorPerProjectUserSettings.ini new file mode 100644 index 0000000..613e29c --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/EditorPerProjectUserSettings.ini @@ -0,0 +1,666 @@ +[/Script/UnrealEd.EditorPerProjectUserSettings] +AllowFlightCameraToRemapKeys=True +bEnableEditorUtilityBlueprints=false +bSuppressFullyLoadPrompt=True +bAllowSelectTranslucent=True +bUpdateActorsInGridLevelsImmediately=False +bDisplayMemorySizeDataInLevelBrowser=False +bAutoReimportAnimSets=False +PropertyMatrix_NumberOfPasteOperationsBeforeWarning=20 +bSCSEditorShowGrid=true +bKeepFbxNamespace=False +bShowImportDialogAtReimport=False +bKeepAttachHierarchy=true +HoverHighlightIntensity=0.000000 +bDisplayUIExtensionPoints=False +bUseCurvesForDistributions=False +bAutoloadCheckedOutPackages=False +bAutomaticallyHotReloadNewClasses=True +bDisplayEngineVersionInBadge=False + +[/Script/UnrealEd.FbxExportOption] +FbxExportCompatibility=FBX_2013 +bASCII=false +bForceFrontXAxis=false +LevelOfDetail=True +Collision=True +VertexColor=true +MapSkeletalMotionToRoot=False + +[/Script/EditorStyle.EditorStyleSettings] +ColorVisionDeficiencyPreviewType=NormalVision +ColorVisionDeficiencySeverity=3 +SelectionColor=(R=0.728f,G=0.364f,B=0.003f,A=1.000000) +PressedSelectionColor=(R=0.701f,G=0.225f,B=0.003f,A=1.000000) +InactiveSelectionColor=(R=0.25f,G=0.25f,B=0.25f,A=1.000000) +SelectorColor=(R=0.701f,G=0.225f,B=0.003f,A=1.000000) +LogBackgroundColor=(R=0.015996,G=0.015996,B=0.015996,A=1.000000) +LogSelectionBackgroundColor=(R=0.008023,G=0.008023,B=0.008023,A=1.000000) +LogNormalColor=(R=0.72,G=0.72,B=0.72,A=1.000000) +LogCommandColor=(R=0.033105,G=0.723055,B=0.033105,A=1.000000) +LogWarningColor=(R=0.921875,G=0.691406,B=0.000000,A=1.000000) +LogErrorColor=(R=1.000000,G=0.052083,B=0.060957,A=1.000000) +LogFontSize=9 +bUseSmallToolBarIcons=False +bEnableWindowAnimations=False +bShowFriendlyNames=True +bExpandConfigurationMenus=False +bShowProjectMenus=True +bShowLaunchMenus=True +bShowAllAdvancedDetails=False +bShowHiddenPropertiesWhilePlaying=False + +[/Script/Levels.LevelBrowserSettings] +bDisplayActorCount=True +bDisplayLightmassSize=False +bDisplayFileSize=False +bDisplayPaths=False +bDisplayEditorOffset=False + +[/Script/SceneOutliner.SceneOutlinerSettings] +bHideTemporaryActors=False +bShowOnlyActorsInCurrentLevel=False +bShowOnlySelectedActors=False + +[/Script/UnrealEd.ClassViewerSettings] +DisplayInternalClasses=False +DeveloperFolderType=CVDT_CurrentUser + +[/Script/UnrealEd.SkeletalMeshEditorSettings] +AnimPreviewFloorColor=(B=6,G=24,R=43,A=255) +AnimPreviewSkyColor=(B=250,G=196,R=178,A=255) +AnimPreviewSkyBrightness=0.250000 +AnimPreviewLightBrightness=1.000000 +AnimPreviewLightingDirection=(Pitch=320.000000,Yaw=290.000000,Roll=0.000000) +AnimPreviewDirectionalColor=(B=253,G=253,R=253,A=255) + +[/Script/UnrealEd.EditorExperimentalSettings] +bWorldBrowser=False +bBreakOnExceptions=False +bToolbarCustomization=False +bBehaviorTreeEditor=False +bEnableFindAndReplaceReferences=False +bExampleLayersAndBlends=True + +[/Script/UnrealEd.EditorLoadingSavingSettings] +LoadLevelAtStartup=ProjectDefault +bAutoReimportTextures=False +bAutoReimportCSV=False +bDirtyMigratedBlueprints=False +bAutoSaveEnable=True +bAutoSaveMaps=True +bAutoSaveContent=True +AutoSaveTimeMinutes=10 +AutoSaveWarningInSeconds=10 +AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint=,Wildcards=((Wildcard="Localization/*"))) +bPromptForCheckoutOnAssetModification=True +bSCCAutoAddNewFiles=True +TextDiffToolPath=(FilePath="p4merge.exe") + +[/Script/UnrealEd.LevelEditorMiscSettings] +bAutoApplyLightingEnable=true +bBSPAutoUpdate=True +bAutoMoveBSPPivotOffset=False +bNavigationAutoUpdate=True +bReplaceRespectsScale=True +bAllowBackgroundAudio=False +bEnableRealTimeAudio=False +EditorVolumeLevel=1.0 +bEnableEditorSounds=True +DefaultLevelStreamingClass=Class'/Script/Engine.LevelStreamingKismet' + +[/Script/UnrealEd.LevelEditorPlaySettings] +PlayFromHerePlayerStartClassName=/Script/Engine.PlayerStartPIE +EnableGameSound=true +NewWindowWidth=1280 +NewWindowHeight=720 +NewWindowPosition=(X=0,Y=0) +CenterNewWindow=True +StandaloneWindowWidth=1280 +StandaloneWindowHeight=720 +CenterStandaloneWindow=True +ShowMouseControlLabel=True +AutoRecompileBlueprints=True +ShouldMinimizeEditorOnVRPIE=True +bOnlyLoadVisibleLevelsInPIE=False +LastExecutedPlayModeLocation=PlayLocation_DefaultPlayerStart +LastExecutedPlayModeType=PlayMode_InViewPort +LastExecutedLaunchModeType=LaunchMode_OnDevice +LastExecutedLaunchPlatform= +LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=false) +LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=false) +LaptopScreenResolutions=(Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=false) +LaptopScreenResolutions=(Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=false) +LaptopScreenResolutions=(Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=false) +LaptopScreenResolutions=(Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=false) +LaptopScreenResolutions=(Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=false) +MonitorScreenResolutions=(Description="19\" monitor",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=false) +MonitorScreenResolutions=(Description="20\" monitor",Width=1600,Height=900,AspectRatio="16:9",bCanSwapAspectRatio=false) +MonitorScreenResolutions=(Description="22\" monitor",Width=1680,Height=1050,AspectRatio="16:10",bCanSwapAspectRatio=false) +MonitorScreenResolutions=(Description="21.5-24\" monitor",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=false) +MonitorScreenResolutions=(Description="27\" monitor",Width=2560,Height=1440,AspectRatio="16:9",bCanSwapAspectRatio=false) +PhoneScreenResolutions=(Description="Apple iPhone 5S",Width=320,Height=568,AspectRatio="~16:9",bCanSwapAspectRatio=true,ProfileName="iPhone5S") +PhoneScreenResolutions=(Description="Apple iPhone 6",Width=375,Height=667,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhone6") +PhoneScreenResolutions=(Description="Apple iPhone 6+",Width=414,Height=736,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhone6Plus") +PhoneScreenResolutions=(Description="Apple iPhone 6S",Width=375,Height=667,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhone6S") +PhoneScreenResolutions=(Description="Apple iPhone 6S+",Width=414,Height=736,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhone6SPlus") +PhoneScreenResolutions=(Description="Apple iPhone 7",Width=375,Height=667,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhone7") +PhoneScreenResolutions=(Description="Apple iPhone 7+",Width=414,Height=736,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhone7Plus") +PhoneScreenResolutions=(Description="Apple iPhone 8",Width=375,Height=667,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhone8") +PhoneScreenResolutions=(Description="Apple iPhone 8+",Width=414,Height=736,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhone8Plus") +PhoneScreenResolutions=(Description="Apple iPhone X",Width=375,Height=812,AspectRatio="19.5:9",bCanSwapAspectRatio=true,ProfileName="iPhoneX") +PhoneScreenResolutions=(Description="Apple iPhone XS",Width=375,Height=812,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhoneXS") +PhoneScreenResolutions=(Description="Apple iPhone XS Max",Width=414,Height=896,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhoneXSMax") +PhoneScreenResolutions=(Description="Apple iPhone XR",Width=414,Height=896,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="iPhoneXR") +PhoneScreenResolutions=(Description="HTC One",Width=1080,Height=1920,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_High") +PhoneScreenResolutions=(Description="Samsung Galaxy S4",Width=1080,Height=1920,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_Low") +PhoneScreenResolutions=(Description="Samsung Galaxy S6",Width=1440,Height=2560,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_Mali_T7xx") +PhoneScreenResolutions=(Description="Samsung Galaxy S7",Width=1440,Height=2560,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_High") +PhoneScreenResolutions=(Description="Samsung Galaxy S8 (Mali)",Width=1080,Height=2220,AspectRatio="18.5:9",bCanSwapAspectRatio=true,ProfileName="Android_Mali_G71") +PhoneScreenResolutions=(Description="Samsung Galaxy S8 (Adreno)",Width=1080,Height=2220,AspectRatio="18.5:9",bCanSwapAspectRatio=true,ProfileName="Android_Adreno5xx") +PhoneScreenResolutions=(Description="Samsung Galaxy S9 (Mali)",Width=1440,Height=2960,AspectRatio="18.5:9",bCanSwapAspectRatio=true,ProfileName="Android_High") +PhoneScreenResolutions=(Description="Samsung Galaxy S9 (Adreno)",Width=1440,Height=2960,AspectRatio="18.5:9",bCanSwapAspectRatio=true,ProfileName="Android_High") +PhoneScreenResolutions=(Description="Samsung Galaxy Note 9 (Mali)",Width=1440,Height=2960,AspectRatio="18.5:9",bCanSwapAspectRatio=true,ProfileName="Android_High") +PhoneScreenResolutions=(Description="Google Pixel",Width=1080,Height=1920,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_Mid") +PhoneScreenResolutions=(Description="Google Pixel XL",Width=1080,Height=1920,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_Mid") +PhoneScreenResolutions=(Description="Google Pixel 2",Width=1080,Height=1920,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_Mid") +PhoneScreenResolutions=(Description="Google Pixel 2 XL",Width=1080,Height=1920,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_Mid") +PhoneScreenResolutions=(Description="Google Pixel 3",Width=1080,Height=2160,AspectRatio="18:9",bCanSwapAspectRatio=true,ProfileName="Android_Mid") +PhoneScreenResolutions=(Description="Google Pixel 3 XL",Width=1440,Height=2960,AspectRatio="18.5:9",bCanSwapAspectRatio=true,ProfileName="Android_Mid") +PhoneScreenResolutions=(Description="Razer Phone",Width=1080,Height=1920,AspectRatio="16:9",bCanSwapAspectRatio=true,ProfileName="Android_Mid") +TabletScreenResolutions=(Description="iPad Pro 12.9-inch (3rd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=true,ProfileName="iPadPro3_129") +TabletScreenResolutions=(Description="iPad Pro 12.9-inch (2nd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=true,ProfileName="iPadPro2_129") +TabletScreenResolutions=(Description="iPad Pro 11-inch",Width=834,Height=1194,AspectRatio="5:7",bCanSwapAspectRatio=true,ProfileName="iPadPro11") +TabletScreenResolutions=(Description="iPad Pro 10.5-inch",Width=834,Height=1112,AspectRatio="3:4",bCanSwapAspectRatio=true,ProfileName="iPadPro105") +TabletScreenResolutions=(Description="iPad Pro 12.9-inch",Width=1024,Height=1366,AspectRatio="3:4",bCanSwapAspectRatio=true,ProfileName="iPadPro129") +TabletScreenResolutions=(Description="iPad Pro 9.7-inch",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=true,ProfileName="iPadPro97") +TabletScreenResolutions=(Description="iPad (6th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=true,ProfileName="iPad6") +TabletScreenResolutions=(Description="iPad (5th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=true,ProfileName="iPad5") +TabletScreenResolutions=(Description="iPad Air 2",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=true,ProfileName="iPadAir2") +TabletScreenResolutions=(Description="iPad Mini 4",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=true,ProfileName="iPadMini4") +TabletScreenResolutions=(Description="LG G Pad X 8.0",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=true) +TabletScreenResolutions=(Description="Asus Zenpad 3s 10",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=true) +TabletScreenResolutions=(Description="Huawei MediaPad M3",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=true) +TabletScreenResolutions=(Description="Microsoft Surface RT",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=true) +TabletScreenResolutions=(Description="Microsoft Surface Pro",Width=1080,Height=1920,AspectRatio="9:16",bCanSwapAspectRatio=true) +TelevisionScreenResolutions=(Description="720p (HDTV, Blu-ray)",Width=1280,Height=720,AspectRatio="16:9",bCanSwapAspectRatio=false) +TelevisionScreenResolutions=(Description="1080i, 1080p (HDTV, Blu-ray)",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=false) +TelevisionScreenResolutions=(Description="4K Ultra HD",Width=3840,Height=2160,AspectRatio="16:9",bCanSwapAspectRatio=false) +TelevisionScreenResolutions=(Description="4K Digital Cinema",Width=4096,Height=2160,AspectRatio="1.90:1",bCanSwapAspectRatio=false) + +[/Script/UnrealEd.LevelEditorViewportSettings] +FlightCameraControlType=WASD_RMBOnly +LandscapeEditorControlType=IgnoreCtrl +FoliageEditorControlType=IgnoreCtrl +bPanMovesCanvas=True +bCenterZoomAroundCursor=True +bAllowTranslateRotateZWidget=False +bClickBSPSelectsBrush=True +CameraSpeed=4 +CameraSpeedScalar=1.0f +MouseScrollCameraSpeed=5 +MouseSensitivty=.2f +bUseAbsoluteTranslation=True +bLevelStreamingVolumePrevis=False +bUseUE3OrbitControls=False +ScrollGestureDirectionFor3DViewports=Standard +ScrollGestureDirectionForOrthoViewports=Standard +bUsePowerOf2SnapSize=False +bLevelEditorJoystickControls=True +DecimalGridSizes=1 +DecimalGridSizes=5 +DecimalGridSizes=10 +DecimalGridSizes=50 +DecimalGridSizes=100 +DecimalGridSizes=500 +DecimalGridSizes=1000 +DecimalGridSizes=5000 +DecimalGridSizes=10000 +DecimalGridIntervals=10.000000 +DecimalGridIntervals=5.000000 +DecimalGridIntervals=10.000000 +DecimalGridIntervals=5.000000 +DecimalGridIntervals=10.000000 +DecimalGridIntervals=5.000000 +DecimalGridIntervals=10.000000 +DecimalGridIntervals=5.000000 +DecimalGridIntervals=10.000000 +Pow2GridSizes=1 +Pow2GridSizes=2 +Pow2GridSizes=4 +Pow2GridSizes=8 +Pow2GridSizes=16 +Pow2GridSizes=32 +Pow2GridSizes=64 +Pow2GridSizes=128 +Pow2GridSizes=256 +Pow2GridSizes=512 +Pow2GridSizes=1024 +Pow2GridSizes=2048 +Pow2GridSizes=4096 +Pow2GridSizes=8192 +Pow2GridIntervals=8 +CommonRotGridSizes=5 +CommonRotGridSizes=10 +CommonRotGridSizes=15 +CommonRotGridSizes=30 +CommonRotGridSizes=45 +CommonRotGridSizes=60 +CommonRotGridSizes=90 +CommonRotGridSizes=120 +DivisionsOf360RotGridSizes=2.8125 +DivisionsOf360RotGridSizes=5.625 +DivisionsOf360RotGridSizes=11.25 +DivisionsOf360RotGridSizes=22.5 +ScalingGridSizes=10 +ScalingGridSizes=1 +ScalingGridSizes=0.5 +ScalingGridSizes=0.25 +ScalingGridSizes=0.125 +ScalingGridSizes=0.0625 +ScalingGridSizes=0.03125 +GridEnabled=True +RotGridEnabled=True +SnapScaleEnabled=True +bSnapNewObjectsToFloor=True +bUsePercentageBasedScaling=False +bEnableActorSnap=False +ActorSnapScale=1.0 +ActorSnapDistance=100.0 +bSnapVertices=False +SnapDistance=10.000000 +CurrentPosGridSize=2 +CurrentRotGridSize=1 +CurrentScalingGridSize=3 +CurrentRotGridMode=GridMode_Common +AspectRatioAxisConstraint=AspectRatio_MaintainXFOV +bEnableViewportHoverFeedback=False +bHighlightWithBrackets=False +bUseLinkedOrthographicViewports=True +bStrictBoxSelection=False +bTransparentBoxSelection=False +bUseSelectionOutline=True +SelectionHighlightIntensity=0.0 +BSPSelectionHighlightIntensity=0.2 +bEnableViewportCameraToUpdateFromPIV=True +bPreviewSelectedCameras=True +CameraPreviewSize=5.0 +BackgroundDropDistance=768 +bSaveSimpleStats=False + +[ColorPickerUI] +bAdvancedSectionExpanded=False +bSRGBEnabled=True +bWheelMode=True + +[Undo] +UndoBufferSize=32 + +[PropertySettings] +ShowFriendlyPropertyNames=True +ExpandDistributions=false + +[MRU] + +[/Script/UnrealEd.MaterialEditorOptions] +bShowGrid=True +bShowBackground=False +bHideUnusedConnectors=False +bRealtimeMaterialViewport=True +bRealtimeExpressionViewport=False +bAlwaysRefreshAllPreviews=False +bLivePreviewUpdate=True + +[UnEdViewport] +InterpEdPanInvert=False + +[FEditorModeTools] +ShowWidget=True +CoordSystem=0 +UseAbsoluteTranslation=True +AllowTranslateRotateZWidget=False + +[LightingBuildOptions] +OnlyBuildSelectedActors=false +OnlyBuildCurrentLevel=false +OnlyBuildChanged=false +BuildBSP=true +BuildActors=true +QualityLevel=0 +NumUnusedLocalCores=1 +ShowLightingBuildInfo=false + +[MatineeCreateMovieOptions] +CloseEditor=false +CaptureResolutionIndex=0; +CaptureResolutionFPS=30; +CaptureTypeIndex=0; +Compress=false +CinematicMode=true +DisableMovement=true +DisableTurning=true +HidePlayer=true +DisableInput=true +HideHUD=true + +[Matinee] +Hide3DTracks=false +ZoomToScrubPos=false +ShowCurveEd=false + +[/Script/UnrealEd.PhysicsAssetEditorOptions] +AngularSnap=15.0 +LinearSnap=2.0 +bDrawContacts=false +FloorGap=25.0 +GravScale=1.0 +bPromptOnBoneDelete=true +PokeStrength=100.0 +bShowNamesInHierarchy=true +PokePauseTime=0.5 +PokeBlendTime=0.5 +ConstraintDrawSize=1.0 +bShowConstraintsAsPoints=false + +[/Script/UnrealEd.CurveEdOptions] +MinViewRange=0.01 +MaxViewRange=1000000.0 +BackgroundColor=(R=0.23529412,G=0.23529412,B=0.23529412,A=1.0) +LabelColor=(R=0.4,G=0.4,B=0.4,A=1.0) +SelectedLabelColor=(R=0.6,G=0.4,B=0.1, A=1.0) +GridColor=(R=0.35,G=0.35,B=0.35,A=1.0) +GridTextColor=(R=0.78431373,G=0.78431373,B=0.78431373,A=1.0) +LabelBlockBkgColor=(R=0.25,G=0.25,B=0.25,A=1.0) +SelectedKeyColor=(R=1.0,G=1.0,B=0.0,A=1.0) + +[/Script/UnrealEd.PersonaOptions] +bShowGrid=False +bHighlightOrigin=True +bShowSky=True +bShowFloor=True +GridSize=25 +ViewModeType=2 +ViewportBackgroundColor=(R=0.04,G=0.04,B=0.04) +ViewFOV=53.43 +ShowMeshStats=1 + +[UnrealEd.UIEditorOptions] +WindowPosition=(X=256,Y=256,Width=1024,Height=768) +ViewportSashPosition=824 +PropertyWindowSashPosition=568 +ViewportGutterSize=0 +VirtualSizeX=0 +VirtualSizeY=0 +bRenderViewportOutline=true +bRenderContainerOutline=true +bRenderSelectionOutline=true +bRenderSelectionHandles=true +bRenderPerWidgetSelectionOutline=true +GridSize=8 +bSnapToGrid=true +mViewDrawGrid=true +bShowDockHandles=true + +[/Script/UnrealEd.CascadeOptions] +bShowModuleDump=false +BackgroundColor=(B=25,G=20,R=20,A=0) +bUseSubMenus=true +bUseSpaceBarReset=false +bUseSpaceBarResetInLevel=true +Empty_Background=(B=25,G=20,R=20,A=0) +Emitter_Background=(B=25,G=20,R=20,A=0) +Emitter_Unselected=(B=0,G=100,R=255,A=0) +Emitter_Selected=(B=180,G=180,R=180,A=0) +ModuleColor_General_Unselected=(B=49,G=40,R=40,A=0) +ModuleColor_General_Selected=(B=0,G=100,R=255,A=0) +ModuleColor_TypeData_Unselected=(B=20,G=20,R=15,A=0) +ModuleColor_TypeData_Selected=(B=0,G=100,R=255,A=0) +ModuleColor_Beam_Unselected=(R=160,G=150,B=235) +ModuleColor_Beam_Selected=(R=255,G=100,B=0) +ModuleColor_Trail_Unselected=(R=130,G=235,B=170) +ModuleColor_Trail_Selected=(R=255,G=100,B=0) +ModuleColor_Spawn_Unselected=(R=200,G=100,B=100) +ModuleColor_Spawn_Selected=(R=255,G=50,B=50) +ModuleColor_Light_Unselected=(B=49,G=40,R=90) +ModuleColor_Light_Selected=(B=0,G=100,R=255) +ModuleColor_SubUV_Unselected=(B=49,G=90,R=40) +ModuleColor_SubUV_Selected=(B=100,G=200,R=50) +ModuleColor_Required_Unselected=(R=200,G=200,B=100) +ModuleColor_Required_Selected=(R=255,G=225,B=50) +ModuleColor_Event_Unselected=(R=64,G=64,B=255) +ModuleColor_Event_Selected=(R=0,G=0,B=255) +bShowGrid=false +GridColor_Hi=(R=0,G=100,B=255) +GridColor_Low=(R=0,G=100,B=255) +GridPerspectiveSize=1024 +ShowPPFlags=0 +bUseSlimCascadeDraw=true +SlimCascadeDrawHeight=24 +bCenterCascadeModuleText=true +Cascade_MouseMoveThreshold=4 +MotionModeRadius=150.0 + +[ContentBrowserFilter] +FavoriteTypes_1=Animation Sequence;Material Instances (Constant);Materials;Particle Systems;Skeletal Meshes;Sound Cues;Static Meshes;Textures;Blueprint + +[FAutoPackageBackup] +Enabled=True +MaxAllowedSpaceInMB=250 +BackupIntervalInMinutes=5 + +[/Script/UnrealEd.FbxImportUI] +bImportMaterials=True +bAutoCreateGroups=True +bInvertNormalMaps=False +bImportTextures=True +bOverrideFullName=True +bConvertScene=True +bForceFrontXAxis=False +bConvertSceneUnit=False +bRemoveNamespaces=True +bImportAnimations=False +bResampleAnimations=False +bImportRigidMesh=False +bCombineMeshes=True +bCreatePhysicsAsset=True +bImportMesh=True +MinimumLodNumber=0 +LodNumber=0 +bAutoComputeLodDistances=True + +[/Script/UnrealEd.FbxStaticMeshImportData] +bOneConvexHullPerUCX=True +bImportMeshLODs=False +NormalImportMethod=FBXNIM_ImportNormals +VertexColorImportOption=EVertexColorImportOption::Ignore +VertexOverrideColor=(R=255,G=255,B=255,A=255) + +[/Script/UnrealEd.FbxSkeletalMeshImportData] +bPreserveSmoothingGroups=True +bImportMeshLODs=False +bImportMorphTargets=False +ThresholdPosition=0.00002 +ThresholdTangentNormal=0.00002 +ThresholdUV=0.0009765625 + +[/Script/UnrealEd.FbxTextureImportData] + +[SoundSettings] +ChirpSoundClasses=Dialog DialogMedium DialogLoud DialogDeafening +BatchProcessMatureNodeSoundClasses=Dialog Chatter + +[EditorPreviewMesh] +PreviewMeshNames=/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator + +[EditorLayout] +SlateMainFrameLayout= + +[LandscapeEdit] +ToolStrength=0.300000 +WeightTargetValue=1.000000 +bUseWeightTargetValue=False +BrushRadius=2048.000000 +BrushComponentSize=1 +BrushFalloff=0.500000 +bUseClayBrush=False +AlphaBrushScale=0.500000 +AlphaBrushRotation=0.000000 +AlphaBrushPanU=0.500000 +AlphaBrushPanV=0.500000 +AlphaTextureName=/Engine/EditorLandscapeResources/DefaultAlphaTexture.DefaultAlphaTexture +AlphaTextureChannel=0 +FlattenMode=0 +bUseSlopeFlatten=False +bPickValuePerApply=False +ErodeThresh=64 +ErodeIterationNum=28 +ErodeSurfaceThickness=256 +ErosionNoiseMode=2 +ErosionNoiseScale=60.000000 +RainAmount=128 +SedimentCapacity=0.300000 +HErodeIterationNum=28 +RainDistMode=0 +RainDistScale=60.000000 +HErosionDetailScale=0.010000 +bHErosionDetailSmooth=True +NoiseMode=0 +NoiseScale=128.000000 +SmoothFilterKernelScale=1.000000 +DetailScale=0.300000 +bDetailSmooth=False +MaximumValueRadius=10000.000000 +bSmoothGizmoBrush=True +PasteMode=0 +ConvertMode=0 +bApplyToAllTargets=True + +[FoliageEdit] +Radius=512.000000 +PaintDensity=0.500000 +UnpaintDensity=0.000000 +bFilterLandscape=True +bFilterStaticMesh=True +bFilterBSP=True +bFilterTranslucent=False + +[MeshPaintEdit] +DefaultBrushRadius=128 + +[BlueprintSpawnNodes] +Node=(Class=Actor:ReceiveBeginPlay Key=P Shift=false Ctrl=false Alt=false) +Node=(Class="Do N" Key=N Shift=false Ctrl=false Alt=false) +Node=(Class=KismetSystemLibrary:Delay Key=D Shift=false Ctrl=false Alt=false) +Node=(Class=K2Node_IfThenElse Key=B Shift=false Ctrl=false Alt=false) +Node=(Class=K2Node_ExecutionSequence Key=S Shift=false Ctrl=false Alt=false) +Node=(Class=Gate Key=G Shift=false Ctrl=false Alt=false) +Node=(Class=K2Node_MultiGate Key=M Shift=false Ctrl=false Alt=false) +Node=(Class=ForEachLoop Key=F Shift=false Ctrl=false Alt=false) +Node=(Class=DoOnce Key=O Shift=false Ctrl=false Alt=false) +Node=(Class=KismetArrayLibrary:Array_Get Key=A Shift=false Ctrl=false Alt=false) + +[DefaultEventNodes] +Node=(TargetClass=Actor TargetEvent="ReceiveBeginPlay") +Node=(TargetClass=Actor TargetEvent="ReceiveActorBeginOverlap") +Node=(TargetClass=Actor TargetEvent="ReceiveTick") +Node=(TargetClass=ActorComponent TargetEvent="ReceiveBeginPlay") +Node=(TargetClass=ActorComponent TargetEvent="ReceiveTick") +Node=(TargetClass=GameplayAbility TargetEvent="K2_ActivateAbility") +Node=(TargetClass=GameplayAbility TargetEvent="K2_OnEndAbility") +Node=(TargetClass=UserWidget TargetEvent="PreConstruct") +Node=(TargetClass=UserWidget TargetEvent="Construct") +Node=(TargetClass=UserWidget TargetEvent="Tick") +Node=(TargetClass=AnimInstance TargetEvent="BlueprintUpdateAnimation") +Node=(TargetClass=FunctionalTest TargetEvent="ReceivePrepareTest") +Node=(TargetClass=FunctionalTest TargetEvent="ReceiveStartTest") +Node=(TargetClass=FunctionalTest TargetEvent="ReceiveTick") +Node=(TargetClass=UserDefinedCaptureProtocol TargetEvent="OnPreTick") +Node=(TargetClass=UserDefinedCaptureProtocol TargetEvent="OnTick") +Node=(TargetClass=UserDefinedCaptureProtocol TargetEvent="OnStartCapture") +Node=(TargetClass=UserDefinedCaptureProtocol TargetEvent="OnCaptureFrame") +Node=(TargetClass=UserDefinedCaptureProtocol TargetEvent="OnBeginFinalize") +Node=(TargetClass=UserDefinedCaptureProtocol TargetEvent="OnFinalize") + +[MaterialEditorSpawnNodes] +Node=(Class=MaterialExpressionAdd Key=A Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionBumpOffset Key=B Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionDivide Key=D Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionPower Key=E Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionMaterialFunctionCall Key=F Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionIf Key=I Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionLinearInterpolate Key=L Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionMultiply Key=M Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionNormalize Key=N Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionOneMinus Key=O Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionPanner Key=P Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionReflectionVectorWS Key=R Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionScalarParameter Key=S Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionTextureSample Key=T Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionTextureCoordinate Key=U Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionVectorParameter Key=V Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionConstant Key=One Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionConstant2Vector Key=Two Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionConstant3Vector Key=Three Shift=false Ctrl=false Alt=false) +Node=(Class=MaterialExpressionConstant4Vector Key=Four Shift=false Ctrl=false Alt=false) + +[WidgetTemplatesExpanded] +Common=True + +[DetailCustomWidgetExpansion] +LandscapeEditorObject=LandscapeEditorObject.Target Layers.TargetLayers + +[LevelSequenceEditor SequencerSettings] +bKeyInterpPropertiesOnly=true +bShowRangeSlider=true +bKeepPlayRangeInSectionBounds=false +ZeroPadFrames=4 +bInfiniteKeyAreas=true +bAutoSetTrackDefaults=true +FrameNumberDisplayFormat=Frames + +[EmbeddedActorSequenceEditor SequencerSettings] +bKeyInterpPropertiesOnly=true +bShowRangeSlider=true +bKeepPlayRangeInSectionBounds=false +ZeroPadFrames=4 +bInfiniteKeyAreas=true +bAutoSetTrackDefaults=true +bCompileDirectorOnEvaluate=false + +[NiagaraSequenceEditor SequencerSettings] +bAutoScrollEnabled=true +bKeepPlayRangeInSectionBounds=false +bKeepCursorInPlayRange=false +bShowRangeSlider=true +LoopMode=SLM_Loop + +[/Script/LevelSequenceEditor.LevelSequenceEditorSettings] +TrackSettings=(MatchingActorClass=/Script/Engine.StaticMeshActor,DefaultTracks=(/Script/MovieSceneTracks.MovieScene3DTransformTrack)) +TrackSettings=(MatchingActorClass=/Script/Engine.SkeletalMeshActor,DefaultTracks=(/Script/MovieSceneTracks.MovieScene3DTransformTrack,/Script/MovieSceneTracks.MovieSceneSkeletalAnimationTrack)) +TrackSettings=(MatchingActorClass=/Script/Engine.CameraActor,DefaultTracks=(/Script/MovieSceneTracks.MovieScene3DTransformTrack),DefaultPropertyTracks=((ComponentPath="CameraComponent",PropertyPath="FieldOfView"))) +TrackSettings=(MatchingActorClass=/Script/CinematicCamera.CineCameraActor,DefaultPropertyTracks=((ComponentPath="CameraComponent",PropertyPath="CurrentFocalLength"),(ComponentPath="CameraComponent",PropertyPath="FocusSettings.ManualFocusDistance"),(ComponentPath="CameraComponent",PropertyPath="CurrentAperture")),ExcludeDefaultPropertyTracks=((ComponentPath="CameraComponent",PropertyPath="FieldOfView"))) +TrackSettings=(MatchingActorClass=/Script/Engine.Light,DefaultTracks=(None),DefaultPropertyTracks=((ComponentPath="LightComponent0",PropertyPath="Intensity"),(ComponentPath="LightComponent0",PropertyPath="LightColor"))) + +[/Script/MovieSceneTools.MovieSceneToolsProjectSettings] +FbxSettings=(FbxPropertyName="FocalLength", PropertyPath=(ComponentName="CameraComponent",PropertyName="CurrentFocalLength")) +FbxSettings=(FbxPropertyName="FocusDistance", PropertyPath=(ComponentName="CameraComponent",PropertyName="FocusSettings.ManualFocusDistance")) + +[/Script/SpeedTreeImporter.SpeedTreeImportData] +TreeScale=30.48 +ImportGeometryType=IGT_3D +LODType=ILT_PaintedFoliage +IncludeCollision=false +MakeMaterialsCheck=false +IncludeNormalMapCheck=false +IncludeDetailMapCheck=false +IncludeSpecularMapCheck=false +IncludeBranchSeamSmoothing=false +IncludeSpeedTreeAO=false +IncludeColorAdjustment=false +IncludeVertexProcessingCheck=false +IncludeWindCheck=false +IncludeSmoothLODCheck=false + +[/Script/MeshPaint.MeshPaintSettings] +VertexPreviewSize=6 + diff --git a/Intermediate/Config/CoalescedSourceConfigs/EditorSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/EditorSettings.ini new file mode 100644 index 0000000..1316df3 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/EditorSettings.ini @@ -0,0 +1,71 @@ +[Internationalization] +ShouldUseLocalizedNumericInput=True +ShouldUseLocalizedPropertyNames=True +ShouldUseLocalizedNodeAndPinNames=True + +[/Script/UnrealEd.EditorSettings] +bCopyStarterContentPreference=true + +[/Script/NewsFeed.NewsFeedSettings] +CdnSourceUrl="http://cdn.unrealengine.com/newsfeed/[[Culture]]/index.json" +LocalSourcePath=Editor/NewsFeed/[[Culture]]/ +Source=NEWSFEED_Cdn +MaxItemsToShow=10 +ShowOnlyUnreadItems=True + +[/Script/UnrealEd.ContentBrowserSettings] +NumObjectsToLoadBeforeWarning=20 +RealTimeThumbnails=True +DisplayFolders=True +DisplayEmptyFolders=True +DisplayEngineFolder=False +DisplayDevelopersFolder=False +DisplayCollections=False +DisplayCppFolders=True +DisplayPluginFolder=True +NumObjectsInRecentList=20 +IncludeClassNames=True +IncludeAssetPaths=False +IncludeCollectionNames=True + +[/Script/IntroTutorials.EditorTutorialSettings] +Categories=(Identifier="Basics",Title=NSLOCTEXT("TutorialCategories","BasicsTitle","Basics"),Description=NSLOCTEXT("TutorialCategories","BasicsDescription","Getting started with Unreal Engine 4."),Icon="PlayWorld.RepeatLastPlay",Texture=None,SortOrder=100) +Categories=(Identifier="Blueprints",Title=NSLOCTEXT("TutorialCategories","BlueprintsTitle","Blueprints"),Description=NSLOCTEXT("TutorialCategories","BlueprintsDescription","Tutorials covering the creation and usage of Blueprints."),Icon="FullBlueprintEditor.EditGlobalOptions",Texture=/Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.Blueprint_64x,SortOrder=200) +Categories=(Identifier="Editors",Title=NSLOCTEXT("TutorialCategories","EditorsTitle","Editors"),Description=NSLOCTEXT("TutorialCategories","EditorsDescription","Tutorials covering the various sub editors of Unreal Engine 4."),Icon=,Texture=/Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.icon_Editor_Preferences_General_40x,SortOrder=225) +Categories=(Identifier="Code",Title=NSLOCTEXT("TutorialCategories","CodeTitle","Code"),Description=NSLOCTEXT("TutorialCategories","CodeDescription","Write C++ code for use in Unreal Engine 4."),Icon="PlayWorld.RepeatLastPlay",Texture=None,SortOrder=250) +Categories=(Identifier="Paper2D",Title=NSLOCTEXT("TutorialCategories","Paper2DTitle","Paper2D"),Description=NSLOCTEXT("TutorialCategories","Paper2DDescription","Tutorials covering the usage of the Unreal Engine 4 2D game tool: Paper2D."),Icon="ClassThumbnail.PaperSprite",Texture=/Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.Paper2DSprite_TutorialIcon,SortOrder=500) +Categories=(Identifier="Animation",Title=NSLOCTEXT("TutorialCategories","AnimationTitle","Animation"),Description=NSLOCTEXT("TutorialCategories","AnimationDescription","Tutorials covering the animation system in Unreal Engine 4."),Icon=,Texture=/Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.icon_ShowSkeletalMeshes_40x,SortOrder=600) +Categories=(Identifier="Landscape",Title=NSLOCTEXT("TutorialCategories","LandscapeTitle","Landscape"),Description=NSLOCTEXT("TutorialCategories","LandscapeDescription","Tutorials covering the Unreal Editor 4 terrain editor: Landscape."),Icon="LevelEditor.LandscapeMode",Texture=/Engine/Tutorial/Landscape/TutorialAssets/Landscape.Landscape,SortOrder=700) +Categories=(Identifier="Foliage",Title=NSLOCTEXT("TutorialCategories","FoliageTitle","Foliage"),Description=NSLOCTEXT("TutorialCategories","FoliageDescription","Tutorials covering the Unreal Engine 4 Foliage tool."),Icon="LevelEditor.FoliageMode",Texture=/Engine/Tutorial/Foliage/TutorialAssets/Foliage.Foliage,SortOrder=800) +Categories=(Identifier="Mobile",Title=NSLOCTEXT("TutorialCategories","MobileTitle","Mobile"),Description=NSLOCTEXT("TutorialCategories","MobileDescription","Mobile Tutorials."),Icon="MaterialEditor.ToggleMobileStats",Texture=None,SortOrder=900) +StartupTutorial=/Engine/Tutorial/Basics/LevelEditorAttract.LevelEditorAttract_C +TutorialContexts=(Context="StaticMeshEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/StaticMeshEditorTutorial.StaticMeshEditorTutorial_C) +TutorialContexts=(Context="LevelEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Basics/LevelEditorOverview.LevelEditorOverview_C) +TutorialContexts=(Context="BlueprintEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.BlueprintEditorTutorial_C) +TutorialContexts=(Context="BlueprintEditor.MacroLibrary",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.BlueprintMacroLibrariesEditorOverview_C) +TutorialContexts=(Context="BlueprintEditor.Interface",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.BlueprintInterfacesEditorOverview_C) +TutorialContexts=(Context="BlueprintEditor.LevelScript",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.LevelBlueprintEditorOverview_C) +TutorialContexts=(Context="MaterialEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/MaterialEditorTutorial.MaterialEditorTutorial_C) +TutorialContexts=(Context="Cascade",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial.ParticleSystemEditorTutorial_C) +TutorialContexts=(Context="Persona",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.PersonaAnimEditorWalkthrough_C) +TutorialContexts=(Context="SpriteEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Paper2D/SpriteEditorTutorial.SpriteEditorTutorial_C) +TutorialContexts=(Context="FlipbookEditor",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Paper2D/FlipbookEditorTutorial.FlipbookEditorTutorial_C) +TutorialContexts=(Context="LandscapeMode",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Landscape/Landscape_Manage_Mode.Landscape_Manage_Mode_C) +TutorialContexts=(Context="FoliageMode",BrowserFilter=,AttractTutorial=None,LaunchTutorial=/Engine/Tutorial/Foliage/Foliage_Intro_Tutorial.Foliage_Intro_Tutorial_C) + +[/Script/VREditor.VRModeSettings] +bEnableAutoVREditMode=False +bAutokeySequences=True +InteractorHand=Right +bShowWorldMovementGrid=True +bShowWorldMovementPostProcess=True +bShowWorldScaleProgressBar=True +bScaleWorldFromFloor=False +bScaleWorldWithDynamicPivot=True +bAllowSimultaneousWorldScalingAndRotation=True +UIBrightness=1.500000 +GizmoScale=0.800000 +DoubleClickTime=0.250000 +TriggerPressedThreshold_Vive=0.330000 +TriggerPressedThreshold_Rift=0.500000 + diff --git a/Intermediate/Config/CoalescedSourceConfigs/Encryption.ini b/Intermediate/Config/CoalescedSourceConfigs/Encryption.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Engine.ini b/Intermediate/Config/CoalescedSourceConfigs/Engine.ini new file mode 100644 index 0000000..9ff349d --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Engine.ini @@ -0,0 +1,1973 @@ +[Launch] + +[/Script/EngineSettings.GameMapsSettings] +GameInstanceClass=/Script/Engine.GameInstance +EditorStartupMap=/Game/map1.map1 +GameDefaultMap=/Game/map1.map1 +ServerDefaultMap=/Game/map1.map1 +GlobalDefaultGameMode=/Script/Engine.GameModeBase +LocalMapOptions= +TransitionMap=/Game/map1.map1 +GlobalDefaultServerGameMode=/Script/Engine.GameModeBase + +[URL] +Protocol=unreal +Name=Player +SaveExt=usa +Port=7777 + +[HTTP] +HttpTimeout=180 +HttpConnectionTimeout=60 +HttpReceiveTimeout=30 +HttpSendTimeout=30 + +[WebSockets.LibWebSockets] +ThreadStackSize=131072 +ThreadTargetFrameTimeInSeconds=0.0333 +ThreadMinimumSleepTimeInSeconds=0.0 + +[Ping] +StackSize=1048576 + +[Voice] +bEnabled=false +bDuckingOptOut=true + +[SlateStyle] +DefaultFontName=/Engine/EngineFonts/Roboto + +[PlatformMemoryBuckets] +LargestMemoryBucket_MinGB=32 +LargerMemoryBucket_MinGB=12 +DefaultMemoryBucket_MinGB=8 +SmallerMemoryBucket_MinGB=6 +SmallestMemoryBucket_MinGB=0 + +[/Script/Engine.Engine] +ConsoleClassName=/Script/Engine.Console +GameViewportClientClassName=/Script/Engine.GameViewportClient +LocalPlayerClassName=/Script/Engine.LocalPlayer +WorldSettingsClassName=/Script/Engine.WorldSettings +NavigationSystemClassName=/Script/NavigationSystem.NavigationSystemV1 +NavigationSystemConfigClassName=/Script/NavigationSystem.NavigationSystemModuleConfig +AvoidanceManagerClassName=/Script/Engine.AvoidanceManager +PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler +LevelScriptActorClassName=/Script/Engine.LevelScriptActor +DefaultBlueprintBaseClassName=/Script/Engine.Actor +GameUserSettingsClassName=/Script/Engine.GameUserSettings +AIControllerClassName=/Script/AIModule.AIController +AssetManagerClassName=/Script/Engine.AssetManager +bAllowMatureLanguage=false +GameEngine=/Script/Engine.GameEngine +EditorEngine=/Script/UnrealEd.EditorEngine +UnrealEdEngine=/Script/UnrealEd.UnrealEdEngine +TinyFontName=/Engine/EngineFonts/RobotoTiny.RobotoTiny +SmallFontName=/Engine/EngineFonts/Roboto.Roboto +MediumFontName=/Engine/EngineFonts/Roboto.Roboto +LargeFontName=/Engine/EngineFonts/Roboto.Roboto +SubtitleFontName=/Engine/EngineFonts/Roboto.Roboto +WireframeMaterialName=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial +DefaultMaterialName=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial +DefaultLightFunctionMaterialName=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial +DefaultTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture +DefaultDiffuseTextureName=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse +DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex +HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq +DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh +DefaultBloomKernelTextureName=/Engine/EngineMaterials/DefaultBloomKernel.DefaultBloomKernel +GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial +DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial +PreIntegratedSkinBRDFTextureName=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF +MiniFontTextureName=/Engine/EngineMaterials/MiniFont.MiniFont +WeightMapPlaceholderTextureName=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture +LightMapDensityTextureName=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid +LevelColorationLitMaterialName=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial +LevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial +LightingTexelDensityName=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV +ShadedLevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri +ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial +RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial +VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial +VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly +VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor +VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly +VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly +VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly +BoneWeightMaterialName=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial +ClothPaintMaterialName=/Engine/EngineDebugMaterials/ClothMaterial.ClothMaterial +ClothPaintMaterialWireframeName=/Engine/EngineDebugMaterials/ClothMaterial_WF.ClothMaterial_WF +DebugEditorMaterialName=/Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial +InvalidLightmapSettingsMaterialName=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings +PreviewShadowsIndicatorMaterialName=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial +EditorBrushMaterialName=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial +DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial +DefaultDeferredDecalMaterialName=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial +DefaultPostProcessMaterialName=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial +TimecodeProviderClassName=None +DefaultTimecodeProviderClassName=/Script/Engine.SystemTimeTimecodeProvider +TextureStreamingBoundsMaterialName=/Engine/EditorMaterials/Utilities/TextureStreamingBounds_MATInst.TextureStreamingBounds_MATInst +ArrowMaterialName=/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial +bAllowHostMigration=false +HostMigrationTimeout=15 +ParticleEventManagerClassPath=/Script/Engine.ParticleEventManager +LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0) +ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0) +ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) +ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0) +ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0) +ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0) +ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) +ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0) +ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0) +ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) +QuadComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0) 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+DefaultSoundSubmixName=/Engine/EngineSounds/MasterSubmix.MasterSubmix +LowPassFilterResonance=0.9 +MaximumConcurrentStreams=2 +DialogueFilenameFormat="{DialogueGuid}_{ContextId}" + +[/Script/Engine.SoundGroups] +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=5) +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=5) +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=5) +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0) +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0) + +[/Script/Engine.Player] +ConfiguredInternetSpeed=10000 +ConfiguredLanSpeed=20000 + +[/Script/OnlineSubsystemUtils.IpNetDriver] +AllowPeerConnections=False +AllowPeerVoice=False +ConnectionTimeout=60.0 +InitialConnectTimeout=60.0 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+EscalateTimeQuotaMSPerFrame=66 +PacketLimitPerFrame=0 +CooloffTime=10 + +[DDoSDetection.DebilitatingDDoS] +PacketLimitPerFrame=0 +NetConnPacketTimeLimitMSPerFrame=100 +CooloffTime=10 + +[/Script/Engine.DemoNetDriver] +NetConnectionClassName=/Script/Engine.DemoNetConnection +DemoSpectatorClass=Engine.PlayerController +SpawnPrioritySeconds=60.0 + +[TextureStreaming] +NeverStreamOutTextures=False +MinTextureResidentMipCount=7 +PoolSize=160 +MemoryMargin=5 +MinFudgeFactor=1 +LoadMapTimeLimit=20.0 +LightmapStreamingFactor=0.2 +ShadowmapStreamingFactor=0.2 +MaxLightmapRadius=10000.0 +AllowStreamingLightmaps=True +UseDynamicStreaming=True +BoostPlayerTextures=3.0 +PoolSizeVRAMPercentage=70 + +[/Script/UnrealEd.EditorEngine] +LocalPlayerClassName=/Script/Engine.LocalPlayer +GameCommandLine=-log +FOVAngle=90.000000 +GodMode=True +UseAxisIndicator=True +MatineeCurveDetail=0.1 +HeightMapExportClassName=TerrainHeightMapExporterTextT3D +bGroupingActive=true +bCustomCameraAlignEmitter=true +CustomCameraAlignEmitterDistance=100.0 +bDrawSocketsInGMode=false +bSmoothFrameRate=false +SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=120)) +UseOldStyleMICEditorGroups=true +InEditorGameURLOptions= + +[/Script/UnrealEd.UnrealEdEngine] +AutoSaveIndex=0 +TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/Default.Default',Map="/Engine/Maps/Templates/Template_Default") +TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/VR-Basic.VR-Basic',Map="/Engine/Maps/Templates/VR-Basic") +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross_Mat +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_BoneSelectedMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_ElemSelectedMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhAT_JointLimitMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_NoCollisionMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_UnselectedMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TargetIcon +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick_Mat +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Current +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_X +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Y +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Z +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetVertexColorMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/LevelGridMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAAGrid +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineBoxFiltered +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineIntegral +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/SkySphereMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCube +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCylinder +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorPlane +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSkySphere +PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSphere +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bad +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bkgnd +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BkgndHi +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BSPVertex +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/MatInstActSprite +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SceneManager +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SmallFont +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Actor +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_DecalActorIcon +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_TextRenderActorIcon +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Emitter +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ExpoHeightFog +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KBSJoint +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KHinge +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KPrismatic +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_LevelSequence +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_NavP +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Note +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Player +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_RadForce +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ReflActorIcon +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Terrain +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Thruster +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Trigger +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_VectorFieldVol +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/AI/S_NavLink +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectional +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectionalMove +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightError +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPoint +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPointMove +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpot +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpotMove +PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Spline/T_Loft_Spline +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/BlinkingCaret +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBokeh +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBloomKernel +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDeferredDecalMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDiffuse +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultLightFunctionMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WorldGridMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultNormal +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPhysicalMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultWhiteGrid +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/EditorBrushMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid_N +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshot +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotMask +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotCaptureRegion +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/MiniFont +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperDiffuse +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperNormal +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhysMat_Rubber +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PreintegratedSkinBRDF +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/RemoveSurfaceMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WeightMapPlaceholderTexture +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/SmallFont +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/TinyFont +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/Roboto +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/RobotoTiny +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/Black +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTexture +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTextureCube +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/M_StreamingPause +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0 + +[DevOptions.Shaders] +bAllowCompilingThroughWorkers=True +bAllowAsynchronousShaderCompiling=True +NumUnusedShaderCompilingThreads=3 +NumUnusedShaderCompilingThreadsDuringGame=4 +MaxShaderJobBatchSize=10 +bPromptToRetryFailedShaderCompiles=True +bLogJobCompletionTimes=False +ProcessGameThreadTargetTime=.01 +WorkerTimeToLive=20 +BuildWorkerTimeToLive=1200 +bUseVirtualCores=False +CookerMemoryUsedInGB=49 +MemoryToLeaveForTheOSInGB=3 +MemoryUsedPerSCWProcessInGB=0.4 + +[DevOptions.Debug] +ShowSelectedLightmap=False + +[LogFiles] +PurgeLogsDays=5 +MaxLogFilesOnDisk=10 +LogTimes=True + +[Kismet] +AllowDerivedBlueprints=true +CompileDisplaysTextBackend=false +CompileDisplaysBinaryBackend=false +CompileDisplaysAnimBlueprintBackend=false +bTurnOffEditorConstructionScript=false +bLogPrintStringSource=true +PrintStringDuration=2.0 +bUseLocalGraphVariables=false +bPersistentUberGraphFrame=true +bReinstanceOnlyWhenNecessary=true +bChangeDefaultValueWithoutReinstancing=true +bDisplaysLayout=false +bSkeletonInheritSkeletonClasses=false +bOptimizeExecutionFlowStack=true +bOptimizeAdjacentStates=true +bEnableInheritableComponents=true +bDeferDependencyLoads=true +bForceDisableCookedDependencyDeferring=false +bExecutionAfterReturn=false +bCanSuppressAccessViolation=false +bLoadNativeConvertedBPClassInEditor=false +bIgnoreCompileOnLoadErrorsOnBuildMachine=false + +[/Script/Engine.Blueprint] +bRecompileOnLoad=true + +[/Script/Engine.LevelScriptBlueprint] +bRecompileOnLoad=true + +[/Script/Engine.AnimBlueprint] +bRecompileOnLoad=true + +[Engine.DeviceConfiguration] +ConfigClass= + +[CustomStats] +LD=Streaming fudge factor +LD=FrameTime +LD=Terrain Smooth Time +LD=Terrain Render Time +LD=Terrain Triangles +LD=Static Mesh Tris +LD=Skel Mesh Tris +LD=Skel Verts CPU Skin +LD=Skel Verts GPU Skin +LD=30+ FPS +LD=Total CPU rendering time +LD=Total GPU rendering time +LD=Occluded primitives +LD=Projected shadows +LD=Visible static mesh elements +LD=Visible dynamic primitives +LD=Texture Pool Size +LD=Physical Memory Used +LD=Virtual Memory Used +LD=Audio Memory Used +LD=Texture Memory Used +LD=360 Texture Memory Used +LD=Animation Memory +LD=Navigation Memory +LD=Vertex Lighting Memory +LD=StaticMesh Vertex Memory +LD=StaticMesh Index Memory +LD=SkeletalMesh Vertex Memory +LD=SkeletalMesh Index Memory +MEMLEAN=Virtual Memory Used +MEMLEAN=Audio Memory Used +MEMLEAN=Animation Memory +MEMLEAN=Vertex Lighting Memory +MEMLEAN=StaticMesh Vertex Memory +MEMLEAN=StaticMesh Index Memory +MEMLEAN=SkeletalMesh Vertex Memory +MEMLEAN=SkeletalMesh Index Memory +MEMLEAN=VertexShader Memory +MEMLEAN=PixelShader Memory +MEMLEAN=Navigation Memory +GameThread=Async Loading Time +GameThread=Audio Update Time +GameThread=FrameTime +GameThread=HUD Time +GameThread=Input Time +GameThread=Kismet Time +GameThread=Move Actor Time +GameThread=RHI Game Tick +GameThread=RedrawViewports +GameThread=Script time +GameThread=Tick Time +GameThread=Update Components Time +GameThread=World Tick Time +GameThread=Async Work Wait +GameThread=PerFrameCapture +GameThread=DynamicLightEnvComp Tick +Mobile=ES2 Draw Calls +Mobile=ES2 Draw Calls (UP) +Mobile=ES2 Triangles Drawn +Mobile=ES2 Triangles Drawn (UP) +Mobile=ES2 Program Count +Mobile=ES2 Program Count (PP) +Mobile=ES2 Program Changes +Mobile=ES2 Uniform Updates (Bytes) +Mobile=ES2 Base Texture Binds +Mobile=ES2 Detail Texture Binds +Mobile=ES2 Lightmap Texture Binds +Mobile=ES2 Environment Texture Binds +Mobile=ES2 Bump Offset Texture Binds +Mobile=Frustum Culled primitives +Mobile=Statically occluded primitives +SplitScreen=Processed primitives +SplitScreen=Mesh draw calls +SplitScreen=Mesh Particles +SplitScreen=Particle Draw Calls + +[MemReportCommands] +Cmd=Mem FromReport +Cmd=LogCountedInstances +Cmd=obj list -alphasort +Cmd=rhi.DumpMemory +Cmd=LogOutStatLevels +Cmd=ListSpawnedActors + +[MemReportFullCommands] +Cmd=DumpParticleMem +Cmd=ConfigMem +Cmd=r.DumpRenderTargetPoolMemory +Cmd=ListTextures +Cmd=ListSounds -alphasort +Cmd=ListParticleSystems -alphasort +Cmd=obj list class=SoundWave -alphasort +Cmd=obj list class=SkeletalMesh -alphasort +Cmd=obj list class=StaticMesh -alphasort +Cmd=obj list class=Level -alphasort +Cmd=obj list class=StaticMeshComponent -alphasort + +[MemoryPools] +FLightPrimitiveInteractionInitialBlockSize=512 + +[SystemSettings] +con.DebugEarlyDefault=True +con.DebugEarlyCheat=True +con.DebugLateDefault=True +con.DebugLateCheat=True +r.DetectAndWarnOfBadDrivers=0 +r.setres=1280x720 + +[SystemSettingsEditor] +r.VSync=0 +r.RHICmdBypass=1 + +[SystemSettingsSplitScreen2] + +[OnlineSubsystem] +bHasVoiceEnabled=true +VoiceNotificationDelta=0.33 +MaxLocalTalkers=1 +MaxRemoteTalkers=16 +bUseBuildIdOverride=false +BuildIdOverride=0 + +[OnlineSubsystemMcp.OnlinePartyMcp] +PendingCreateResponseTimeout=0.0 +PendingJoinResponseTimeout=5.0 +PendingLeaveResponseTimeout=5.0 +PendingKickResponseTimeout=5.0 +PendingJoinRequestTimeout=5.0 +PendingPromoteResponseTimeout=10.0 +bQueryDisplayNameFromUserInterface=true +bCanTrustUserProvidedDisplayName=true +DefaultUntrustedDisplayName=Player + +[OnlineSubsystemSteam] +bEnabled=false +SteamDevAppId=0 +GameServerQueryPort=27015 +bRelaunchInSteam=false +GameVersion=1.0.0.0 +bVACEnabled=1 +bAllowP2PPacketRelay=true +P2PConnectionTimeout=90 + +[/Script/OnlineSubsystemSteam.SteamNetDriver] +NetConnectionClassName=/Script/OnlineSubsystemSteam.SteamNetConnection + +[OnlineSubsystemMcp] +bEnabled=false +bForceEnabledInEditor=false + +[OnlineSubsystemMcp.BaseServiceMcp] +bUpdatesConnectionStatus=true + +[OnlineSubsystemMcp.OnlineChatMcp] +RestrictedPlatforms=PSN +RestrictedPlatforms=XBL + +[OnlineSubsystemAmazon] +bEnabled=false + +[OnlineSubsystemGoogle] +bEnabled=false + +[OnlineSubsystemGoogle.OnlineIdentityGoogle] +LoginRedirectUrl="http://127.0.0.1" +LoginDomains=.google.com +RedirectPort=9001 + +[OnlineSubsystemFacebook] +bEnabled=false +APIVer=v2.12 + +[OnlineSubsystemFacebook.OnlineIdentityFacebook] +LoginUrl="https://www.facebook.com/`ver/dialog/oauth" +LoginRedirectUrl="https://www.facebook.com/connect/login_success.html" +MeURL="https://graph.facebook.com/`ver/me?access_token=`token" +LoginDomains=.facebook.com +bUsePopup=false +ProfileFields=locale +ProfileFields=link +ProfileFields=gender + +[OnlineSubsystemFacebook.OnlineSharingFacebook] +PermissionsURL="https://graph.facebook.com/`ver/me/permissions?access_token=`token" + +[OnlineSubsystemFacebook.OnlineFriendsFacebook] +FriendsUrl="https://graph.facebook.com/`ver/me/friends?fields=`fields&access_token=`token" +FriendsFields=locale +FriendsFields=link +FriendsFields=gender + +[OnlineSubsystemTwitch] +bEnabled=false +ClientId= + +[OnlineSubsystemTwitch.OnlineIdentityTwitch] +LoginUrl="https://api.twitch.tv/kraken/oauth2/authorize" +bForceVerify=true +LoginRedirectUrl= +LoginDomains=.twitch.tv +TokenValidateUrl="https://api.twitch.tv/kraken" +ScopeFields=user_read +TokenRevokeUrl="https://api.twitch.tv/kraken/oauth2/revoke" + +[OnlineSubsystemSamsung] +bEnabled=true + +[OnlineSubsystemSamsung.OnlinePurchaseSamsung] +QueryReceiptsResumeFailDelaySeconds=2.0 +CheckoutResumeFailDelaySeconds=2.0 +bIncludeSamsungLocText=true + +[OnlineSubsystemNull] +bEnabled=true +Achievement_0_Id=null-ach-0 +Achievement_0_bIsHidden=false +Achievement_0_Title=Achievement 0 +Achievement_0_LockedDesc=Achieve achievement 0 +Achievement_0_UnlockedDesc=Achievement 0 achieved +Achievement_1_Id=null-ach-1 +Achievement_1_bIsHidden=false +Achievement_1_Title=Achievement 1 +Achievement_1_LockedDesc=Achieve achievement 1 +Achievement_1_UnlockedDesc=Achievement 1 achieved +Achievement_2_Id=null-ach-2 +Achievement_2_bIsHidden=false +Achievement_2_Title=Achievement 2 +Achievement_2_LockedDesc=Achieve achievement 2 +Achievement_2_UnlockedDesc=Achievement 2 achieved +Achievement_3_Id=null-ach-3 +Achievement_3_bIsHidden=false +Achievement_3_Title=Achievement 3 +Achievement_3_LockedDesc=Achieve achievement 3 +Achievement_3_UnlockedDesc=Achievement 3 achieved +Achievement_4_Id=null-ach-4 +Achievement_4_bIsHidden=false +Achievement_4_Title=Achievement 4 +Achievement_4_LockedDesc=Achieve achievement 4 +Achievement_4_UnlockedDesc=Achievement 4 achieved +Achievement_5_Id=null-ach-5 +Achievement_5_bIsHidden=false +Achievement_5_Title=Achievement 5 +Achievement_5_LockedDesc=Achieve achievement 5 +Achievement_5_UnlockedDesc=Achievement 5 achieved +Achievement_6_Id=null-ach-6 +Achievement_6_bIsHidden=false +Achievement_6_Title=Achievement 6 +Achievement_6_LockedDesc=Achieve achievement 6 +Achievement_6_UnlockedDesc=Achievement 6 achieved +Achievement_7_Id=null-ach-7 +Achievement_7_bIsHidden=false +Achievement_7_Title=Achievement 7 +Achievement_7_LockedDesc=Achieve achievement 7 +Achievement_7_UnlockedDesc=Achievement 7 achieved +Achievement_8_Id=null-ach-8 +Achievement_8_bIsHidden=false +Achievement_8_Title=Achievement 8 +Achievement_8_LockedDesc=Achieve achievement 8 +Achievement_8_UnlockedDesc=Achievement 8 achieved +Achievement_9_Id=null-ach-9 +Achievement_9_bIsHidden=false +Achievement_9_Title=Achievement 9 +Achievement_9_LockedDesc=Achieve achievement 9 +Achievement_9_UnlockedDesc=Achievement 9 achieved + +[/Script/OnlineSubsystemUtils.OnlineBeacon] +BeaconConnectionInitialTimeout=5.0 +BeaconConnectionTimeout=45.0 + +[/Script/OnlineSubsystemUtils.OnlineBeaconHost] +ListenPort=15000 + +[/Script/OnlineSubsystemUtils.PartyBeaconHost] +bLogoutOnSessionTimeout=true +SessionTimeoutSecs=10 +TravelSessionTimeoutSecs=45 + +[/Script/Lobby.LobbyBeaconClient] +BeaconConnectionInitialTimeout=90.0 +BeaconConnectionTimeout=45.0 + +[StaticMeshLODSettings] +LevelArchitecture=(NumLODs=4,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) +SmallProp=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) +LargeProp=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) +Deco=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) +Vista=(NumLODs=1,Name=LOCTEXT("VistaLOD","Vista")) +Foliage=(NumLODs=1,Name=LOCTEXT("FoliageLOD","Foliage")) +HighDetail=(NumLODs=6,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) + +[TextureTracking] + +[RuntimeAssetCache] +BucketConfigs=(Name="DefaultBucket", Size=10000000) +PathToRAC=RuntimeAssetCache + +[DerivedDataBackendGraph] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=10, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/DDC.ddp) + +[DerivedDataBackendGraph_Fill_Seattle] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache) +Seattle=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/DDC.ddp) + +[InstalledDerivedDataBackendGraph] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=EnterprisePak, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%ENGINEUSERDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache", EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=10, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) +EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) +EnterprisePak=(Type=ReadPak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true) + +[NoShared] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=Local) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") + +[CreatePak] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") + +[CreateInstalledProjectPak] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) +PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) +PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) + +[CreateInstalledEnginePak] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +PakWrite=(Type=WritePak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) + +[CreateInstalledEnterprisePak] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +PakWrite=(Type=WritePak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true) + +[CreateProjectCache] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Project=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=true, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%GAMEDIR%ProjectDerivedData) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) + +[/Script/Engine.LocalPlayer] +AspectRatioAxisConstraint=AspectRatio_MaintainXFOV + +[ContentComparisonReferenceTypes] +Class=AnimSet +Class=SkeletalMesh +Class=SoundCue +Class=StaticMesh +Class=ParticleSystem +Class=Texture2D + +[AssetRegistry] +CookedTagsBlacklist=(Class=Blueprint,Tag=FiB) +CookedTagsBlacklist=(Class=Blueprint,Tag=FiBData) +CookedTagsBlacklist=(Class=*,Tag=AssetImportData) +bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false +CookedTagsWhitelist=(Class=Blueprint,Tag=ParentClass) +CookedTagsWhitelist=(Class=Blueprint,Tag=GeneratedClass) +CookedTagsWhitelist=(Class=Blueprint,Tag=GameplayCueName) +CookedTagsWhitelist=(Class=*,Tag=AssetBundleData) +CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetType) +CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetName) +CookedTagsWhitelist=(Class=World,Tag=Tests) +CookedTagsWhitelist=(Class=World,Tag=TestNames) +bSerializeAssetRegistry=true +bSerializeDependencies=false +bSerializeSearchableNameDependencies=false +bSerializeManageDependencies=false +bSerializePackageData=false +bFilterAssetDataWithNoTags=false +bFilterDependenciesWithNoTags=false +bFilterSearchableNames=true + +[AutomationTesting] +ImportTestPath=../../Content/EditorAutomation/ +ImportTestPackagePath=/Engine/Content/EditorAutomation +bForceSmokeTests=false + +[AutomationTesting.FbxImport] +FbxImportTestPath=../../Content/FbxEditorAutomation/ +FbxImportTestPackagePath=/Engine/FbxEditorAutomationOut + +[AutomationTesting.Blueprint] +TestAllBlueprints=false +InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap +ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children +ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents + +[/Script/Engine.AutomationTestSettings] +EditorTestModules=StaticMeshEditor +EditorTestModules=LandscapeEditor +EditorTestModules=GameProjectGeneration +EditorTestModules=Cascade +TestLevelFolders=TestMaps +MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset")) +ParticleEditorPromotionTest=(DefaultParticleAsset=(FilePath="../../Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset")) + +[AutomationTesting.StaticMeshEditorTest] +EditorViewButtons=Wireframe +EditorViewButtons=Verts +EditorViewButtons=Grid +EditorViewButtons=Bounds +EditorViewButtons=Collision +EditorViewButtons=Show Pivot +EditorViewButtons=Normals +EditorViewButtons=Tangents +EditorViewButtons=Binormals +EditorViewButtons=UV +EditorViewButtonsObject=EditorCylinder + +[/Script/NavigationSystem.NavigationSystemV1] +bAutoCreateNavigationData=true +bAddPlayersToGenerationSeeds=true + +[/Script/NavigationSystem.NavigationData] +RuntimeGeneration=Static + +[/Script/NavigationSystem.RecastNavMesh] +TileSetUpdateInterval=1.0 +MaxTileGridWidth=256 +MaxTileGridHeight=256 +DefaultDrawDistance=5000.0 +TileSizeUU=1000.f +CellSize=19.f +CellHeight=10.f +AgentRadius=34.f +AgentHeight=144.f +AgentMaxHeight=160.f +AgentMaxStepHeight=35.f +AgentMaxSlope=44.f +MinRegionArea=0.f +MergeRegionSize=400.f +bUseBetterOffsetsFromCorners=true + +[/Script/NavigationSystem.NavArea_Null] +DrawColor=(R=38,G=38,B=38,A=64) + +[/Script/NavigationSystem.NavArea_Default] +DrawColor=(R=140,G=255,B=0,A=164) + +[RemoteConfiguration] +Enabled=false +ConfigPathPrefix=\\epicgames.net\root\Home +ConfigPathSuffix=UE4Cloud +Timeout=1.0f +IniToLoad=EditorPerProjectUserSettings +IniToLoad=EditorKeyBindings + +[Engine.ErrorHandling] +bPromptForRemoteDebugging=false +bPromptForRemoteDebugOnEnsure=false + +[Niagara] +EnableNiagara=false + +[/Script/Engine.CollisionProfile] +Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False) +Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False) +Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False) +Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False) +Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False) +Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False) +Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False) +Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False) +Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore))) +OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore))) +OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic) +OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block))) +OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore))) +ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall") +ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn") +ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic") +ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor") +ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic") +CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic") +CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic") +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") + +[Engine.BufferVisualizationMaterials] +BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color")) +CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth")) +CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil")) +FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image")) +ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model")) +MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion")) +Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic")) +Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity")) +Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness")) +SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color")) +SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth")) +SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB")) +SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha")) +Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular")) +SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color")) +WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal")) +AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion")) +CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units")) +SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units")) +PreTonemapHDRColor=(Material="/Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor", Name=LOCTEXT("PreTonemapHDRColor", "Pre Tonemap HDR Color")) +PostTonemapHDRColor=(Material="/Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor", Name=LOCTEXT("PostTonemapHDRColor", "Post Tonemap HDR Color")) + +[DeviceProfileManager] +DeviceProfileSelectionModule=LinuxDeviceProfileSelector + +[SlateRenderer] +TextureAtlasSize=1024 +FontAtlasSize=1024 +NumPreallocatedVertices=50000 + +[MobileSlateUI] +bTouchFallbackToMouse=true + +[Nadzorca] +StagingDir=~/LinuxServer/ +RunningDir=../../../ +ExecutableLocation=shootergame/binaries/linux/ +ExecutableName=shootergameserver +Arguments=-pak +NumberOfInstances=3 +StartingEnginePort=5000 +StartingBeaconPort=15000 + +[/Script/GameplayDebugger.GameplayDebuggingReplicator] +MaxEQSQueries=5 +DebugComponentClassName=/Script/GameplayDebugger.GameplayDebuggingComponent +DebugComponentHUDClassName=/Script/GameplayDebugger.GameplayDebuggingHUDComponent +DebugComponentControllerClassName=/Script/GameplayDebugger.GameplayDebuggingControllerComponent + +[/Script/GameplayDebugger.GameplayDebuggingHUDComponent] +MenuStartX=10.0 +MenuStartY=10.0 +DebugInfoStartX=20.0 +DebugInfoStartY=60.0 + +[/Script/IOSRuntimeSettings.IOSRuntimeSettings] +bEnableGameCenterSupport=False +bSupportsPortraitOrientation=False +bSupportsUpsideDownOrientation=False +bSupportsLandscapeLeftOrientation=True +bSupportsLandscapeRightOrientation=True +PreferredLandscapeOrientation=LandscapeLeft +bSupportsMetal=True +bSupportsOpenGLES2=False +bCookPVRTCTextures=True +bCookASTCTextures=False +bSupportsMetalMRT=False +bDevForArmV7=False +bDevForArm64=True +bDevForArmV7S=False +bShipForArmV7=False +bShipForArm64=True +bShipForArmV7S=False +bTreatRemoteAsSeparateController=False +bAllowRemoteRotation=True +bUseRemoteAsVirtualJoystick=True +bUseAbsoluteDpadValues=False +bAllowControllers=True +bGeneratedSYMFile=False +bDisableHTTPS=false +bUseRSync=True +BundleDisplayName=[PROJECT_NAME] +BundleName=[PROJECT_NAME] +BundleIdentifier=com.YourCompany.[PROJECT_NAME] +VersionInfo=1.0 +FrameRateLock=PUFRL_30 +MinimumiOSVersion=IOS_10 +bSupportsIPad=True +bSupportsIPhone=True +AdditionalPlistData= +RemoteServerName= +RSyncUsername= +SSHPrivateKeyOverridePath= +bEnableRemoteNotificationsSupport=False +bEnableCloudKitSupport=False +bGenerateCrashReportSymbols=false +bAutomaticSigning=false +UseFastIntrinsics=False +EnableMathOptimisations=True +MaxShaderLanguageVersion=2 + +[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings] +SDKAPILevelOverride= +NDKAPILevelOverride= +bEnableGooglePlaySupport=false +bSupportAdMob=true +bBuildForArmV7=true +bBuildForArm64=false +bBuildForX86=false +bBuildForX8664=false +bBuildForES2=true +bSupportsVulkan=false +bDetectVulkanByDefault=true +bSplitIntoSeparateApks=false +bPackageDataInsideApk=false +bUseExternalFilesDir=false +bCreateAllPlatformsInstall=false +Orientation=Landscape +InstallLocation=InternalOnly +DepthBufferPreference=Default +PackageName=com.YourCompany.[PROJECT] +StoreVersion=1 +VersionDisplayName=1.0 +MinSDKVersion=9 +TargetSDKVersion=9 +bEnableGradle=true +bEnableLint=false +bShowLaunchImage=true +bValidateTextureFormats=true +bMultiTargetFormat_ETC1=true +bMultiTargetFormat_ETC2=true +bMultiTargetFormat_DXT=true +bMultiTargetFormat_PVRTC=true +bMultiTargetFormat_ATC=true +bMultiTargetFormat_ASTC=true +TextureFormatPriority_ETC1=0.1 +TextureFormatPriority_ETC1a=0.15 +TextureFormatPriority_ETC2=0.2 +TextureFormatPriority_DXT=0.6 +TextureFormatPriority_PVRTC=0.8 +TextureFormatPriority_ATC=0.5 +TextureFormatPriority_ASTC=0.9 +bEnableNewKeyboard=True +bAndroidVoiceEnabled=false +bBuildWithHiddenSymbolVisibility=false +bSaveSymbols=false +bAllowControllers=True +bAllowIMU=True + +[/Script/AndroidPlatformEditor.AndroidSDKSettings] +SDKAPILevel=latest +NDKAPILevel=android-19 + +[/Script/LuminPlatformEditor.MagicLeapSDKSettings] +MLSDKPath=(Path="") + +[/Script/MagicLeap.MagicLeapSettings] +bEnableZI=False +bUseVulkanForZI=True + +[/Script/LuminRuntimeSettings.LuminRuntimeSettings] +PackageName=com.YourCompany.[PROJECT] +ApplicationDisplayName= +bIsScreensApp=false +FrameTimingHint=FPS_60 +bProtectedContent=False +bUseMobileRendering=true +bBuildWithNvTegraGfxDebugger=False +Certificate=(FilePath="") +IconModelPath=(Path="../../Build/Lumin/Resources/Model") +IconPortalPath=(Path="../../Build/Lumin/Resources/Portal") +bUseVulkan=true +VersionCode=1 +MinimumOSVersion=lumin_1.0 +AppPrivileges=LowLatencyLightwear +AppPrivileges=Internet +AppPrivileges=LocalAreaNetwork +AppPrivileges=GesturesSubscribe +AppPrivileges=GesturesConfig +AppPrivileges=CameraCapture +AppPrivileges=WorldReconstruction +AppPrivileges=PwFoundObjRead +AppPrivileges=ScreensProvider +AppPrivileges=AudioCaptureMic +AppPrivileges=IdentityRead +AppPrivileges=AudioRecognizer +AppPrivileges=VoiceInput + +[/Script/UnrealEd.CookerSettings] +DefaultPVRTCQuality=1 +DefaultASTCQualityBySpeed=1 +DefaultASTCQualityBySize=3 +ClassesExcludedOnDedicatedServer=WidgetBlueprint +ClassesExcludedOnDedicatedServer=GroupActor +ClassesExcludedOnDedicatedServer=MetaData +ClassesExcludedOnDedicatedServer=ObjectRedirector +ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent +ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent +ClassesExcludedOnDedicatedServer=TextRenderComponent +ClassesExcludedOnDedicatedServer=Font +ClassesExcludedOnDedicatedServer=InterpCurveEdSetup +ClassesExcludedOnDedicatedServer=MaterialExpression +ClassesExcludedOnDedicatedServer=MatineeActorCameraAnim +ClassesExcludedOnDedicatedServer=ParticleEmitter +ClassesExcludedOnDedicatedServer=ParticleLODLevel +ClassesExcludedOnDedicatedServer=ParticleModule +ClassesExcludedOnDedicatedServer=SubUVAnimation +ClassesExcludedOnDedicatedServer=SoundNode +ClassesExcludedOnDedicatedServer=GameplayEffectUIData +ClassesExcludedOnDedicatedClient=WidgetBlueprint +ClassesExcludedOnDedicatedClient=GroupActor +ClassesExcludedOnDedicatedClient=MetaData +ClassesExcludedOnDedicatedClient=ObjectRedirector +ClassesExcludedOnDedicatedClient=InterpCurveEdSetup +ClassesExcludedOnDedicatedClient=MatineeActorCameraAnim + +[/Script/Engine.PhysicsSettings] +DefaultGravityZ=-980.000000 +bEnable2DPhysics=False +DefaultTerminalVelocity=4000.000000 +DefaultFluidFriction=0.300000 +SimulateScratchMemorySize=262144 +RagdollAggregateThreshold=4 +TriangleMeshTriangleMinAreaThreshold=5.000000 +bEnableAsyncScene=False +bEnableShapeSharing=False +bEnablePCM=True +bEnableStabilization=False +bWarnMissingLocks=True +PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000) +LockedAxis=Invalid +DefaultDegreesOfFreedom=Full3D +BounceThresholdVelocity=200.000000 +FrictionCombineMode=Average +RestitutionCombineMode=Average +MaxAngularVelocity=3600.000000 +MaxDepenetrationVelocity=0.000000 +ContactOffsetMultiplier=0.020000 +MinContactOffset=2.000000 +MaxContactOffset=8.000000 +bSimulateSkeletalMeshOnDedicatedServer=True +DefaultShapeComplexity=CTF_UseSimpleAndComplex +bDefaultHasComplexCollision=True +bSuppressFaceRemapTable=False +bSupportUVFromHitResults=False +bDisableActiveActors=False +bDisableKinematicStaticPairs=False +bDisableKinematicKinematicPairs=False +bDisableCCD=False +bEnableEnhancedDeterminism=False +MaxPhysicsDeltaTime=0.033333 +bSubstepping=False +bSubsteppingAsync=False +MaxSubstepDeltaTime=0.016667 +MaxSubsteps=6 +SyncSceneSmoothingFactor=0.000000 +AsyncSceneSmoothingFactor=0.990000 +InitialAverageFrameRate=0.016667 +PhysXTreeRebuildRate=10 +DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2) + +[/Script/WindowsTargetPlatform.WindowsTargetSettings] +TargetedRHIs=PCD3D_SM5 +TargetedRHIs=PCD3D_SM4 +MinimumOSVersion=MSOS_Vista + +[/Script/LinuxTargetPlatform.LinuxTargetSettings] +TargetArchitecture=X86_64UnknownLinuxGnu +TargetedRHIs=SF_VULKAN_SM5 +TargetedRHIs=GLSL_430 + +[/Script/MacTargetPlatform.MacTargetSettings] +MaxShaderLanguageVersion=3 +TargetedRHIs=SF_METAL_SM5 +UseFastIntrinsics=False +EnableMathOptimisations=True + +[HMDPluginPriority] +WindowsMixedRealityHMD=40 +OculusHMD=20 +SteamVR=10 +OSVR=5 + +[/Script/Engine.AISystemBase] +AISystemModuleName=AIModule +AISystemClassName=/Script/AIModule.AISystem + +[/Script/AIModule.AISystem] +PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem + +[AutomationController.History] +bTrackHistory=false +NumberOfHistoryItemsTracked=5 + +[VisualLogger] +FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations +UseCompression=false ;works only with binary files + +[GameplayDebuggerSettings] +OverHead=True +Basic=True +BehaviorTree=False +EQS=False +EnableEQSOnHUD=true +Perception=False +GameView1=False +GameView2=False +GameView3=False +GameView4=False +GameView5=False +NameForGameView1=GameView1 +NameForGameView2=GameView2 +NameForGameView3=GameView3 +NameForGameView4=GameView4 +NameForGameView5=GameView5 + +[/Script/HTML5PlatformEditor.HTML5TargetSettings] +Compressed=True +HeapSizeDevelopment=1024 +HeapSizeShipping=1024 +TargetAsmjs=True +TargetWebGL1=False +EnableIndexedDB=True +EnableSIMD=False +EnableMultithreading=False +DeployServerPort=53501 +EnableTracing=False +CanvasScalingMode=Aspect + +[/Script/HTML5PlatformEditor.HTML5Browsers] +BrowserLauncher=(BrowserName="Nightly(64bit)", BrowserPath=(FilePath="C:/Program Files/Nightly/firefox.exe")) +BrowserLauncher=(BrowserName="Nightly", BrowserPath=(FilePath="C:/Program Files (x86)/Nightly/firefox.exe")) +BrowserLauncher=(BrowserName="Firefox(64bit)", BrowserPath=(FilePath="C:/Program Files/Mozilla Firefox/firefox.exe")) +BrowserLauncher=(BrowserName="Firefox", BrowserPath=(FilePath="C:/Program Files (x86)/Mozilla Firefox/firefox.exe")) +BrowserLauncher=(BrowserName="Chrome", BrowserPath=(FilePath="C:/Program Files (x86)/Google/Chrome/Application/chrome.exe")) +BrowserLauncher=(BrowserName="Safari", BrowserPath=(FilePath="/Applications/Safari.app")) +BrowserLauncher=(BrowserName="Firefox", BrowserPath=(FilePath="/Applications/Firefox.app")) +BrowserLauncher=(BrowserName="Chrome", BrowserPath=(FilePath="/Applications/Google Chrome.app")) +BrowserLauncher=(BrowserName="Firefox", BrowserPath=(FilePath="/usr/bin/firefox")) +BrowserLauncher=(BrowserName="Chrome", BrowserPath=(FilePath="/usr/bin/google-chrome")) +BrowserLauncher=(BrowserName="Chromium", BrowserPath=(FilePath="/usr/bin/chromium-browser")) + +[/Script/HTML5Networking.WebSocketNetDriver] +AllowPeerConnections=False +AllowPeerVoice=False +ConnectionTimeout=60.0 +InitialConnectTimeout=120.0 +AckTimeout=10.0 +KeepAliveTime=20.2 +MaxClientRate=15000 +MaxInternetClientRate=10000 +RelevantTimeout=5.0 +SpawnPrioritySeconds=1.0 +ServerTravelPause=4.0 +NetServerMaxTickRate=30 +LanServerMaxTickRate=35 +WebSocketPort=8889 +NetConnectionClassName=/Script/HTML5Networking.WebSocketConnection +MaxPortCountToTry=512 + +[/Script/GameplayDebugger.GameplayDebuggingControllerComponent] +CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False) +GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False) + +[/Script/Engine.SkeletalMeshLODSettings] +LODGroups=(ScreenSize=(Default=1.0,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.5)) +LODGroups=(ScreenSize=(Default=.3,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.25)) +LODGroups=(ScreenSize=(Default=.15,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.125)) +LODGroups=(ScreenSize=(Default=.1,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.06)) + +[/Script/CinematicCamera.CineCameraComponent] +FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.892,SensorHeight=14.002)) +FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.66,SensorHeight=13.3)) +FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25)) +FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01)) +FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58)) +FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66)) +FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002)) +FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121)) +FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=37.719,SensorHeight=25.146)) +FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63)) +FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8)) +FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24)) +FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13)) +DefaultFilmbackPresetName=16:9 DSLR +LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22,DiaphragmBladeCount=7)) +DefaultLensPresetName=Universal Zoom +DefaultLensFocalLength=35 +DefaultLensFStop=2.8 + +[/Script/TcpMessaging.TcpMessagingSettings] +EnableTransport=True +ListenEndpoint= +ConnectionRetryDelay=2 + +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + +[SteamVR.Settings] +HMDWornMovementThreshold=50.0 + +[/Script/Engine.AnimationSettings] +bStripAnimationDataOnDedicatedServer=False + +[/Script/Engine.MeshSimplificationSettings] +r.MeshReductionModule=QuadricMeshReduction + +[/Script/ClassViewer.ClassViewerProjectSettings] +InternalOnlyPaths=(Path="/Engine/VREditor") +InternalOnlyPaths=(Path="/Engine/Sequencer") +InternalOnlyPaths=(Path="/Engine/NotForLicensees") +InternalOnlyClasses=/Script/VREditor.VREditorBaseUserWidget +InternalOnlyClasses=/Script/LevelSequence.LevelSequenceBurnIn + +[EngineSessionManager] +UseWatchdogMTBF=false +AllowWatchdogDialogs=false +AllowWatchdogDetectHangs=false +WatchdogMinimumHangSeconds=120 + +[/Script/LevelSequence.LevelSequence] +DefaultCompletionMode=RestoreState + +[PlatformCrypto] +PlatformRequiresDataCrypto=True + +[/Script/AppleARKit.AppleARKitSettings] +bEnableLiveLinkForFaceTracking=true +LiveLinkPublishingPort=11111 + +[/Script/Engine.RendererSettings] +r.GPUCrashDebugging=false + +[Messaging] +bAllowDelayedMessaging=false + +[/Script/HardwareTargeting.HardwareTargetingSettings] +TargetedHardwareClass=Desktop +AppliedTargetedHardwareClass=Desktop +DefaultGraphicsPerformance=Maximum +AppliedDefaultGraphicsPerformance=Maximum + +[/Script/SourceCodeAccess.SourceCodeAccessSettings] +PreferredAccessor=NullSourceCodeAccessor + +[ConsoleVariables] +g.TimeoutForBlockOnRenderFence=60000 + diff --git a/Intermediate/Config/CoalescedSourceConfigs/ExampleDeviceProfileSelector.ini b/Intermediate/Config/CoalescedSourceConfigs/ExampleDeviceProfileSelector.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/FacialAnimation.ini b/Intermediate/Config/CoalescedSourceConfigs/FacialAnimation.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Firebase.ini b/Intermediate/Config/CoalescedSourceConfigs/Firebase.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Game.ini b/Intermediate/Config/CoalescedSourceConfigs/Game.ini new file mode 100644 index 0000000..8aa036a --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Game.ini @@ -0,0 +1,158 @@ +[Internationalization] +LocalizationPaths=%GAMEDIR%Content/Localization/Game + +[DefaultPlayer] +Name=Player + +[/Script/Engine.GameNetworkManager] +TotalNetBandwidth=32000 +MaxDynamicBandwidth=7000 +MinDynamicBandwidth=4000 +MoveRepSize=42.0f +MAXPOSITIONERRORSQUARED=3.0f +MAXNEARZEROVELOCITYSQUARED=9.0f +CLIENTADJUSTUPDATECOST=180.0f +MAXCLIENTUPDATEINTERVAL=0.25f +MaxClientForcedUpdateDuration=1.0f +MaxMoveDeltaTime=0.125f +ClientNetSendMoveDeltaTime=0.0166 +ClientNetSendMoveDeltaTimeThrottled=0.0222 +ClientNetSendMoveDeltaTimeStationary=0.0166 +ClientNetSendMoveThrottleAtNetSpeed=10000 +ClientNetSendMoveThrottleOverPlayerCount=10 +ClientAuthorativePosition=false +ClientErrorUpdateRateLimit=0.0f +bMovementTimeDiscrepancyDetection=false +bMovementTimeDiscrepancyResolution=false +MovementTimeDiscrepancyMaxTimeMargin=0.25f +MovementTimeDiscrepancyMinTimeMargin=-0.25f +MovementTimeDiscrepancyResolutionRate=1.0f +MovementTimeDiscrepancyDriftAllowance=0.0f +bMovementTimeDiscrepancyForceCorrectionsDuringResolution=false +bUseDistanceBasedRelevancy=true + +[/Script/Party.Party] +DefaultMaxPartySize=5 + +[/Script/Lobby.LobbyBeaconState] +WaitForPlayersTimeRemaining=20.0 + +[/Script/Engine.GameSession] +MaxPlayers=16 +MaxSpectators=2 +MaxSplitscreensPerConnection=4 +bRequiresPushToTalk=true + +[/Script/EngineSettings.GeneralProjectSettings] +CompanyName= +CompanyDistinguishedName= +CopyrightNotice=Fill out your copyright notice in the Description page of Project Settings. +Description= +LicensingTerms= +PrivacyPolicy= +ProjectName=UE4Game +ProjectVersion=1.0.0.0 +Homepage= +SupportContact= +MinWindowWidth=16 +MinWindowHeight=16 +ProjectID=13D323E608D663F3C93163ACFAE5B16E + +[/Script/UnrealEd.ProjectPackagingSettings] +BuildConfiguration=PPBC_Development +FullRebuild=False +UsePakFile=True +bGenerateChunks=False +bChunkHardReferencesOnly=False +IncludePrerequisites=True +IncludeCrashReporter=False +InternationalizationPreset=English +CulturesToStage=en +DefaultCulture=en +bSkipEditorContent=false +bSharedMaterialNativeLibraries=False +bShareMaterialShaderCode=False +bSkipMovies=False +EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.icu +EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.brk +EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.res +EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.nrm +EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.cfu +EarlyDownloaderPakFileFiles=...\Content\Localization\...\*.* +EarlyDownloaderPakFileFiles=...\Content\Localization\*.* +EarlyDownloaderPakFileFiles=...\Content\Certificates\...\*.* +EarlyDownloaderPakFileFiles=...\Content\Certificates\*.* +EarlyDownloaderPakFileFiles=-...\Content\Localization\Game\...\*.* +EarlyDownloaderPakFileFiles=-...\Content\Localization\Game\*.* +EarlyDownloaderPakFileFiles=...\Config\...\*.ini +EarlyDownloaderPakFileFiles=...\Config\*.ini +EarlyDownloaderPakFileFiles=...\Engine\GlobalShaderCache*.bin +EarlyDownloaderPakFileFiles=...\Content\ShaderArchive-Global-*.ushaderbytecode +EarlyDownloaderPakFileFiles=...\Content\Slate\*.* +EarlyDownloaderPakFileFiles=...\Content\Slate\...\*.* +EarlyDownloaderPakFileFiles=...\*.upluginmanifest +EarlyDownloaderPakFileFiles=...\*.uproject +EarlyDownloaderPakFileFiles=...\global_sf*.metalmap + +[/Script/Engine.HUD] +DebugDisplay=AI + +[/Script/Engine.PlayerController] +InputYawScale=2.5 +InputPitchScale=-2.5 +InputRollScale=1.0 +ForceFeedbackScale=1.0 + +[/Script/Engine.DebugCameraController] +bShowSelectedInfo=true + +[/Script/Engine.WorldSettings] +ChanceOfPhysicsChunkOverride=1.0 +bEnableChanceOfPhysicsChunkOverride=false +DefaultAmbientZoneSettings=(bIsWorldSettings=true) +EnabledPlugins=ExampleDeviceProfileSelector +MinUndilatedFrameTime=0.0005 ; 2000 fps +MaxUndilatedFrameTime=0.4 ; 2.5 fps +MinGlobalTimeDilation=0.0001 +MaxGlobalTimeDilation=20.0 + +[/Script/AIModule.AIPerceptionComponent] +HearingRange=768 +SightRadius=3000 +LoseSightRadius=3500 +LoSHearingRange=1500 +PeripheralVisionAngle=90 + +[/Script/AIModule.AISense_Hearing] +SpeedOfSoundSq=0 + +[/Script/AIModule.AISenseConfig_Hearing] +Implementation=Class'/Script/AIModule.AISense_Hearing' +HearingRange=768 +LoSHearingRange=1500 +DetectionByAffiliation=(bDetectEnemies=true) + +[/Script/AIModule.AISenseConfig_Sight] +Implementation=Class'/Script/AIModule.AISense_Sight' +SightRadius=3000 +LoseSightRadius=3500 +PeripheralVisionAngleDegrees=90 +DetectionByAffiliation=(bDetectEnemies=true) +AutoSuccessRangeFromLastSeenLocation=-1.f + +[/Script/AIModule.AISenseConfig_Damage] +Implementation=Class'/Script/AIModule.AISense_Damage' + +[/Script/AIModule.EnvQueryManager] +MaxAllowedTestingTime=0.01 +bTestQueriesUsingBreadth=true +QueryCountWarningThreshold=0 +QueryCountWarningInterval=30.0 + +[/Script/Engine.AssetManagerSettings] +PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps"))) +PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game"))) + +[Staging] +RemapDirectories=(From="Engine/Plugins/Lumin", To="Engine/Plugins/MagicLeap") + diff --git a/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini new file mode 100644 index 0000000..319dcf9 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini @@ -0,0 +1,3 @@ +[Internationalization] +ShouldUseLocalizedNumericInput=True + diff --git a/Intermediate/Config/CoalescedSourceConfigs/GameplayTags.ini b/Intermediate/Config/CoalescedSourceConfigs/GameplayTags.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/GameplayTagsEditor.ini b/Intermediate/Config/CoalescedSourceConfigs/GameplayTagsEditor.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/GameplayTagsList.ini b/Intermediate/Config/CoalescedSourceConfigs/GameplayTagsList.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/GeometryCache.ini b/Intermediate/Config/CoalescedSourceConfigs/GeometryCache.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/GitSourceControl.ini b/Intermediate/Config/CoalescedSourceConfigs/GitSourceControl.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/GoogleCloudMessaging.ini b/Intermediate/Config/CoalescedSourceConfigs/GoogleCloudMessaging.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/HTML5Networking.ini b/Intermediate/Config/CoalescedSourceConfigs/HTML5Networking.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Hardware.ini b/Intermediate/Config/CoalescedSourceConfigs/Hardware.ini new file mode 100644 index 0000000..294ab24 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Hardware.ini @@ -0,0 +1,16 @@ +[GPU_NVIDIA] +SuggestedDriverVersion=398.36 +Blacklist=(DriverVersion="<=347.09", Reason="Crashes with Paragon content using more recent GPU features") +Blacklist=(DriverVersion="==372.70", Reason="This driver version has many known stability issues") +Blacklist=(DriverVersion="==388.31", Reason="This driver version has known stability issues") +Blacklist=(DriverVersion="==388.43", Reason="This driver version has known stability issues") +Blacklist=(DriverVersion="==388.71", Reason="This driver version has known stability issues") + +[GPU_AMD] +SuggestedDriverVersion=16.60.2711.0 +Blacklist=(DriverVersion="==15.300.1025.1001", Reason="Crashes with Paragon content using more recent GPU features") +Blacklist=(DriverVersion="<=14.301.1001.0", Reason="Crashes with Paragon content using more recent GPU features") + +[GPU_Intel] +SuggestedDriverVersion= + diff --git a/Intermediate/Config/CoalescedSourceConfigs/IOSDeviceProfileSelector.ini b/Intermediate/Config/CoalescedSourceConfigs/IOSDeviceProfileSelector.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/ImgMedia.ini b/Intermediate/Config/CoalescedSourceConfigs/ImgMedia.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Input.ini b/Intermediate/Config/CoalescedSourceConfigs/Input.ini new file mode 100644 index 0000000..784a3a0 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Input.ini @@ -0,0 +1,188 @@ +[/Script/Engine.InputSettings] +bEnableMouseSmoothing=true +bEnableFOVScaling=true +FOVScale=0.01111 +DoubleClickTime=0.2f +DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks +bAlwaysShowTouchInterface=false +bShowConsoleOnFourFingerTap=true +bAltEnterTogglesFullscreen=true +bF11TogglesFullscreen=true +bRequireCtrlToNavigateAutoComplete=False +bEnableGestureRecognizer=false +ConsoleKeys=Tilde +TriggerKeyIsConsideredPressed=0.75 +TriggerKeyIsConsideredReleased=0.25 +AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) +AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) +bCaptureMouseOnLaunch=False +DefaultViewportMouseCaptureMode=NoCapture + +[/Script/Engine.PlayerInput] +DebugExecBindings=(Key=F11,Command="LevelEditor.ToggleImmersive") +DebugExecBindings=(Key=F11,Command="MainFrame.ToggleFullscreen",Shift=True) +DebugExecBindings=(Key=F1,Command="viewmode wireframe", bIgnoreShift=True) +DebugExecBindings=(Key=F2,Command="viewmode unlit") +DebugExecBindings=(Key=F3,Command="viewmode lit") +DebugExecBindings=(Key=F4,Command="viewmode lit_detaillighting") +DebugExecBindings=(Key=F5,Command="viewmode shadercomplexity") +DebugExecBindings=(Key=F9,Command="shot showui") +DebugExecBindings=(Key=Period,Command="RECOMPILESHADERS CHANGED",Control=True,Shift=True) +DebugExecBindings=(Key=Comma,Command="PROFILEGPU",Control=True,Shift=True) +DebugExecBindings=(Key=Tab,Command="FocusNextPIEWindow",Control=True) +DebugExecBindings=(Key=Tab,Command="FocusLastPIEWindow",Control=True,Shift=True) +DebugExecBindings=(Key=PageDown,Command="PreviousDebugTarget") +DebugExecBindings=(Key=PageUp,Command="NextDebugTarget") +DebugExecBindings=(Key=Apostrophe,Command="EnableGDT") +DebugExecBindings=(Key=Quote,Command="EnableGDT") + +[/Script/Engine.Console] +HistoryBot=-1 + +[/Script/EngineSettings.ConsoleSettings] +MaxScrollbackSize=1024 +AutoCompleteMapPaths=Content/Maps +ManualAutoCompleteList=(Command="Exit",Desc="Exits the game") +ManualAutoCompleteList=(Command="DebugCreatePlayer 1",Desc=) +ManualAutoCompleteList=(Command="ToggleDrawEvents",Desc="Toggles annotations for shader debugging with Pix, Razor or similar GPU capture tools") +ManualAutoCompleteList=(Command="Shot",Desc="Make a screenshot") +ManualAutoCompleteList=(Command="RecompileShaders changed",Desc="Recompile shaders that have any changes on their source files") +ManualAutoCompleteList=(Command="RecompileShaders global",Desc="Recompile global shaders that have any changes on their source files") +ManualAutoCompleteList=(Command="RecompileShaders material ",Desc="Recompile shaders for a specific material if it's source files have changed") +ManualAutoCompleteList=(Command="RecompileShaders all",Desc="Recompile all shaders that have any changes on their source files") +ManualAutoCompleteList=(Command="DumpMaterialStats",Desc="Dump material information") +ManualAutoCompleteList=(Command="DumpShaderStats",Desc="Dump shader information") +ManualAutoCompleteList=(Command="DumpShaderPipelineStats",Desc="Dump shader pipeline information") +ManualAutoCompleteList=(Command="StartFPSChart",Desc="after that use StopFPSChart") +ManualAutoCompleteList=(Command="StopFPSChart",Desc="after that look for the output in Saved/Profiling/FPSChartStats") +ManualAutoCompleteList=(Command="FreezeAt",Desc="Locks the player view and rendering time.") +ManualAutoCompleteList=(Command="Open",Desc=" Opens the specified map, doesn't pass previously set options") +ManualAutoCompleteList=(Command="Travel",Desc=" Travels to the specified map, passes along previously set options") +ManualAutoCompleteList=(Command="ServerTravel",Desc=" Travels to the specified map and brings clients along, passes along previously set options") +ManualAutoCompleteList=(Command="DisplayAll",Desc=" Display property values for instances of classname") +ManualAutoCompleteList=(Command="DisplayAllLocation",Desc=" Display location for all instances of classname") +ManualAutoCompleteList=(Command="DisplayAllRotation",Desc=" Display rotation for all instances of classname") +ManualAutoCompleteList=(Command="DisplayClear",Desc="Clears previous DisplayAll entries") +ManualAutoCompleteList=(Command="FlushPersistentDebugLines",Desc="Clears persistent debug line cache") +ManualAutoCompleteList=(Command="GetAll ",Desc=" Log property values of all instances of classname") +ManualAutoCompleteList=(Command="GetAllLocation",Desc=" Log location names for all instances of classname") +ManualAutoCompleteList=(Command="Obj List ",Desc=" ") +ManualAutoCompleteList=(Command="Obj ListContentRefs",Desc=" ") +ManualAutoCompleteList=(Command="Obj Classes",Desc="Shows all classes") +ManualAutoCompleteList=(Command="Obj Refs",Desc="Name= Class= Lists referencers of the specified object") +ManualAutoCompleteList=(Command="EditActor",Desc=" or or TRACE") +ManualAutoCompleteList=(Command="EditDefault",Desc="") +ManualAutoCompleteList=(Command="EditObject",Desc=" or or ") +ManualAutoCompleteList=(Command="ReloadCfg ",Desc=" Reloads config variables for the specified object/class") +ManualAutoCompleteList=(Command="ReloadLoc ",Desc=" Reloads localized variables for the specified object/class") +ManualAutoCompleteList=(Command="Set ",Desc=" Sets property to value on objectname") +ManualAutoCompleteList=(Command="SetNoPEC",Desc=" Sets property to value on objectname without Pre/Post Edit Change notifications") +ManualAutoCompleteList=(Command="Stat FPS",Desc="Shows FPS counter") +ManualAutoCompleteList=(Command="Stat UNIT",Desc="Shows hardware unit framerate") +ManualAutoCompleteList=(Command="Stat UnitGraph",Desc="Draws simple unit time graph") +ManualAutoCompleteList=(Command="Stat NamedEvents",Desc="Stat NamedEvents (Enables named events for external profilers)") +ManualAutoCompleteList=(Command="Stat StartFile",Desc="Stat StartFile (starts a stats capture, creating a new file in the Profiling directory; stop with stat StopFile to close the file)") +ManualAutoCompleteList=(Command="Stat StopFile",Desc="Stat StopFile (finishes a stats capture started by stat StartFile)") +ManualAutoCompleteList=(Command="Stat Hitches",Desc="Stat Hitches (shows an onscreen history of hitches)") +ManualAutoCompleteList=(Command="Stat CPULoad",Desc="Stat CPULoad (Shows CPU Utilization)") +ManualAutoCompleteList=(Command="Stat DUMPHITCHES",Desc="executes dumpstats on hitches - see log") +ManualAutoCompleteList=(Command="Stat D3D11RHI",Desc="Shows Direct3D 11 stats") +ManualAutoCompleteList=(Command="Stat LEVELS",Desc="Displays level streaming info") +ManualAutoCompleteList=(Command="Stat GAME",Desc="Displays game performance stats") +ManualAutoCompleteList=(Command="Stat MEMORY",Desc="Displays memory stats") +ManualAutoCompleteList=(Command="Stat PHYSICS",Desc="Displays physics performance stats") +ManualAutoCompleteList=(Command="Stat STREAMING",Desc="Displays basic texture streaming stats") +ManualAutoCompleteList=(Command="Stat STREAMINGDETAILS",Desc="Displays detailed texture streaming stats") +ManualAutoCompleteList=(Command="Stat GPU",Desc="Displays GPU stats for the frame") +ManualAutoCompleteList=(Command="Stat COLLISION",Desc=) +ManualAutoCompleteList=(Command="Stat PARTICLES",Desc=) +ManualAutoCompleteList=(Command="Stat SCRIPT",Desc=) +ManualAutoCompleteList=(Command="Stat AUDIO",Desc=) +ManualAutoCompleteList=(Command="Stat ANIM",Desc=) +ManualAutoCompleteList=(Command="Stat NET",Desc=) +ManualAutoCompleteList=(Command="Stat LIST",Desc=" List groups of stats, saved sets, or specific stats within a specified group") +ManualAutoCompleteList=(Command="Stat splitscreen",Desc=) +ManualAutoCompleteList=(Command="MemReport",Desc="Outputs memory stats to a profile file. -Full gives more data, -Log outputs to the log") +ManualAutoCompleteList=(Command="ListTextures",Desc="Lists all loaded textures and their current memory footprint") +ManualAutoCompleteList=(Command="ListStreamingTextures",Desc="Lists info all streaming textures") +ManualAutoCompleteList=(Command="InvestigateTexture",Desc="Shows streaming info about the specified texture") +ManualAutoCompleteList=(Command="RestartLevel",Desc="Restarts the level") +ManualAutoCompleteList=(Command="Module List",Desc="Lists all known modules") +ManualAutoCompleteList=(Command="Module Load",Desc="Attempts to load the specified module name") +ManualAutoCompleteList=(Command="Module Unload",Desc="Unloads the specified module name") +ManualAutoCompleteList=(Command="Module Reload",Desc="Reloads the specified module name, unloading it first if needed") +ManualAutoCompleteList=(Command="Module Recompile",Desc="Attempts to recompile a module, first unloading it if needed") +ManualAutoCompleteList=(Command="HotReload",Desc=" Attempts to recompile a UObject DLL and reload it on the fly") +ManualAutoCompleteList=(Command="ListSounds",Desc="Lists all the loaded sounds and their memory footprint") +ManualAutoCompleteList=(Command="ListWaves",Desc="List the WaveInstances and whether they have a source") +ManualAutoCompleteList=(Command="ListSoundClasses",Desc="Lists a summary of loaded sound collated by class") +ManualAutoCompleteList=(Command="ListAudioComponents",Desc="Dumps a detailed list of all AudioComponent objects") +ManualAutoCompleteList=(Command="ListSoundDurations",Desc=) +ManualAutoCompleteList=(Command="PlaySoundCue",Desc="Lists a summary of loaded sound collated by class") +ManualAutoCompleteList=(Command="PlaySoundWave",Desc=) +ManualAutoCompleteList=(Command="SetBaseSoundMix",Desc="") +ManualAutoCompleteList=(Command="DisableLowPassFilter",Desc=) +ManualAutoCompleteList=(Command="DisableEQFilter",Desc=) +ManualAutoCompleteList=(Command="IsolateDryAudio",Desc=) +ManualAutoCompleteList=(Command="IsolateReverb",Desc=) +ManualAutoCompleteList=(Command="ResetSoundState",Desc="Resets volumes to default and removes test filters") +ManualAutoCompleteList=(Command="DisableAllScreenMessages",Desc="Disables all on-screen warnings/messages") +ManualAutoCompleteList=(Command="EnableAllScreenMessages",Desc="Enables all on-screen warnings/messages") +ManualAutoCompleteList=(Command="ToggleAllScreenMessages",Desc="Toggles display state of all on-screen warnings/messages") +ManualAutoCompleteList=(Command="ToggleAsyncCompute",Desc="Toggles AsyncCompute for platforms that have it") +ManualAutoCompleteList=(Command="ToggleRenderingThread",Desc="Toggles the rendering thread for platforms that have it") +ManualAutoCompleteList=(Command="CaptureMode",Desc="Toggles display state of all on-screen warnings/messages") +ManualAutoCompleteList=(Command="ShowDebug None",Desc="Toggles ShowDebug w/ current debug type selection") +ManualAutoCompleteList=(Command="ShowDebug Reset",Desc="Turns off ShowDebug, and clears debug type selection") +ManualAutoCompleteList=(Command="ShowDebug NET",Desc=) +ManualAutoCompleteList=(Command="ShowDebug PHYSICS",Desc=) +ManualAutoCompleteList=(Command="ShowDebug COLLISION",Desc=) +ManualAutoCompleteList=(Command="ShowDebug AI",Desc=) +ManualAutoCompleteList=(Command="ShowDebug CAMERA",Desc=) +ManualAutoCompleteList=(Command="ShowDebug WEAPON",Desc=) +ManualAutoCompleteList=(Command="ShowDebug ANIMATION",Desc="Toggles display state of animation debug data") +ManualAutoCompleteList=(Command="ShowDebug BONES",Desc="Toggles display of skeletalmesh bones") +ManualAutoCompleteList=(Command="ShowDebug INPUT",Desc=) +ManualAutoCompleteList=(Command="ShowDebug FORCEFEEDBACK",Desc="Toggles display of current force feedback values and what is contributing to that calculation") +ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory 3DBONES",Desc="With ShowDebug Bones: Toggles bone rendering between single lines and a more complex 3D model per bone") +ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory SYNCGROUPS",Desc="With ShowDebug Animation: Toggles display of sync group data") +ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory MONTAGES",Desc="With ShowDebug Animation: Toggles display of montage data") +ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory GRAPH",Desc="With ShowDebug Animation: Toggles display of animation blueprint graph") +ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory CURVES",Desc="With ShowDebug Animation: Toggles display of curve data") +ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory NOTIFIES",Desc="With ShowDebug Animation: Toggles display of notify data") +ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory FULLGRAPH",Desc="With ShowDebug Animation: Toggles graph display between active nodes only and all nodes") +ManualAutoCompleteList=(Command="ShowDebugToggleSubCategory FULLBLENDSPACEDISPLAY",Desc="With ShowDebug Animation: Toggles display of sample blend weights on blendspaces") +ManualAutoCompleteList=(Command="ShowDebugForReticleTargetToggle ",Desc=" Toggles 'ShowDebug' from showing debug info between reticle target actor (of subclass ) and camera view target") +ManualAutoCompleteList=(Command="Stat SOUNDMIXES",Desc="Shows active SoundMixes") +ManualAutoCompleteList=(Command="Stat SOUNDWAVES",Desc="Shows active SoundWaves") +ManualAutoCompleteList=(Command="Stat SOUNDCUES",Desc="Shows active SoundCues") +ManualAutoCompleteList=(Command="Stat SOUNDS",Desc=" <-debug> Shows active SoundCues and SoundWaves") +ManualAutoCompleteList=(Command="StartMovieCapture",Desc=) +ManualAutoCompleteList=(Command="StopMovieCapture",Desc=) +ManualAutoCompleteList=(Command="TraceTag",Desc="Draw traces that use the specified tag") +ManualAutoCompleteList=(Command="TraceTagAll",Desc="Draw all scene queries regardless of the trace tag") +ManualAutoCompleteList=(Command="VisLog",Desc="Launches Log Visualizer tool") +ManualAutoCompleteList=(Command="CycleNavDrawn",Desc="Cycles through navigation data (navmeshes for example) to draw one at a time") +ManualAutoCompleteList=(Command="Log ",Desc=" Change verbosity level for a log category") +ManualAutoCompleteList=(Command="Log list",Desc=" Search for log categories") +ManualAutoCompleteList=(Command="Log reset",Desc="Undo any changes to log verbosity") +ManualAutoCompleteList=(Command="RecordAnimation ActorName AnimName",Desc="Record animation for a specified actor to the specified file") +ManualAutoCompleteList=(Command="StopRecordingAnimation All",Desc="Stop all recording animations") +ManualAutoCompleteList=(Command="RecordSequence Filter ActorOrClassName",Desc="Record a level sequence from gameplay. Filter=") +ManualAutoCompleteList=(Command="StopRecordingSequence",Desc="Stop recording the current sequence. Only one sequence recording can be active at one time.") +ManualAutoCompleteList=(Command="FreezeRendering",Desc="Toggle freezing of most aspects of rendering (such as visibility calculations), useful in conjunction with ToggleDebugCamera to fly around and see how frustum and occlusion culling is working") +ManualAutoCompleteList=(Command="ProfileGPU",Desc="Profile one frame of rendering commands sent to the GPU") +ManualAutoCompleteList=(Command="Automation",Desc="Run an automation command (e.g., Automation RunTests TestName)") +ManualAutoCompleteList=(Command="CsvProfile Start",Desc="Start CSV profiling.") +ManualAutoCompleteList=(Command="CsvProfile Stop",Desc="Stop CSV profiling.") +BackgroundOpacityPercentage=85.000000 +InputColor=(R=230,G=230,B=230,A=255) +HistoryColor=(R=180,G=180,B=180,A=255) +AutoCompleteCommandColor=(B=185,G=109,R=144,A=255) +AutoCompleteCVarColor=(B=86,G=158,R=86,A=255) +AutoCompleteFadedColor=(R=100,G=100,B=100,A=255) + diff --git a/Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini b/Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/KDevelopSourceCodeAccess.ini b/Intermediate/Config/CoalescedSourceConfigs/KDevelopSourceCodeAccess.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/LauncherChunkInstaller.ini b/Intermediate/Config/CoalescedSourceConfigs/LauncherChunkInstaller.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/LevelSequenceEditor.ini b/Intermediate/Config/CoalescedSourceConfigs/LevelSequenceEditor.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/LightPropagationVolume.ini b/Intermediate/Config/CoalescedSourceConfigs/LightPropagationVolume.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini b/Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini new file mode 100644 index 0000000..2e219e7 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini @@ -0,0 +1,247 @@ +[DevOptions.StaticLighting] +bAllowMultiThreadedStaticLighting=True +ViewSingleBounceNumber=-1 +bUseBilinearFilterLightmaps=True +bCompressLightmaps=True +bUseConservativeTexelRasterization=True +bAccountForTexelSize=True +bUseMaxWeight=True +MaxTriangleLightingSamples=8 +MaxTriangleIrradiancePhotonCacheSamples=4 +bAllow64bitProcess=True +DefaultStaticMeshLightingRes=32 +bAllowCropping=False +bGarbageCollectAfterExport=True +bRebuildDirtyGeometryForLighting=True +bUseEmbree=true +bVerifyEmbree=false +bUseEmbreePacketTracing=false +bUseFilteredCubemapForSkylight=true +MappingSurfaceCacheDownsampleFactor=2 + +[DevOptions.StaticLightingSceneConstants] +StaticLightingLevelScale=1 +VisibilityRayOffsetDistance=.1 +VisibilityNormalOffsetDistance=3 +VisibilityNormalOffsetSampleRadiusScale=.5 +VisibilityTangentOffsetSampleRadiusScale=.8 +SmallestTexelRadius=.1 +LightGridSize=100 +AutomaticImportanceVolumeExpandBy=500 +MinimumImportanceVolumeExtentWithoutWarning=10000.0 + +[DevOptions.StaticLightingMaterial] +bUseDebugMaterial=False +ShowMaterialAttribute=None +EmissiveSampleSize=128 +DiffuseSampleSize=128 +SpecularSampleSize=128 +TransmissionSampleSize=256 +NormalSampleSize=256 +TerrainSampleScalar=4 +DebugDiffuse=(R=0.500000,G=0.500000,B=0.500000) +EnvironmentColor=(R=0.00000,G=0.00000,B=0.00000) + +[DevOptions.MeshAreaLights] +bVisualizeMeshAreaLightPrimitives=False +EmissiveIntensityThreshold=.01 +MeshAreaLightGridSize=100 +MeshAreaLightSimplifyNormalAngleThreshold=25 +MeshAreaLightSimplifyCornerDistanceThreshold=.5 +MeshAreaLightSimplifyMeshBoundingRadiusFractionThreshold=.1 +MeshAreaLightGeneratedDynamicLightSurfaceOffset=30 + +[DevOptions.PrecomputedDynamicObjectLighting] +bVisualizeVolumeLightSamples=False +bVisualizeVolumeLightInterpolation=False +NumHemisphereSamplesScale=2 +SurfaceLightSampleSpacing=300 +FirstSurfaceSampleLayerHeight=50 +SurfaceSampleLayerHeightSpacing=250 +NumSurfaceSampleLayers=2 +DetailVolumeSampleSpacing=300 +VolumeLightSampleSpacing=3000 +MaxVolumeSamples=250000 +bUseMaxSurfaceSampleNum=True +MaxSurfaceLightSamples=500000 + +[DevOptions.VolumetricLightmaps] +BrickSize=4 +MaxRefinementLevels=3 +VoxelizationCellExpansionForSurfaceGeometry=.1 +VoxelizationCellExpansionForVolumeGeometry=.25 +VoxelizationCellExpansionForLights=.1 +TargetNumVolumetricLightmapTasks=800 +MinBrickError=.01 +SurfaceLightmapMinTexelsPerVoxelAxis=1.0 +bCullBricksBelowLandscape=true +LightBrightnessSubdivideThreshold=.3 + +[DevOptions.PrecomputedVisibility] +bVisualizePrecomputedVisibility=False +bCompressVisibilityData=True +bPlaceCellsOnOpaqueOnly=True +NumCellDistributionBuckets=800 +CellRenderingBucketSize=5 +NumCellRenderingBuckets=5 +PlayAreaHeight=220 +MeshBoundsScale=1.2 +VisibilitySpreadingIterations=1 +MinMeshSamples=14 +MaxMeshSamples=40 +NumCellSamples=24 +NumImportanceSamples=40 + +[DevOptions.PrecomputedVisibilityModeratelyAggressive] +MeshBoundsScale=1 +VisibilitySpreadingIterations=1 + +[DevOptions.PrecomputedVisibilityMostAggressive] +MeshBoundsScale=1 +VisibilitySpreadingIterations=0 + +[DevOptions.VolumeDistanceField] +VoxelSize=75 +VolumeMaxDistance=900 +NumVoxelDistanceSamples=800 +MaxVoxels=3992160 + +[DevOptions.StaticShadows] +bUseZeroAreaLightmapSpaceFilteredLights=False +NumShadowRays=8 +NumPenumbraShadowRays=8 +NumBounceShadowRays=1 +bFilterShadowFactor=True +ShadowFactorGradientTolerance=0.5 +bAllowSignedDistanceFieldShadows=True +MaxTransitionDistanceWorldSpace=50 +ApproximateHighResTexelsPerMaxTransitionDistance=50 +MinDistanceFieldUpsampleFactor=3 +MinUnoccludedFraction=.0005 +StaticShadowDepthMapTransitionSampleDistanceX=100 +StaticShadowDepthMapTransitionSampleDistanceY=100 +StaticShadowDepthMapSuperSampleFactor=2 +StaticShadowDepthMapMaxSamples=4194304 + +[DevOptions.ImportanceTracing] +bUseStratifiedSampling=True +NumHemisphereSamples=16 +MaxHemisphereRayAngle=89 +NumAdaptiveRefinementLevels=2 +AdaptiveBrightnessThreshold=1 +AdaptiveFirstBouncePhotonConeAngle=4 +AdaptiveSkyVarianceThreshold=.5 +bUseRadiositySolverForSkylightMultibounce=True +bCacheFinalGatherHitPointsForRadiosity=False +bUseRadiositySolverForLightMultibounce=False + +[DevOptions.PhotonMapping] +bUsePhotonMapping=True +bUseFinalGathering=True +bUsePhotonDirectLightingInFinalGather=False +bVisualizeCachedApproximateDirectLighting=False +bUseIrradiancePhotons=True +bCacheIrradiancePhotonsOnSurfaces=True +bVisualizePhotonPaths=False +bVisualizePhotonGathers=True +bVisualizePhotonImportanceSamples=False +bVisualizeIrradiancePhotonCalculation=False +bEmitPhotonsOutsideImportanceVolume=False +ConeFilterConstant=1 +NumIrradianceCalculationPhotons=400 +FinalGatherImportanceSampleFraction=.6 +FinalGatherImportanceSampleConeAngle=10 +IndirectPhotonEmitDiskRadius=200 +IndirectPhotonEmitConeAngle=30 +MaxImportancePhotonSearchDistance=2000 +MinImportancePhotonSearchDistance=20 +NumImportanceSearchPhotons=10 +OutsideImportanceVolumeDensityScale=.0005 +DirectPhotonDensity=350 +DirectIrradiancePhotonDensity=350 +DirectPhotonSearchDistance=200 +IndirectPhotonPathDensity=5 +IndirectPhotonDensity=600 +IndirectIrradiancePhotonDensity=300 +IndirectPhotonSearchDistance=200 +PhotonSearchAngleThreshold=.5 +IrradiancePhotonSearchConeAngle=10 +bUsePhotonSegmentsForVolumeLighting=true +PhotonSegmentMaxLength=1000 +GeneratePhotonSegmentChance=.01 + +[DevOptions.IrradianceCache] +bAllowIrradianceCaching=True +bUseIrradianceGradients=False +bShowGradientsOnly=False +bVisualizeIrradianceSamples=True +RecordRadiusScale=.8 +InterpolationMaxAngle=20 +PointBehindRecordMaxAngle=10 +DistanceSmoothFactor=4 +AngleSmoothFactor=4 +SkyOcclusionSmoothnessReduction=.5 +MaxRecordRadius=1024 +CacheTaskSize=64 +InterpolateTaskSize=64 + +[DevOptions.StaticLightingMediumQuality] +NumShadowRaysScale=2 +NumPenumbraShadowRaysScale=4 +ApproximateHighResTexelsPerMaxTransitionDistanceScale=3 +MinDistanceFieldUpsampleFactor=3 +NumHemisphereSamplesScale=2 +NumImportanceSearchPhotonsScale=1 +NumDirectPhotonsScale=2 +DirectPhotonSearchDistanceScale=.5 +NumIndirectPhotonPathsScale=1 +NumIndirectPhotonsScale=2 +NumIndirectIrradiancePhotonsScale=2 +RecordRadiusScaleScale=.75 +InterpolationMaxAngleScale=1 +IrradianceCacheSmoothFactor=.75 +NumAdaptiveRefinementLevels=3 +AdaptiveBrightnessThresholdScale=.5 +AdaptiveFirstBouncePhotonConeAngleScale=1 +AdaptiveSkyVarianceThresholdScale=1 + +[DevOptions.StaticLightingHighQuality] +NumShadowRaysScale=4 +NumPenumbraShadowRaysScale=8 +ApproximateHighResTexelsPerMaxTransitionDistanceScale=6 +MinDistanceFieldUpsampleFactor=5 +NumHemisphereSamplesScale=4 +NumImportanceSearchPhotonsScale=2 +NumDirectPhotonsScale=2 +DirectPhotonSearchDistanceScale=.5 +NumIndirectPhotonPathsScale=2 +NumIndirectPhotonsScale=4 +NumIndirectIrradiancePhotonsScale=2 +RecordRadiusScaleScale=.75 +InterpolationMaxAngleScale=.75 +IrradianceCacheSmoothFactor=.75 +NumAdaptiveRefinementLevels=3 +AdaptiveBrightnessThresholdScale=.25 +AdaptiveFirstBouncePhotonConeAngleScale=2 +AdaptiveSkyVarianceThresholdScale=.5 + +[DevOptions.StaticLightingProductionQuality] +NumShadowRaysScale=8 +NumPenumbraShadowRaysScale=32 +ApproximateHighResTexelsPerMaxTransitionDistanceScale=6 +MinDistanceFieldUpsampleFactor=5 +NumHemisphereSamplesScale=8 +NumImportanceSearchPhotonsScale=3 +NumDirectPhotonsScale=4 +DirectPhotonSearchDistanceScale=.5 +NumIndirectPhotonPathsScale=2 +NumIndirectPhotonsScale=8 +NumIndirectIrradiancePhotonsScale=2 +RecordRadiusScaleScale=.5625 +InterpolationMaxAngleScale=.75 +IrradianceCacheSmoothFactor=.75 +NumAdaptiveRefinementLevels=3 +AdaptiveBrightnessThresholdScale=.25 +AdaptiveFirstBouncePhotonConeAngleScale=2.5 +AdaptiveSkyVarianceThresholdScale=.5 + diff --git a/Intermediate/Config/CoalescedSourceConfigs/LinearTimecode.ini b/Intermediate/Config/CoalescedSourceConfigs/LinearTimecode.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/LinuxDeviceProfileSelector.ini b/Intermediate/Config/CoalescedSourceConfigs/LinuxDeviceProfileSelector.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/LocationServicesBPLibrary.ini b/Intermediate/Config/CoalescedSourceConfigs/LocationServicesBPLibrary.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MacGraphicsSwitching.ini b/Intermediate/Config/CoalescedSourceConfigs/MacGraphicsSwitching.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MagicLeap.ini b/Intermediate/Config/CoalescedSourceConfigs/MagicLeap.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MagicLeapMedia.ini b/Intermediate/Config/CoalescedSourceConfigs/MagicLeapMedia.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MatineeToLevelSequence.ini b/Intermediate/Config/CoalescedSourceConfigs/MatineeToLevelSequence.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MediaCompositing.ini b/Intermediate/Config/CoalescedSourceConfigs/MediaCompositing.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MediaPlayerEditor.ini b/Intermediate/Config/CoalescedSourceConfigs/MediaPlayerEditor.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MeshEditor.ini b/Intermediate/Config/CoalescedSourceConfigs/MeshEditor.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MobileLauncherProfileWizard.ini b/Intermediate/Config/CoalescedSourceConfigs/MobileLauncherProfileWizard.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/MobilePatchingUtils.ini b/Intermediate/Config/CoalescedSourceConfigs/MobilePatchingUtils.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/NUTUnrealEngine4.ini b/Intermediate/Config/CoalescedSourceConfigs/NUTUnrealEngine4.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/NetcodeUnitTest.ini b/Intermediate/Config/CoalescedSourceConfigs/NetcodeUnitTest.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/NullSourceCodeAccess.ini b/Intermediate/Config/CoalescedSourceConfigs/NullSourceCodeAccess.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/OculusVR.ini b/Intermediate/Config/CoalescedSourceConfigs/OculusVR.ini new file mode 100644 index 0000000..bc78267 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/OculusVR.ini @@ -0,0 +1,11 @@ +[CoreRedirects] +PackageRedirects=(OldName="/Script/GearVR", NewName="/Script/OculusHMD") +ClassRedirects=(OldName="/Script/GearVR.GearVRFunctionLibrary", NewName="/Script/OculusHMD.OculusFunctionLibrary") +PackageRedirects=(OldName="/Script/GearVRController", NewName="/Script/OculusHMD") +ClassRedirects=(OldName="/Script/GearVRController.GearVRControllerFunctionLibrary", NewName="/Script/OculusHMD.OculusFunctionLibrary") +EnumRedirects=(OldName="/Script/GearVRController.EGearVRControllerHandedness", NewName="/Script/OculusHMD.EGearVRControllerHandedness_DEPRECATED", ValueChanges=(("RightHanded","RightHanded_DEPRECATED"), ("LeftHanded","LeftHanded_DEPRECATED"), ("Unknown","Unknown_DEPRECATED")) ) +ClassRedirects=(OldName="/Script/GearVRController.GearVRControllerComponent", NewName="/Script/OculusHMD.DeprecatedGearVRControllerComponent") +PackageRedirects=(OldName="/Script/OculusLibrary", NewName="/Script/OculusHMD") +PackageRedirects=(OldName="/Script/OculusRift", NewName="/Script/OculusHMD") +ClassRedirects=(OldName="/Script/OculusRift.OculusRiftBoundaryComponent", NewName="/Script/OculusHMD.OculusBoundaryComponent") + diff --git a/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystem.ini b/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystem.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystemGooglePlay.ini b/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystemGooglePlay.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystemIOS.ini b/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystemIOS.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystemNull.ini b/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystemNull.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystemUtils.ini b/Intermediate/Config/CoalescedSourceConfigs/OnlineSubsystemUtils.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/PIEPreviewSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/PIEPreviewSettings.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Paper2D.ini b/Intermediate/Config/CoalescedSourceConfigs/Paper2D.ini new file mode 100644 index 0000000..a94e02b --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Paper2D.ini @@ -0,0 +1,9 @@ +[CoreRedirects] +ClassRedirects=(OldName="PaperAnimatedRenderComponent", NewName="/Script/Paper2D.PaperFlipbookComponent") +ClassRedirects=(OldName="PaperRenderActor", NewName="/Script/Paper2D.PaperSpriteActor") +ClassRedirects=(OldName="PaperRenderComponent", NewName="/Script/Paper2D.PaperSpriteComponent") +ClassRedirects=(OldName="PaperTileMapRenderComponent", NewName="/Script/Paper2D.PaperTileMapComponent") +ClassRedirects=(OldName="PaperSpriteSheet", NewName="/Script/PaperSpritesheetImporter.PaperSpriteSheet") +PropertyRedirects=(OldName="PaperTileSet.ExperimentalPerTileData", NewName="PaperTileSet.PerTileData") +PropertyRedirects=(OldName="PaperRenderComponent.TestMaterial", NewName="PaperRenderComponent.MaterialOverride") + diff --git a/Intermediate/Config/CoalescedSourceConfigs/PerforceSourceControl.ini b/Intermediate/Config/CoalescedSourceConfigs/PerforceSourceControl.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/PhysXVehicles.ini b/Intermediate/Config/CoalescedSourceConfigs/PhysXVehicles.ini new file mode 100644 index 0000000..28a0f98 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/PhysXVehicles.ini @@ -0,0 +1,15 @@ +[CoreRedirects] +ClassRedirects=(OldName="AnimGraphNode_WheelHandler", NewName="/Script/PhysXVehiclesEditor.AnimGraphNode_WheelHandler") +ClassRedirects=(OldName="SimpleWheeledVehicleMovementComponent", NewName="/Script/PhysXVehicles.SimpleWheeledVehicleMovementComponent") +ClassRedirects=(OldName="VehicleSim", NewName="/Script/PhysXVehicles.WheeledVehicleMovementComponent") +ClassRedirects=(OldName="MovementComp_Vehicle", NewName="/Script/PhysXVehicles.WheeledVehicleMovementComponent") +ClassRedirects=(OldName="Vehicle", NewName="/Script/PhysXVehicles.WheeledVehicle") +ClassRedirects=(OldName="WheeledVehicle", NewName="/Script/PhysXVehicles.WheeledVehicle") +ClassRedirects=(OldName="VehicleMovementComponent", NewName="/Script/PhysXVehicles.WheeledVehicleMovementComponent") +ClassRedirects=(OldName="WheeledVehicleMovementComponent", NewName="/Script/PhysXVehicles.WheeledVehicleMovementComponent") +ClassRedirects=(OldName="VehicleMovementComponent4W", NewName="/Script/PhysXVehicles.WheeledVehicleMovementComponent4W") +ClassRedirects=(OldName="WheeledVehicleMovementComponent4W", NewName="/Script/PhysXVehicles.WheeledVehicleMovementComponent4W") +ClassRedirects=(OldName="VehicleAnimInstance", NewName="/Script/PhysXVehicles.VehicleAnimInstance") +ClassRedirects=(OldName="VehicleWheel", NewName="/Script/PhysXVehicles.VehicleWheel") +StructRedirects=(OldName="AnimNode_WheelHandler", NewName="/Script/PhysXVehicles.AnimNode_WheelHandler") + diff --git a/Intermediate/Config/CoalescedSourceConfigs/PluginBrowser.ini b/Intermediate/Config/CoalescedSourceConfigs/PluginBrowser.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/ProceduralMeshComponent.ini b/Intermediate/Config/CoalescedSourceConfigs/ProceduralMeshComponent.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/ProxyLODPlugin.ini b/Intermediate/Config/CoalescedSourceConfigs/ProxyLODPlugin.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/RuntimePhysXCooking.ini b/Intermediate/Config/CoalescedSourceConfigs/RuntimePhysXCooking.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/Scalability.ini b/Intermediate/Config/CoalescedSourceConfigs/Scalability.ini new file mode 100644 index 0000000..bf98632 --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Scalability.ini @@ -0,0 +1,426 @@ +[ScalabilitySettings] +PerfIndexThresholds_ResolutionQuality=GPU 18 42 115 +PerfIndexThresholds_ViewDistanceQuality=Min 18 42 105 +PerfIndexThresholds_AntiAliasingQuality=GPU 18 42 115 +PerfIndexThresholds_ShadowQuality=Min 18 42 105 +PerfIndexThresholds_PostProcessQuality=GPU 18 42 115 +PerfIndexThresholds_TextureQuality=GPU 18 42 115 +PerfIndexThresholds_EffectsQuality=Min 18 42 105 +PerfIndexThresholds_FoliageQuality=GPU 18 42 115 +PerfIndexValues_ResolutionQuality=50 71 87 100 100 + +[AntiAliasingQuality@0] +r.PostProcessAAQuality=0 + +[AntiAliasingQuality@1] +r.PostProcessAAQuality=2 + +[AntiAliasingQuality@2] +r.PostProcessAAQuality=3 + +[AntiAliasingQuality@3] +r.PostProcessAAQuality=4 + +[AntiAliasingQuality@Cine] +r.PostProcessAAQuality=6 + +[ViewDistanceQuality@0] +r.SkeletalMeshLODBias=2 +r.ViewDistanceScale=0.4 + +[ViewDistanceQuality@1] +r.SkeletalMeshLODBias=1 +r.ViewDistanceScale=0.6 + +[ViewDistanceQuality@2] +r.SkeletalMeshLODBias=0 +r.ViewDistanceScale=0.8 + +[ViewDistanceQuality@3] +r.SkeletalMeshLODBias=0 +r.ViewDistanceScale=1.0 + +[ViewDistanceQuality@Cine] +r.SkeletalMeshLODBias=0 +r.ViewDistanceScale=10.0 + +[ShadowQuality@0] +r.LightFunctionQuality=0 +r.ShadowQuality=0 +r.Shadow.CSM.MaxCascades=1 +r.Shadow.MaxResolution=512 +r.Shadow.MaxCSMResolution=512 +r.Shadow.RadiusThreshold=0.06 +r.Shadow.DistanceScale=0.6 +r.Shadow.CSM.TransitionScale=0 +r.Shadow.PreShadowResolutionFactor=0.5 +r.DistanceFieldShadowing=0 +r.DistanceFieldAO=0 +r.VolumetricFog=0 +r.LightMaxDrawDistanceScale=0 +r.CapsuleShadows=0 + +[ShadowQuality@1] +r.LightFunctionQuality=1 +r.ShadowQuality=3 +r.Shadow.CSM.MaxCascades=1 +r.Shadow.MaxResolution=1024 +r.Shadow.MaxCSMResolution=1024 +r.Shadow.RadiusThreshold=0.05 +r.Shadow.DistanceScale=0.7 +r.Shadow.CSM.TransitionScale=0.25 +r.Shadow.PreShadowResolutionFactor=0.5 +r.DistanceFieldShadowing=0 +r.DistanceFieldAO=0 +r.VolumetricFog=0 +r.LightMaxDrawDistanceScale=.5 +r.CapsuleShadows=1 + +[ShadowQuality@2] +r.LightFunctionQuality=1 +r.ShadowQuality=5 +r.Shadow.CSM.MaxCascades=4 +r.Shadow.MaxResolution=1024 +r.Shadow.MaxCSMResolution=2048 +r.Shadow.RadiusThreshold=0.04 +r.Shadow.DistanceScale=0.85 +r.Shadow.CSM.TransitionScale=0.8 +r.Shadow.PreShadowResolutionFactor=0.5 +r.DistanceFieldShadowing=1 +r.DistanceFieldAO=1 +r.AOQuality=1 +r.VolumetricFog=1 +r.VolumetricFog.GridPixelSize=16 +r.VolumetricFog.GridSizeZ=64 +r.VolumetricFog.HistoryMissSupersampleCount=4 +r.LightMaxDrawDistanceScale=1 +r.CapsuleShadows=1 + +[ShadowQuality@3] +r.LightFunctionQuality=1 +r.ShadowQuality=5 +r.Shadow.CSM.MaxCascades=10 +r.Shadow.MaxResolution=2048 +r.Shadow.MaxCSMResolution=2048 +r.Shadow.RadiusThreshold=0.01 +r.Shadow.DistanceScale=1.0 +r.Shadow.CSM.TransitionScale=1.0 +r.Shadow.PreShadowResolutionFactor=1.0 +r.DistanceFieldShadowing=1 +r.DistanceFieldAO=1 +r.AOQuality=2 +r.VolumetricFog=1 +r.VolumetricFog.GridPixelSize=8 +r.VolumetricFog.GridSizeZ=128 +r.VolumetricFog.HistoryMissSupersampleCount=4 +r.LightMaxDrawDistanceScale=1 +r.CapsuleShadows=1 + +[ShadowQuality@Cine] +r.LightFunctionQuality=1 +r.ShadowQuality=5 +r.Shadow.CSM.MaxCascades=10 +r.Shadow.MaxResolution=4096 +r.Shadow.MaxCSMResolution=4096 +r.Shadow.RadiusThreshold=0 +r.Shadow.DistanceScale=1.0 +r.Shadow.CSM.TransitionScale=1.0 +r.Shadow.PreShadowResolutionFactor=1.0 +r.DistanceFieldShadowing=1 +r.DistanceFieldAO=1 +r.AOQuality=2 +r.VolumetricFog=1 +r.VolumetricFog.GridPixelSize=4 +r.VolumetricFog.GridSizeZ=128 +r.VolumetricFog.HistoryMissSupersampleCount=16 +r.LightMaxDrawDistanceScale=1 +r.CapsuleShadows=1 + +[PostProcessQuality@0] +r.MotionBlurQuality=0 +r.AmbientOcclusionMipLevelFactor=1.0 +r.AmbientOcclusionMaxQuality=0 +r.AmbientOcclusionLevels=0 +r.AmbientOcclusionRadiusScale=1.2 +r.DepthOfFieldQuality=0 +r.RenderTargetPoolMin=300 +r.LensFlareQuality=0 +r.SceneColorFringeQuality=0 +r.EyeAdaptationQuality=0 +r.BloomQuality=4 +r.FastBlurThreshold=0 +r.Upscale.Quality=1 +r.Tonemapper.GrainQuantization=0 +r.LightShaftQuality=0 +r.Filter.SizeScale=0.6 +r.Tonemapper.Quality=0 + +[PostProcessQuality@1] +r.MotionBlurQuality=3 +r.AmbientOcclusionMipLevelFactor=1.0 +r.AmbientOcclusionMaxQuality=60 +r.AmbientOcclusionLevels=-1 +r.AmbientOcclusionRadiusScale=1.5 +r.DepthOfFieldQuality=1 +r.RenderTargetPoolMin=350 +r.LensFlareQuality=0 +r.SceneColorFringeQuality=0 +r.EyeAdaptationQuality=0 +r.BloomQuality=4 +r.FastBlurThreshold=2 +r.Upscale.Quality=2 +r.Tonemapper.GrainQuantization=0 +r.LightShaftQuality=0 +r.Filter.SizeScale=0.7 +r.Tonemapper.Quality=2 +r.DOF.Gather.AccumulatorQuality=0 ; lower gathering accumulator quality +r.DOF.Gather.PostfilterMethod=2 ; Max3x3 postfilering method +r.DOF.Gather.EnableBokehSettings=0 ; no bokeh simulation when gathering +r.DOF.Gather.RingCount=3 ; low number of samples when gathering +r.DOF.Scatter.ForegroundCompositing=0 ; no foreground scattering +r.DOF.Scatter.BackgroundCompositing=0 ; no foreground scattering +r.DOF.Recombine.Quality=0 ; no slight out of focus +r.DOF.TemporalAAQuality=0 ; faster temporal accumulation +r.DOF.Kernel.MaxForegroundRadius=0.006 ; required because low gathering and no scattering and not looking great at 1080p +r.DOF.Kernel.MaxBackgroundRadius=0.006 ; required because low gathering and no scattering and not looking great at 1080p + +[PostProcessQuality@2] +r.MotionBlurQuality=3 +r.AmbientOcclusionMipLevelFactor=0.6 +r.AmbientOcclusionMaxQuality=100 +r.AmbientOcclusionLevels=-1 +r.AmbientOcclusionRadiusScale=1.5 +r.DepthOfFieldQuality=2 +r.RenderTargetPoolMin=400 +r.LensFlareQuality=2 +r.SceneColorFringeQuality=1 +r.EyeAdaptationQuality=2 +r.BloomQuality=5 +r.FastBlurThreshold=3 +r.Upscale.Quality=2 +r.Tonemapper.GrainQuantization=1 +r.LightShaftQuality=1 +r.Filter.SizeScale=0.8 +r.Tonemapper.Quality=5 +r.DOF.Gather.AccumulatorQuality=0 ; lower gathering accumulator quality +r.DOF.Gather.PostfilterMethod=2 ; Max3x3 postfilering method +r.DOF.Gather.EnableBokehSettings=0 ; no bokeh simulation when gathering +r.DOF.Gather.RingCount=4 ; medium number of samples when gathering +r.DOF.Scatter.ForegroundCompositing=1 ; additive foreground scattering +r.DOF.Scatter.BackgroundCompositing=1 ; no background occlusion +r.DOF.Scatter.EnableBokehSettings=0 ; no bokeh simulation when scattering +r.DOF.Scatter.MaxSpriteRatio=0.04 ; only a maximum of 4% of scattered bokeh +r.DOF.Recombine.Quality=0 ; no slight out of focus +r.DOF.TemporalAAQuality=0 ; faster temporal accumulation +r.DOF.Kernel.MaxForegroundRadius=0.012 ; required because of AccumulatorQuality=0 +r.DOF.Kernel.MaxBackgroundRadius=0.012 ; required because of AccumulatorQuality=0 + +[PostProcessQuality@3] +r.MotionBlurQuality=4 +r.AmbientOcclusionMipLevelFactor=0.4 +r.AmbientOcclusionMaxQuality=100 +r.AmbientOcclusionLevels=-1 +r.AmbientOcclusionRadiusScale=1.0 +r.DepthOfFieldQuality=2 +r.RenderTargetPoolMin=400 +r.LensFlareQuality=2 +r.SceneColorFringeQuality=1 +r.EyeAdaptationQuality=2 +r.BloomQuality=5 +r.FastBlurThreshold=100 +r.Upscale.Quality=3 +r.Tonemapper.GrainQuantization=1 +r.LightShaftQuality=1 +r.Filter.SizeScale=1 +r.Tonemapper.Quality=5 +r.DOF.Gather.AccumulatorQuality=1 ; higher gathering accumulator quality +r.DOF.Gather.PostfilterMethod=1 ; Median3x3 postfilering method +r.DOF.Gather.EnableBokehSettings=0 ; no bokeh simulation when gathering +r.DOF.Gather.RingCount=4 ; medium number of samples when gathering +r.DOF.Scatter.ForegroundCompositing=1 ; additive foreground scattering +r.DOF.Scatter.BackgroundCompositing=2 ; additive background scattering +r.DOF.Scatter.EnableBokehSettings=1 ; bokeh simulation when scattering +r.DOF.Scatter.MaxSpriteRatio=0.1 ; only a maximum of 10% of scattered bokeh +r.DOF.Recombine.Quality=1 ; cheap slight out of focus +r.DOF.Recombine.EnableBokehSettings=0 ; no bokeh simulation on slight out of focus +r.DOF.TemporalAAQuality=1 ; more stable temporal accumulation +r.DOF.Kernel.MaxForegroundRadius=0.025 +r.DOF.Kernel.MaxBackgroundRadius=0.025 + +[PostProcessQuality@Cine] +r.MotionBlurQuality=4 +r.AmbientOcclusionMipLevelFactor=0.4 +r.AmbientOcclusionMaxQuality=100 +r.AmbientOcclusionLevels=-1 +r.AmbientOcclusionRadiusScale=1.0 +r.DepthOfFieldQuality=4 +r.RenderTargetPoolMin=1000 +r.LensFlareQuality=3 +r.SceneColorFringeQuality=1 +r.EyeAdaptationQuality=2 +r.BloomQuality=5 +r.FastBlurThreshold=100 +r.Upscale.Quality=3 +r.Tonemapper.GrainQuantization=1 +r.LightShaftQuality=1 +r.Filter.SizeScale=1 +r.Tonemapper.Quality=5 +r.DOF.Gather.AccumulatorQuality=1 ; higher gathering accumulator quality +r.DOF.Gather.PostfilterMethod=1 ; Median3x3 postfilering method +r.DOF.Gather.EnableBokehSettings=1 ; bokeh simulation when gathering +r.DOF.Gather.RingCount=5 ; high number of samples when gathering +r.DOF.Scatter.ForegroundCompositing=1 ; additive foreground scattering +r.DOF.Scatter.BackgroundCompositing=2 ; background scattering occlusion +r.DOF.Scatter.EnableBokehSettings=1 ; no bokeh simulation when scattering +r.DOF.Scatter.MaxSpriteRatio=0.1 ; only a maximum of 10% of scattered bokeh +r.DOF.Recombine.Quality=2 ; highest slight out of focus +r.DOF.Recombine.EnableBokehSettings=1 ; bokeh simulation on slight out of focus +r.DOF.TemporalAAQuality=1 ; more stable temporal accumulation +r.DOF.Kernel.MaxForegroundRadius=0.025 +r.DOF.Kernel.MaxBackgroundRadius=0.025 + +[TextureQuality@0] +r.Streaming.MipBias=16 +r.Streaming.AmortizeCPUToGPUCopy=1 +r.Streaming.MaxNumTexturesToStreamPerFrame=1 +r.Streaming.Boost=0.3 +r.MaxAnisotropy=0 +r.Streaming.LimitPoolSizeToVRAM=1 +r.Streaming.PoolSize=400 +r.Streaming.MaxEffectiveScreenSize=0 + +[TextureQuality@1] +r.Streaming.MipBias=1 +r.Streaming.AmortizeCPUToGPUCopy=0 +r.Streaming.MaxNumTexturesToStreamPerFrame=0 +r.Streaming.Boost=1 +r.MaxAnisotropy=2 +r.Streaming.LimitPoolSizeToVRAM=1 +r.Streaming.PoolSize=600 +r.Streaming.MaxEffectiveScreenSize=0 + +[TextureQuality@2] +r.Streaming.MipBias=0 +r.Streaming.AmortizeCPUToGPUCopy=0 +r.Streaming.MaxNumTexturesToStreamPerFrame=0 +r.Streaming.Boost=1 +r.MaxAnisotropy=4 +r.Streaming.LimitPoolSizeToVRAM=1 +r.Streaming.PoolSize=800 +r.Streaming.MaxEffectiveScreenSize=0 + +[TextureQuality@3] +r.Streaming.MipBias=0 +r.Streaming.AmortizeCPUToGPUCopy=0 +r.Streaming.MaxNumTexturesToStreamPerFrame=0 +r.Streaming.Boost=1 +r.MaxAnisotropy=8 +r.Streaming.LimitPoolSizeToVRAM=0 +r.Streaming.PoolSize=1000 +r.Streaming.MaxEffectiveScreenSize=0 + +[TextureQuality@Cine] +r.Streaming.MipBias=0 +r.Streaming.AmortizeCPUToGPUCopy=0 +r.Streaming.MaxNumTexturesToStreamPerFrame=0 +r.Streaming.Boost=1 +r.MaxAnisotropy=8 +r.Streaming.LimitPoolSizeToVRAM=0 +r.Streaming.PoolSize=3000 +r.Streaming.MaxEffectiveScreenSize=0 + +[EffectsQuality@0] +r.TranslucencyLightingVolumeDim=24 +r.RefractionQuality=0 +r.SSR.Quality=0 +r.SceneColorFormat=3 +r.DetailMode=0 +r.TranslucencyVolumeBlur=0 +r.MaterialQualityLevel=0 ; Low quality +r.SSS.Scale=0 +r.SSS.SampleSet=0 +r.SSS.Quality=0 +r.SSS.HalfRes=1 +r.EmitterSpawnRateScale=0.125 +r.ParticleLightQuality=0 + +[EffectsQuality@1] +r.TranslucencyLightingVolumeDim=32 +r.RefractionQuality=0 +r.SSR.Quality=0 +r.SceneColorFormat=3 +r.DetailMode=1 +r.TranslucencyVolumeBlur=0 +r.MaterialQualityLevel=2 ; Medium quality +r.SSS.Scale=0.75 +r.SSS.SampleSet=0 +r.SSS.Quality=0 +r.SSS.HalfRes=1 +r.EmitterSpawnRateScale=0.25 +r.ParticleLightQuality=0 + +[EffectsQuality@2] +r.TranslucencyLightingVolumeDim=48 +r.RefractionQuality=2 +r.SSR.Quality=2 +r.SceneColorFormat=3 +r.DetailMode=1 +r.TranslucencyVolumeBlur=1 +r.MaterialQualityLevel=1 ; High quality +r.SSS.Scale=1 +r.SSS.SampleSet=1 +r.SSS.Quality=-1 +r.SSS.HalfRes=1 +r.EmitterSpawnRateScale=0.5 +r.ParticleLightQuality=1 + +[EffectsQuality@3] +r.TranslucencyLightingVolumeDim=64 +r.RefractionQuality=2 +r.SSR.Quality=3 +r.SceneColorFormat=4 +r.DetailMode=2 +r.TranslucencyVolumeBlur=1 +r.MaterialQualityLevel=1 ; High quality +r.SSS.Scale=1 +r.SSS.SampleSet=2 +r.SSS.Quality=1 +r.SSS.HalfRes=1 +r.EmitterSpawnRateScale=1.0 +r.ParticleLightQuality=2 + +[EffectsQuality@Cine] +r.TranslucencyLightingVolumeDim=64 +r.RefractionQuality=2 +r.SSR.Quality=4 +r.SceneColorFormat=4 +r.DetailMode=2 +r.TranslucencyVolumeBlur=1 +r.MaterialQualityLevel=1 ; High quality +r.SSS.Scale=1 +r.SSS.SampleSet=2 +r.SSS.Quality=1 +r.SSS.HalfRes=0 +r.EmitterSpawnRateScale=1.0 +r.ParticleLightQuality=2 + +[FoliageQuality@0] +foliage.DensityScale=0 +grass.DensityScale=0 + +[FoliageQuality@1] +foliage.DensityScale=0.4 +grass.DensityScale=0.4 + +[FoliageQuality@2] +foliage.DensityScale=0.8 +grass.DensityScale=0.8 + +[FoliageQuality@3] +foliage.DensityScale=1.0 +grass.DensityScale=1.0 + +[FoliageQuality@Cine] +foliage.DensityScale=1.0 +grass.DensityScale=1.0 + diff --git a/Intermediate/Config/CoalescedSourceConfigs/SourceControlSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/SourceControlSettings.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/SpeedTreeImporter.ini b/Intermediate/Config/CoalescedSourceConfigs/SpeedTreeImporter.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/SteamVR.ini b/Intermediate/Config/CoalescedSourceConfigs/SteamVR.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/SubversionSourceControl.ini b/Intermediate/Config/CoalescedSourceConfigs/SubversionSourceControl.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/TcpMessaging.ini b/Intermediate/Config/CoalescedSourceConfigs/TcpMessaging.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/TemplateDefs.ini b/Intermediate/Config/CoalescedSourceConfigs/TemplateDefs.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini b/Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/UObjectPlugin.ini b/Intermediate/Config/CoalescedSourceConfigs/UObjectPlugin.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/UdpMessaging.ini b/Intermediate/Config/CoalescedSourceConfigs/UdpMessaging.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/UnitTest.ini b/Intermediate/Config/CoalescedSourceConfigs/UnitTest.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/UnitTestStats.ini b/Intermediate/Config/CoalescedSourceConfigs/UnitTestStats.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/VariantManagerContent.ini b/Intermediate/Config/CoalescedSourceConfigs/VariantManagerContent.ini new file mode 100644 index 0000000..e69de29 diff --git a/Intermediate/Config/CoalescedSourceConfigs/VisualStudioCodeSourceCodeAccess.ini 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