diff --git a/UI.pde b/UI.pde index 5287d36..eea0550 100644 --- a/UI.pde +++ b/UI.pde @@ -1,5 +1,5 @@ -Button buttons[] = new Button[4]; +Button buttons[] = new Button[5]; int i_uiTransparency = 200; @@ -13,6 +13,7 @@ void initUI() { buttons[1] = new Button(15, 70, 100, i_debugTextSize, 5, "Lock Camera", 1); buttons[2] = new Button(15, 90, 100, i_debugTextSize, 5, "Debug", 2); buttons[3] = new Button(15, 110, 100, i_debugTextSize, 5, "Control Eyes", 3); + buttons[4] = new Button(15, 130, 100, i_debugTextSize, 5, "Houses Texts", 4); } @@ -122,6 +123,9 @@ void buttonFunctions(int s) { case(3): b_controlEyeWithMouse = !b_controlEyeWithMouse; break; + case(4): + b_housesTexts = !b_housesTexts; + break; default: break; } diff --git a/citizen.pde b/citizen.pde index 6b438e0..1b9adeb 100644 --- a/citizen.pde +++ b/citizen.pde @@ -19,6 +19,7 @@ boolean b_controlEyeWithMouse; boolean b_debug = true; boolean b_drawNodes = false; +boolean b_housesTexts = false; float f_nodeResolution = 0.2; //defines density of path-finding nodes, multiplied with resolution int i_pathAlgorithm = 3; @@ -85,7 +86,7 @@ void draw() { pg_map.textSize(7); pg_map.textAlign(CENTER); - if (b_debug) { + if (b_debug && b_housesTexts) { for (House house : houses) { house.display(); }