diff --git a/CitizenClass.pde b/CitizenClass.pde index 55bee3a..86a5241 100644 --- a/CitizenClass.pde +++ b/CitizenClass.pde @@ -1,3 +1,4 @@ +import java.lang.Double; class Citizen { int i_xSpawn, i_ySpawn, i_xPos, i_yPos, i_diameter; @@ -6,15 +7,6 @@ class Citizen { int i_home; String S_name; - - GraphNode startNode, endNode; - int startNodeID, endNodeID; - GraphNode[] rNodes; - //GraphEdge[] exploredEdges; - - IGraphSearch pathFinder; - int pathAlgorithm = i_pathAlgorithm; - //0-100: //motivation (bei arbeiter montag ~40, freitag ~80 - 100) //7 emotionen? @@ -24,7 +16,6 @@ class Citizen { // identität: gelbhemd, lokal, regional, national, international, fremd, - //names of pathfinding algorithms: greedy best first search, uniform cost search, a star search Citizen(int home, String name) { i_home = home; @@ -50,12 +41,33 @@ class Citizen { } void update() { - if(b_moving) { //if rNodes.length > 0 - println(rNodes[0].x()); - } - if (rNodes.length == 0){ //rNodes needs to be an array list - b_moving = false; + if (b_moving) { //if rNodes.length > 0 + if (rNodes.length > nextNode) { + //println(rNodes[nextNode].x()); + //if (i_xPos != int(rNodes[nextNode].xf()) || i_yPos != int(rNodes[nextNode].yf())) { + //println("arrived at nextnode!"); + i_xPos = int(rNodes[nextNode].xf()); + i_yPos = int(rNodes[nextNode].yf()); + nextNode++; + // if (rNodes.length > nextNode) { + // nextNode++; + // } else { + // nextNode = 0; + // b_moving = false; + // } + //} else { + //println("hmm"); + //} + } else { + b_moving = false; + nextNode = 0; + goTo(int(random(0,width)),int(random(0,height))); + } + println(b_moving); } + //if (rNodes.length == 0) { //rNodes needs to be an array list ? + // b_moving = false; + //} } void display() { @@ -66,11 +78,13 @@ class Citizen { //draw Route if (rNodes.length >= 2) { pushStyle(); - stroke(color(100, 100, 100)); - strokeWeight(1); - noFill(); - for (int i = 1; i < rNodes.length; i++) - line(rNodes[i-1].xf(), rNodes[i-1].yf(), rNodes[i].xf(), rNodes[i].yf()); + if (b_drawPathLine) { + stroke(color(100, 100, 100)); + strokeWeight(1); + noFill(); + for (int i = 1; i < rNodes.length; i++) + line(rNodes[i-1].xf(), rNodes[i-1].yf(), rNodes[i].xf(), rNodes[i].yf()); + } stroke(160, 0, 0); fill(255, 0, 0); ellipse(rNodes[rNodes.length-1].xf(), rNodes[rNodes.length-1].yf(), nodeSize, nodeSize); @@ -78,6 +92,14 @@ class Citizen { } } + GraphNode startNode, endNode; + int startNodeID, endNodeID; + GraphNode[] rNodes; + ArrayList rNodesList = new ArrayList(); + int nextNode; + + IGraphSearch pathFinder; + int pathAlgorithm = i_pathAlgorithm; void goTo(int x, int y) { //add: go to node? go to house? @@ -91,21 +113,23 @@ class Citizen { nodeDistance++; } endNodeID = gs.getNodeAt(x, y, 0, nodeDistance).id(); - //usePathFinder(startNodeID, endNodeID); - - + pathFinder.search(startNodeID, endNodeID, true); //returns null if no route is found - + rNodes = pathFinder.getRoute(); - - if(rNodes.length > 0) b_moving = true; - + + if (rNodes.length > 0) { + nextNode = 0; + b_moving = true; + + for (int i = 0; i < rNodes.length; i++) { + rNodesList.add(rNodes[i]); + } + } else { + //println("bloop"); + goTo(int(random(0,width)),int(random(0,height))); + //b_moving = false; //this might be problematic if i want movement controlled by different things than goto / nodes + } //exploredEdges = pathFinder.getExaminedEdges(); } - - //void usePathFinder(int startNodeID, int endNodeID) { - // pathFinder.search(startNodeID, endNodeID, true); - // rNodes = pathFinder.getRoute(); - // exploredEdges = pathFinder.getExaminedEdges(); - //} } diff --git a/citizen.pde b/citizen.pde index 49d75e7..7e3c17e 100644 --- a/citizen.pde +++ b/citizen.pde @@ -1,9 +1,10 @@ -Citizen[] citizen = new Citizen[3]; +Citizen[] citizen = new Citizen[9]; //settings boolean b_smallerImage = true; //use a cropped, smaller version of the 1920x1080 image for faster development boolean b_loadSun = false; //load sun from web-api instead of local json file (local file is adressed to january 4th 2019. might implement a check that downloads today's information only once... boolean b_drawNodes = false; +boolean b_drawPathLine = false; float f_nodeResolution = 0.2; //defines density of path-finding nodes, multiplied with resolution int i_pathAlgorithm = 3; @@ -30,9 +31,15 @@ void setup() { surface.setSize(img_houses.width, img_houses.height); - citizen[0] = new Citizen(59, "Pe"); - citizen[1] = new Citizen(121, "Paul"); + citizen[0] = new Citizen(59, "Paul"); + citizen[1] = new Citizen(121, "Matze"); citizen[2] = new Citizen(18, "Freddy"); + citizen[3] = new Citizen(59, "Korbi"); + citizen[4] = new Citizen(121, "Lotte"); + citizen[5] = new Citizen(18, "Reifi"); + citizen[6] = new Citizen(59, "Grasso"); + citizen[7] = new Citizen(121, "Nico"); + citizen[8] = new Citizen(18, "Victor"); for (int i = 0; i < citizen.length; i++) { citizen[i].spawn(int(random(0, houses.size())));